[default]
// tags, pickups
T_DEMOLITIONIST = "Demolitionist";
T_DEEPIMPACT = "Deep Impact";
I_DEEPIMPACT = "\"Deep Impact\" Airblaster";
T_EXPLODIUM = "Explodium Gun";
T_EXPLODIUM2 = "Explodium Guns";
T_SPREADGUN = "Spreadgun";
I_SPREADGUN = "\"Rhino Stopper\" Spreadgun";
T_WALLBUSTER = "Wallbuster";
I_WALLBUSTER = "\"Wallbuster\" Heavy Armor Breaching Shotgun";
T_EVISCERATOR = "Eviscerator";
I_EVISCERATOR = "\"Eviscerator\" High Load Shrapnel Cannon";
T_HELLBLAZER = "Hellblazer";
I_HELLBLAZER = "\"Hellblazer\" Rocket Launcher";
T_SPARKSTER = "Biospark Carbine";
I_SPARKSTER = "Model S-5 Biospark Carbine";
T_SILVERBULLET = "Silver Bullet JET";
T_CANDYGUN = "Candy Gun";
I_CANDYGUN = "\"Taste the Sweetness\" Candy Gun";
T_YNYKRON = "Ynykron Artifact";
T_HAMMER = "Combat Hammer";
I_HAMMER = "Itamex Reinforced Combat Hammer";
T_PLASMABLAST = "Plasma Blaster";
T_PLASMABLAST2 = "Plasma Blasters";
T_PUNTZERBETA = "Puntzer Beta";
I_PUNTZERBETA = "Puntzer \"Beta\" Revolver";
T_PUNTZERGAMMA = "Puntzer Gamma";
I_PUNTZERGAMMA = "Puntzer \"Gamma\" Assault Carbine";
T_SHEENHMG = "Sheen HMG";
I_SHEENHMG = "\"Sheen\" Heavy Machine Gun";
T_QUADRAVOL = "Quadravol";
I_QUADRAVOL = "\"Quadravol\" Fireball Launcher";
T_NEWSPARKSTER = "Sparkster Rifle";
I_NEWSPARKSTER = "Series x3 Sparkster Rifle";
T_RAYKHOM = "Ray-Khom";
T_MORTALRIFLE = "Mortal Rifle";
T_RAFANKOS = "Rafan-Kos";
T_REDSHELL = "Shell";
T_REDSHELLS = "Shells";
T_GOLDSHELL = "Golden Shell";
T_GOLDSHELLS = "Golden Shells";
T_EVISHELL = "Eviscerator Shell";
T_EVISHELLS = "Eviscerator Shells";
I_EVISHELLCLIP2 = "Eviscerator Duo Clip";
I_EVISHELLCLIP3 = "Eviscerator Trio Clip";
I_EVISHELLPAK = "Eviscerator 6-Pack";
T_HELLMISSILE = "Hellblazer Missile";
T_HELLMISSILES = "Hellblazer Missiles";
T_HELLMISSILEMAG = "Hellblazer Missile Mag";
T_SPARKUNIT = "Biospark Unit";
T_SPARKUNITS = "Biospark Units";
T_XSBMAG = "1.150 XSB Magazine";
T_XSBMAGS = "1.150 XSB Magazines";
T_XSBBULLET = "1.150 XSB Bullet";
T_XSBBULLETS = "1.150 XSB Bullets";
T_CANDYMAG = "Candy Gun Magazine";
T_CANDYMAGS = "Candy Gun Magazines";
T_CANDYBULLET = "Candy Gun Bullet";
T_CANDYBULLETS = "Candy Gun Bullets";
T_CANDYSPARE = "Candy Gun Spare";
T_CANDYSPARES = "Candy Gun Spares";
