282 lines
3.7 KiB
C
282 lines
3.7 KiB
C
// Dark Souls 2 messages
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#define DS2_TEMPLATES 11
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const char templates2[DS2_TEMPLATES][32] =
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{
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"%s ahead",
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"%s required ahead",
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"be wary of %s",
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"try %s",
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"weakness: %s",
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"visions of %s...",
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"%s",
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"%s!",
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"%s?",
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"%s...",
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"hurrah for %s!",
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};
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#define DS2_CONJUNCTIONS 7
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const char conjunctions2[DS2_CONJUNCTIONS][32] =
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{
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" and then ",
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" but ",
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" therefore ",
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" in short ",
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" or ",
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" by the way ",
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", "
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};
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#define DS2_WORDS 247
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#define DS2_WORDS2 220
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const char words2[DS2_WORDS][32] =
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{
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"enemy",
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"monster",
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"lesser foe",
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"tough enemy",
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"boss",
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"Hollow",
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"skeleton",
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"ghost",
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"bug",
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"Gyrm",
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"beast",
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"giant",
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"dwarf",
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"sniper",
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"caster",
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"duo",
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"trio",
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"saint",
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"wretch",
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"charmer",
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"poor soul",
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"oddball",
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"nimble one",
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"laggard",
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"moneybags",
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"beggar",
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"miscreant",
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"liar",
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"fatty",
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"beanpole",
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"merchant",
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"artisan",
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"master",
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"friend",
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"ally",
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"Dark Spirit",
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"Phantom",
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"Shade",
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"bonfire",
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"fog wall",
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"lever",
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"switch",
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"key",
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"trap",
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"torch",
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"door",
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"treasure",
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"chest",
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"something",
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"quite something",
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"weapon",
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"shield",
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"projectile",
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"armor",
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"item",
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"ring",
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"scroll",
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"ore",
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"message",
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"bloodstain",
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"illusion",
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"close-ranged battle",
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"ranged battle",
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"eliminating one at a time",
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"luring it out",
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"beating to a pulp",
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"ambush",
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"pincer attack",
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"hitting them in one swoop",
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"dual-wielding",
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"stealth",
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"mimicry",
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"fleeing",
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"charging",
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"jumping off",
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"dashing through",
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"circling around",
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"trapping inside",
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"rescue",
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"sorcery",
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"pyromancy",
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"miracles",
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"hexes",
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"pure luck",
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"prudence",
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"brief respite",
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"play dead",
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"jog",
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"dash",
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"rolling",
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"backstepping",
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"jumping",
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"attacking",
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"jump attack",
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"dash attack",
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"counter attack",
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"stabbing in the back",
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"guard stun & stab",
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"parry stun & stab",
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"plunging attack",
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"sweeping attack",
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"shield breaking",
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"blocking",
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"parrying",
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"spell parry",
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"locking-on",
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"no lock-on",
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"two-handing",
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"gesture",
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"control",
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"destroy",
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"boulder",
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"lava",
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"poison gas",
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"enemy horde",
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"forest",
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"cave",
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"arena",
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"hidden path",
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"detour",
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"shortcut",
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"dead end",
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"labyrinth",
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"hole",
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"bright spot",
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"dark spot",
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"open area",
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"tight spot",
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"safe zone",
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"danger zone",
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"sniper spot",
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"hiding place",
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"illusory wall",
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"ladder",
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"lift",
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"exchange",
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"gorgeous view",
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"looking away",
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"overconfidence",
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"slip-up",
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"oversight",
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"fatigue",
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"bad luck",
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"inattention",
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"loss of stamina",
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"front",
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"back",
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"left",
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"right",
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"up",
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"down",
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"below",
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"above",
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"behind",
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"head",
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"neck",
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"stomach",
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"back",
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"arm",
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"leg",
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"rear",
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"tail",
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"wings",
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"anywhere",
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"tongue",
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"right arm",
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"left arm",
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"right leg",
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"left leg",
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"right side",
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"left side",
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"pincer",
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"wheel",
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"core",
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"horse",
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"strike",
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"thrust",
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"slash",
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"magic",
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"sorcery",
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"fire",
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"lightning",
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"critical hits",
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"bleeding",
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"poison",
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"toxic",
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"curse",
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"equipment breakage",
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"chance",
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"quagmire",
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"hint",
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"secret",
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"happiness",
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"misfortune",
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"life",
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"death",
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"joy",
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"sadness",
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"tears",
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"hope",
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"despair",
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"victory",
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"defeat",
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"light",
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"dark",
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"bravery",
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"confidence",
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"vigor",
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"revenge",
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"resignation",
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"overwhelming",
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"regret",
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"pointless",
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"man",
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"woman",
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"recklessness",
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"composure",
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"guts",
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"comfort",
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"silence",
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"good luck",
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"fine work",
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"I did it!",
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"I've failed...",
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"here!",
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"not here!",
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"I can't take this...",
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"don't you dare!",
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"do it!",
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"look carefully",
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"listen carefully",
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"think carefully",
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"this place again?",
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"now the real fight begins",
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"keep moving",
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"pull back",
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"give it up",
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"don't give up",
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"help me...",
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"impossible...",
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"bloody expensive...",
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"nice job",
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"let me out of here...",
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"stay calm",
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"like a dream...",
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"are you ready?",
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"praise the Sun!"
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};
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