Personal rebranding.

This commit is contained in:
Marisa the Magician 2022-05-13 18:39:14 +02:00
commit e63a373a4e
16 changed files with 16 additions and 25 deletions

View file

@ -1,4 +1,4 @@
Copyright (c) 2020-2022 Marisa Kirisame, UnSX Team
Copyright (c) 2020-2022 Marisa the Magician, UnSX Team
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View file

@ -1,7 +1,7 @@
/*
dtexdupes.c : Find textures with identical names in multiple doom mods.
Supports wad, pk3 and folders. Handles TEXTURE1/2 and TEXTURES.
(C)2018 Marisa Kirisame, UnSX Team.
(C)2018 Marisa the Magician, UnSX Team.
Released under the MIT license.
Requires libarchive. Made for *nix platforms.
*/

2
fuzz.c
View file

@ -1,7 +1,7 @@
/*
fuzz.c : Fancy software filter.
I was bored.
(C)2016 Marisa Kirisame, UnSX Team.
(C)2016 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <SDL2/SDL.h>

View file

@ -1,7 +1,7 @@
/*
glfuzz.c : Fancy hardware filter.
I was bored.
(C)2016 Marisa Kirisame, UnSX Team.
(C)2016 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <epoxy/gl.h>

View file

@ -1,7 +1,7 @@
/*
iwad64ex.c : Extracts the embedded IWAD in Hexen 64.
Currently does not decompress the data (or fix the endianness in data).
(C)2019 Marisa Kirisame, UnSX Team.
(C)2019 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdio.h>

View file

@ -1,7 +1,7 @@
/*
lutconv2.c : Improved, general purpose LUT converter.
Turns 2D LUT textures into DDS Volume Maps for convenience.
(C)2017 Marisa Kirisame, UnSX Team.
(C)2017 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdio.h>
@ -570,9 +570,6 @@ int loadpng( const char *filename )
int main( int argc, char **argv )
{
printf("LUTCONV 2.1 - (C)2017 Marisa Kirisame, UnSX Team.\n"
"This program is free software under the GNU GPL v3.\n"
"See https://www.gnu.org/licenses/gpl.html for details.\n\n");
if ( argc < 2 )
{
printf("No files have been passed for processing.\n");

View file

@ -1,7 +1,7 @@
/*
lutflat.c : LUT flattener.
Converts DDS Volume Map LUTs back into flat textures.
(C)2017 Marisa Kirisame, UnSX Team.
(C)2017 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdio.h>
@ -194,9 +194,6 @@ int savepng( const char *filename )
int main( int argc, char **argv )
{
printf("LUTFLAT 1.0 - (C)2017 Marisa Kirisame, UnSX Team.\n"
"This program is free software under the GNU GPL v3.\n"
"See https://www.gnu.org/licenses/gpl.html for details.\n\n");
if ( argc < 2 )
{
printf("No files have been passed for processing.\n");

View file

@ -1,7 +1,7 @@
/*
lutsmooth.c : LUT smoothening.
Softens Volume LUTs by applying gaussian blur across all three axes.
(C)2017 Marisa Kirisame, UnSX Team.
(C)2017 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdio.h>
@ -111,9 +111,6 @@ int smoothenlut( void )
int main( int argc, char **argv )
{
printf("LUTSMOOTH 1.0 - (C)2017 Marisa Kirisame, UnSX Team.\n"
"This program is free software under the GNU GPL v3.\n"
"See https://www.gnu.org/licenses/gpl.html for details.\n\n");
FILE *fin, *fout;
char fname[255] = {0};
ddsheader_t head;

View file

@ -1,7 +1,7 @@
/*
A C implementation of some dungeon generator, or at least an attempt.
Based mainly on http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes
(C)2019 Marisa Kirisame, UnSX Team.
(C)2019 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdlib.h>

View file

@ -3,7 +3,7 @@
This code is a mess but I keep it here so people know how much I had
to suffer to get this done.
Copyright (c) 2020-2022 Marisa Kirisame, UnSX Team
Copyright (c) 2020-2022 Marisa the Magician, UnSX Team
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the

View file

@ -1,7 +1,7 @@
/*
mkvolume.c : Hastily written program to turn 2D LUTs into volume maps.
Reads raw RGB8 data and writes uncompressed RGB8 DDS because I'm lazy.
(C)2015 Marisa Kirisame, UnSX Team.
(C)2015 Marisa the Magician, UnSX Team.
Released under the MIT License.
*/

View file

@ -1,6 +1,6 @@
/*
mkwall.c : The de-facto sayachan network wallpaper generator.
(C)2015-2017 Marisa Kirisame, UnSX Team. For personal use mostly.
(C)2015-2017 Marisa the Magician, UnSX Team. For personal use mostly.
Released under the MIT license.
*/
#include <stdio.h>

View file

@ -1,6 +1,6 @@
/*
schange.c : run command on crtc and output change events from RandR.
(C)2015-2017 Marisa Kirisame, UnSX Team. For personal use mostly.
(C)2015-2017 Marisa the Magician, UnSX Team. For personal use mostly.
Released under the MIT license.
*/
#include <stdio.h>

View file

@ -1,6 +1,6 @@
/*
soapstone.c : Random orange soapstone message generator.
(C)2016 Marisa Kirisame, UnSX Team.
(C)2016 Marisa the Magician, UnSX Team.
Released under the MIT license.
Dark Souls is (C)2011-2016 From Software.
*/

View file

@ -1,7 +1,7 @@
/*
startuptest.c : Previews Hexen STARTUP screens for GZDoom mods.
Requires SDL2 and SDL2_mixer.
(C)2021 Marisa Kirisame, UnSX Team.
(C)2021 Marisa the Magician, UnSX Team.
Released under the MIT License.
*/

View file

@ -1,6 +1,6 @@
/*
UDMF map visualizer - Kinda like dmvis but for UDMF maps specifically.
(C)2018 Marisa Kirisame, UnSX Team.
(C)2018 Marisa the Magician, UnSX Team.
Released under the MIT license.
*/
#include <stdio.h>