T_YNYKRONAMMO = "Crystal Box";
T_YNYKRONAMMOS = "Crystal Boxes";
T_SMW05BULLET = "SMW.05 Bullet";
T_SMW05BULLETS = "SMW.05 Bullets";
T_SHEENBULLET = "14.5x114mm MT Bullet";
T_SHEENBULLETS = "14.5x114mm MT Bullets";
T_QUADAMMO = "Quadravol Cell";
T_QUADAMMOS = "Quadravol Cells";
T_SPARKBCELL = "Kinylum Cell";
T_SPARKBCELLS = "Kinylum Cells";
T_SPARKRCELL = "Nokron Cell";
T_SPARKRCELLS = "Nokron Cells";
T_RAYBOLT = "Ray-Khom Bolt";
T_RAYBOLTS = "Ray-Khom Bolts";
T_RAYAMMO = "Ray-Khom Magazine";
T_RAYAMMOS = "Ray-Khom Magazines";
T_MRROUND = "Mortal Round";
T_MRROUNDS = "Mortal Rounds";
T_MRAMMO = "Mortal Magazine";
T_MRAMMOS = "Mortal Magazines";
T_MRGRENADE = "Mortal Grenade";
T_MRGRENADES = "Mortal Grenades";
T_ULTIMATEPOD = "Rafan-Kos Pod";
T_ULTIMATEPODS = "Rafan-Kos Pods";
T_ULTIMATEAMMO = "Rafan-Kos Magazine";
T_ULTIMATEAMMOS = "Rafan-Kos Magazines";
T_BLASTSUIT = "Blast Suit";
T_EMBIGGENER = "Hammerspace Embiggener";
T_BULKEMBIGGENER = "Bulk Hammerspace Embiggener";
T_FABRICATOR1 = "Ammo Fabricator (Common)";
T_FABRICATOR2 = "Ammo Fabricator (Rare)";
T_FABRICATOR3 = "Ammo Fabricator (Very Rare)";
T_FABRICATOR4 = "Ammo Fabricator (Super Rare)";
T_GHOSTARTI = "Ghost Artifact";
T_GRAVITYS = "Gravity Suppressor";
T_TETRAHEALTH = "Health Tetrahedron";
T_CUBEHEALTH = "Health Cube";
T_INVINCIBALL = "Fuckin' Invinciball";
T_LAMP = "Lämp";
I_LAMP = "Companion Lamp";
T_MOTH = "Moth";
T_WMOTH = "White Moth";
T_ANDIRA = "White Lady";
T_NUGGETH = "Health Nugget";
T_NUGGETA = "Armor Nugget";
T_OMNISIGHT = "Omnisight";
I_OMNISIGHT = "Omnisight Mapping Unit";
T_RAGEKIT = "Ragekit";
T_REFRESHER = "Refresher";
T_SANDWICH = "Grilled Cheese Sandwich";
T_WARARMOR = "War Armor";
T_BARRIER = "Elemental Coating";
T_MYKRADVO = "Mykradvo Artifact";
T_SAFETY = "Safety Tether";
T_DEVASTATION = "Devastation Sigil";
T_DIVINE = "Divine Sprite";
T_BALLS = "Ballsy Bomb";
T_SENTRY = "Sentry";
T_SENTRYMP = "%s's sentry";
I_SENTRY = "\"Battle-Boi\" Deployable Sentry";
T_CHANCEBOX = "Lucky Chance Box";
T_FROGGY = "Froggy Chair";
T_PERFECTLYGENERIC = "Generic Cube";
T_AKARIPROJECT = "Saya Miyamoto - The Akari Project";
T_LOVESIGNALS = "Meidobot - Love Signals";
T_NUTATCO = "Nutatco™ Chocolate Bar";
