// ynykron artifact

Material Texture "models/Ynykron.png"
{
	Shader "shaders/glsl/Envmask.fp"
	Texture "masktex" "models/Ynykron_mask.png"
	Texture "envtex" "models/envmap/pronoenv.png"
	Texture "rimtex" "models/envmap/pronorim.png"
	Texture "envtex2" "models/envmap/ockoenv.png"
	Texture "rimtex2" "models/envmap/ockorim.png"
	Texture "envtex3" "models/envmap/dekaenv.png"
	Texture "rimtex3" "models/envmap/dekarim.png"
	Define "ENV_LAYERS" = "3"
	Uniform vec3 "EnvFact" = ".5" ".9" "1.1"
	Uniform vec3 "RimFact" = ".7" "1.1" ".9"
	Uniform vec3 "RimStep" = "0." "0." ".3"
}

Material Texture "models/YnykronSmoke.png"
{
	Shader "shaders/glsl/YnykronSmoke.fp"
	Texture "smoketex" "models/YnykronSmokeNoise.png"
}

PointLight YNYKRONHALOLIGHT
{
	Color 0.875 0.125 1.0
	Size 400
	Attenuate 1
}

Object YnykronHalo
{
	Frame "MHAL" { light "YNYKRONHALOLIGHT" }
}