T_FRISPYCORN = "Frispy™ Tasty Corn Snack";
T_DEMOPLUSH = "Demolitionist Plush";
T_SAYABEAN = "Haunted Saya Bean Plush";
T_PEACH = "Toot Froot™ Peach Juice";
T_MILKBREAD = "Akkouxhei Milk Bread";
T_KIRINMANGA = "Saya Miyamoto - I Married A Cherry Boy Emperor But It Turns Out He's Really Cute In Lingerie?!";
T_KIRINPLUSH = "Emperor Kirin Plush";
T_MOTHPLUSH = "Moth Plush";
T_SAYASMUG = "Saya's Coffee Mug";
T_SHARKPLUSH = "Shark Plush";
// colored tags for keys
T_REDCARD = "\cgRed Keycard\c-";
T_BLUECARD = "\chBlue Keycard\c-";
T_YELLOWCARD = "\ckYellow Keycard\c-";
T_SILVERCARD = "\cjSilver Keycard\c-";
T_GREENCARD = "\cdGreen Keycard\c-";
T_ORANGECARD = "\ciOrange Keycard\c-";
T_REDSKULL = "\cgRed Skull Key\c-";
T_BLUESKULL = "\chBlue Skull Key\c-";
T_YELLOWSKULL = "\ckYellow Skull Key\c-";
T_PURPLESKULL = "\ctPurple Skull Key\c-";
T_KEYYELLOW = "\ckYellow Key\c-";
T_KEYGREEN = "\cdGreen Key\c-";
T_KEYBLUE = "\chBlue Key\c-";
T_KEYRED = "\cgRed Key\c-";
T_KEYSTEEL = "\cuSteel Key\c-";
T_KEYCAVE = "\ceCave Key\c-";
T_KEYAXE = "\ccAxe Key\c-";
T_KEYFIRE = "\cgFire Key\c-";
T_KEYEMERALD = "\cdEmerald Key\c-";
T_KEYDUNGEON = "\ccDungeon Key\c-";
T_KEYSILVER = "\cjSilver Key\c-";
T_KEYRUSTED = "\cbRusted Key\c-";
T_KEYHORN = "\coHorn Key\c-";
T_KEYSWAMP = "\cpSwamp Key\c-";
T_KEYCASTLE = "\cxCastle Key\c-";
T_CHAOSSPHERE = "\cwChaos Sphere\c-";
// shortened doom key pickup messages
GOTBLUECARD = "Blue Keycard";
GOTYELWCARD = "Yellow Keycard";
GOTREDCARD = "Red Keycard";
GOTBLUESKUL = "Blue Skull Key";
GOTYELWSKUL = "Yellow Skull Key";
GOTREDSKUL = "Red Skull Key";
// edited vanilla pickup messages
TXT_DEFAULTPICKUPMSG = "Unidentified Item";
// quit messages
QUITMSG = "You really want to go?\nWhat a shame...";
QUITMSG1 = "Wow, don't just go and leave!\nThere's still a lot of stuff to do!";
QUITMSG2 = "Oh, you're going now?\nWell, see you around, then.";
QUITMSG3 = "Thank you for playing.\nI hope to see you again soon.";
QUITMSG4 = "<See you again, have a nice day>";
QUITMSG5 = "Ah, fun time is over, I guess...";
QUITMSG6 = "My love for you is like a truck.\n\cg!!BERSERKER!!\c-";
QUITMSG7 = "Don't go now, or \cgSaya\c- will talk\nshit about you on Twitter dot com.";
QUITMSG8 = "TO QUOTE A BIBLE;\n\"THE WATER MONSTER IS RIGHT,\nCATMAN. THEY ARE AMONG US.\"";
QUITMSG9 = "John Romero's about to\nhope you're doing well.";
QUITMSG10 = "Don't go now, there's a scary\nmoth girl waiting in the darkness!";
QUITMSG11 = "Don't strain yourself.\nIt's important to take breaks.";
QUITMSG12 = "Yeah, I'd need a break\nafter all that too...";
QUITMSG13 = "See you later Space Cowboy...";
QUITMSG14 = "To be continued?";
QUITMSG15 = "[Insert witty message here]";
QUITMSG16 = "AHDSAKAFAJDAGS!";
QUITMSG17 = "Butt bots gonna bot.";
QUITMSG18 = "World hard and cold,\ntiddy soft and warm.";
// startup (don't localize)
STARTUP1 =
"\n"
"\cvThere is much that can be said against war.\c-\n"
"\n"
"\cvBut without war, there can be no peace afterwards.\c-\n"
"\n"
"\cvAnd no war is complete without weapons.\c-\n"
"\n"
"\cvLots and lots of weapons...\c-\n"
"\n";
STARTUP2 = "";
STARTUP3 = "";
STARTUP4 = "";
STARTUP5 = "";
// crashout (don't localize)
CRASHMSG1A = "Oopsie Woopsie!";
CRASHMSG1B = "Looks like GZDoom made a fucky wucky! owo";
CRASHMSG2A = "Oh snap!";
CRASHMSG2B = "GZDoom just went kaboom!";
CRASHMSG3A = "Crash to console?";
CRASHMSG3B = "Golly gee that sure sounds like a problem.";
CRASHMSG4A = "";
CRASHMSG4B = "What a shame.";
CRASHMSG5A = "Welp...";
CRASHMSG5B = "There it goes.";
CRASHMSG6A = "Oh no!";
CRASHMSG6B = "That doesn't look good.";
CRASHMSG7A = "Hey, guess what?";
CRASHMSG7B = "GZDoom just crashed.";
CRASHMSG8A = "Uhhh...";
CRASHMSG8B = "That sure wasn't supposed to happen.";
// Re-tagged monsters
FN_ZOMBIE_FUNN = "5";
FN_ZOMBIE_FUN1 = "Zomb";
FN_ZOMBIE_FUN2 = "Dead Dude";
FN_ZOMBIE_FUN3 = "Zomboni";
FN_ZOMBIE_FUN4 = "Cannon Fodder";
FN_ZOMBIE_FUN5 = "Loser";
FN_SHOTGUN_FUNN = "5";
FN_SHOTGUN_FUN1 = "Bald Zomb";
FN_SHOTGUN_FUN2 = "Elmer Fudd";
FN_SHOTGUN_FUN3 = "Baldy";
FN_SHOTGUN_FUN4 = "Shottyboi";
FN_SHOTGUN_FUN5 = "Baldo";
FN_HEAVY_FUNN = "5";
FN_HEAVY_FUN1 = "Annoyance";
FN_HEAVY_FUN2 = "Why Am I Losing Health?";
FN_HEAVY_FUN3 = "Plutonia";
FN_HEAVY_FUN4 = "Angery Dude";
FN_HEAVY_FUN5 = "Hitscanning Scumbag";
FN_IMP_FUNN = "5";
FN_IMP_FUN1 = "Spiky Boi";
FN_IMP_FUN2 = "Brownie";
FN_IMP_FUN3 = "Hell Twink";
FN_IMP_FUN4 = "Mipmap";
FN_IMP_FUN5 = "Sweet Cheeks";
FN_DEMON_FUNN = "4";
FN_DEMON_FUN1 = "Pinky Boi";
FN_DEMON_FUN2 = "Shaved Gorilla";
FN_DEMON_FUN3 = "All Mouth No Brains";
FN_DEMON_FUN4 = "Chompy Boi";
FN_SPECTRE_FUNN = "1";
FN_SPECTRE_FUN1 = "Fuzzy Boi";
FN_SPECTRE_FUN2 = "Camo Pinky";
FN_SPECTRE_FUN3 = "Surprise Chompy";
FN_SPECTRE_FUN4 = "Stealth Gorilla";
FN_LOST_FUNN = "4";
FN_LOST_FUN1 = "Fire Skully";
FN_LOST_FUN2 = "Obnoxious Lil' Shit";
FN_LOST_FUN3 = "Dumb Head";
FN_LOST_FUN4 = "Idiot";
FN_CACO_FUNN = "5";
FN_CACO_FUN1 = "Friend-Shaped Demon";
FN_CACO_FUN2 = "Red Boi";
FN_CACO_FUN3 = "Spicy Meatball";
FN_CACO_FUN4 = "Good Boy";
FN_CACO_FUN5 = "Made For Petting";
FN_HELL_FUNN = "5";
FN_HELL_FUN1 = "Discount Baron";
FN_HELL_FUN2 = "Brown Goat";
FN_HELL_FUN3 = "Mr. Gruh's Wimpy Cousin";
FN_HELL_FUN4 = "Door With Less Health";
FN_HELL_FUN5 = "Budget Cuts";
FN_BARON_FUNN = "5";
FN_BARON_FUN1 = "Mr. Gruh";
FN_BARON_FUN2 = "Door With Health";
FN_BARON_FUN3 = "Hi How's It Going";
FN_BARON_FUN4 = "Pissed Off Red Goat";
FN_BARON_FUN5 = "Blocks Your Path";
FN_ARACH_FUNN = "5";
FN_ARACH_FUN1 = "Babby Spooder";
FN_ARACH_FUN2 = "Bab";
FN_ARACH_FUN3 = "Lil' Baby Man";
FN_ARACH_FUN4 = "Krang";
FN_ARACH_FUN5 = "Wrinkly Walker";
FN_PAIN_FUNN = "5";
FN_PAIN_FUN1 = "Ass Pain";
FN_PAIN_FUN2 = "Piece Of Shit";
FN_PAIN_FUN3 = "Most Hated Demon";
FN_PAIN_FUN4 = "Fun Time Is Over";
FN_PAIN_FUN5 = "Shitball With Arms";
FN_REVEN_FUNN = "5";
FN_REVEN_FUN1 = "AAAAAAAAA";
FN_REVEN_FUN2 = "Angry Boner";
FN_REVEN_FUN3 = "Skellington";
FN_REVEN_FUN4 = "Doot";
FN_REVEN_FUN5 = "Rev Up Those Boners";
FN_MANCU_FUNN = "5";
FN_MANCU_FUN1 = "He Thicc";
FN_MANCU_FUN2 = "Lard Lad";
FN_MANCU_FUN3 = "Fatass";
FN_MANCU_FUN4 = "Hump Yo Mom";
FN_MANCU_FUN5 = "Fat Bastard";
FN_ARCH_FUNN = "6";
FN_ARCH_FUN1 = "1000 Points Off";
FN_ARCH_FUN2 = "Lanky Martian";
FN_ARCH_FUN3 = "Pls No";
FN_ARCH_FUN4 = "Fuck You";
FN_ARCH_FUN5 = "Your Day Has Been Ruined";
FN_ARCH_FUN6 = "Flaming Hot Cheeks";
FN_SPIDER_FUNN = "5";
FN_SPIDER_FUN1 = "Mama Spooder";
FN_SPIDER_FUN2 = "Big Momma";
FN_SPIDER_FUN3 = "Oversized Krang";
FN_SPIDER_FUN4 = "Not Mother Brain";
FN_SPIDER_FUN5 = "Massive Nerd";
FN_CYBER_FUNN = "6";
FN_CYBER_FUN1 = "Dat Ass";
FN_CYBER_FUN2 = "An Arm And A Leg";
FN_CYBER_FUN3 = "My Cow Is Augmented";
FN_CYBER_FUN4 = "Circlestrafe Practice";
FN_CYBER_FUN5 = "Shoot At It Until It Dies";
FN_CYBER_FUN6 = "Moo Cow";
FN_WOLFSS_FUNN = "3";
FN_WOLFSS_FUN1 = "Mein Lieben";
FN_WOLFSS_FUN2 = "Blondie";
FN_WOLFSS_FUN3 = "Plain Ol' Nazi";
FN_DOG_FUN = "Goodest Boy";
FN_CHICKEN_FUN = "PECK";
FN_BEAST_FUN = "Друг";
FN_CLINK_FUNN = "3";
FN_CLINK_FUN1 = "Slashy Boi";
FN_CLINK_FUN2 = "Clunker";
FN_CLINK_FUN3 = "Junk";
FN_DSPARIL_FUN = "Little Red Riding Hood";
FN_HERETICIMP_FUNN = "4";
FN_HERETICIMP_FUN1 = "Flying Pest";
FN_HERETICIMP_FUN2 = "Little Tiny Dick";
FN_HERETICIMP_FUN3 = "Annoying Bat";
FN_HERETICIMP_FUN4 = "Winged Annoyance";
FN_IRONLICH_FUNN = "4";
FN_IRONLICH_FUN1 = "Jolly Lad";
FN_IRONLICH_FUN2 = "Big Head";
FN_IRONLICH_FUN3 = "Smiley Boi";
FN_IRONLICH_FUN4 = "Chucklehead";
FN_BONEKNIGHT_FUNN = "3";
FN_BONEKNIGHT_FUN1 = "Rattle Me Bones";
FN_BONEKNIGHT_FUN2 = "Bony Boi";
FN_BONEKNIGHT_FUN3 = "Calcium Cavalier";
FN_MINOTAUR_FUNN = "4";
FN_MINOTAUR_FUN1 = "Buff Bull";
FN_MINOTAUR_FUN2 = "Bulky Boi";
FN_MINOTAUR_FUN3 = "Mooscles";
FN_MINOTAUR_FUN4 = "Hammer Time";
FN_MUMMY_FUNN = "3";
FN_MUMMY_FUN1 = "Toilet Paper";
FN_MUMMY_FUN2 = "Mediocre Mummy";
FN_MUMMY_FUN3 = "Crappy Golem";
FN_MUMMYLEADER_FUNN = "3";
FN_MUMMYLEADER_FUN1 = "Toilet Paper Whomst Scream";
FN_MUMMYLEADER_FUN2 = "Mediocre Mummy Whomst Scream";
FN_MUMMYLEADER_FUN3 = "Crappy Golem Whomst Scream";
FN_SNAKE_FUNN = "2";
FN_SNAKE_FUN1 = "Snek";
FN_SNAKE_FUN2 = "No Steppy";
FN_WIZARD_FUNN = "4";
FN_WIZARD_FUN1 = "Yer A Wizard, Harry";
FN_WIZARD_FUN2 = "A Wizard Did It";
FN_WIZARD_FUN3 = "Magic Man";
FN_WIZARD_FUN4 = "Floating Rags";
FN_FIREDEMON_FUNN = "3";
FN_FIREDEMON_FUN1 = "Hot Stuff";
FN_FIREDEMON_FUN2 = "Flame Boi";
FN_FIREDEMON_FUN3 = "Hot Wings";
FN_DEMON1_FUNN = "4";
FN_DEMON1_FUN1 = "Big Lizard";
FN_DEMON1_FUN2 = "Bootleg Dragon";
FN_DEMON1_FUN3 = "Big Chomper";
FN_DEMON1_FUN4 = "Goatee Haver";
FN_ETTIN_FUNN = "3";
FN_ETTIN_FUN1 = "Double Boi";
FN_ETTIN_FUN2 = "Idiot With Club";
FN_ETTIN_FUN3 = "Low Level Mook";
FN_CENTAUR_FUNN = "3";
FN_CENTAUR_FUN1 = "Shield Idiot";
FN_CENTAUR_FUN2 = "Shield Asshole";
FN_CENTAUR_FUN3 = "Shield Bastard";
FN_SLAUGHTAUR_FUNN = "3";
FN_SLAUGHTAUR_FUN1 = "Shield Stupid Idiot";
FN_SLAUGHTAUR_FUN2 = "Shield Stinky Asshole";
FN_SLAUGHTAUR_FUN3 = "Shield Bitch Bastard";
FN_BISHOP_FUNN = "3";
FN_BISHOP_FUN1 = "Hoodie Boi";
FN_BISHOP_FUN2 = "Green Guy";
FN_BISHOP_FUN3 = "Magic Pinata";
FN_ICEGUY_FUNN = "6";
FN_ICEGUY_FUN1 = "Cool Story Bro";
FN_ICEGUY_FUN2 = "Chill Out";
FN_ICEGUY_FUN3 = "Winter Wonderboy";
FN_ICEGUY_FUN4 = "Cold Boi";
FN_ICEGUY_FUN5 = "Frozen Fuck";
FN_ICEGUY_FUN6 = "Insert Ice Pun Here";
FN_SERPENT_FUN = "Swamp Snek";
FN_WRAITH_FUN = "Ded Boi";
FN_DRAGON_FUN = "Buy Skyrim";
FN_KORAX_FUN = "Ugly Stinky Boi";
FN_FBOSS_FUN = "Buff Boi";
FN_MBOSS_FUN = "Magic Boi";
FN_CBOSS_FUN = "Holy Boi";
FN_HERESIARCH_FUN = "Oh Lawd He Comin'";
// Additional tags
FN_BOSSBRAIN = "Boss Brain";
FN_BOSSBRAIN_FUN = "Very Wrappy Oatmeal";
FN_KEEN = "Commander Keen";
FN_KEEN_FUN = "Ruined by Bethesda";
FN_VOODOO = "%s?";
FN_VOODOO_NP = "Doll?";
FN_PIG = "Pig";
FN_PIG_FUN = "Porker";
FN_WOLFGUARD = "Guard";
FN_WOLFGUARD_FUNN = "3";
FN_WOLFGUARD_FUN1 = "Budget Nazi";
FN_WOLFGUARD_FUN2 = "Pew Pew Boy";
FN_WOLFGUARD_FUN3 = "Brown Pants";
FN_WOLFSS_ORIG = "Schutzstaffel";
FN_WOLFHANS = "Hans Grosse";
FN_WOLFHANS_FUN = "Thicc Hans";
// eviternity tags
FN_ANGEL = "Archangelus";
FN_ANGEL_FUN = "Motherfucking Angel";
FN_ASTRAL = "Astral Cacodemon";
FN_ASTRAL_FUNN = "3";
FN_ASTRAL_FUN1 = "Gray Boy";
FN_ASTRAL_FUN2 = "Desaturated Meatball";
FN_ASTRAL_FUN3 = "Hissy Husk";
FN_FCAPTAIN = "Former Captain";
FN_FCAPTAIN_FUNN = "3";
FN_FCAPTAIN_FUN1 = "Annoying Green Schmuck";
FN_FCAPTAIN_FUN2 = "Green Trash Enemy";
FN_FCAPTAIN_FUN3 = "Green Eggs And Spam";
FN_ANNIHIL = "Annihilator";
FN_ANNIHIL_FUNN = "3";
FN_ANNIHIL_FUN1 = "Gray Goat";
FN_ANNIHIL_FUN2 = "Goatinator";
FN_ANNIHIL_FUN3 = "Enhance Goat";
FN_NDEMON = "Nightmare Demon";
FN_NDEMON_FUNN = "3";
FN_NDEMON_FUN1 = "Greenie";
FN_NDEMON_FUN2 = "Angry Greens";
FN_NDEMON_FUN3 = "Spinach Demon";
// eviternity 2 tags
FN_FCORPORAL = "Former Corporal";
FN_FCORPORAL_FUNN = "3";
FN_FCORPORAL_FUN1 = "Green Schmuck";
FN_FCORPORAL_FUN2 = "Big Bullet Zomb";
FN_FCORPORAL_FUN3 = "Zombogreen";
FN_ASTRALARACH = "Astral Arachnotron";
FN_ASTRALARACH_FUNN = "4";
FN_ASTRALARACH_FUN1 = "Nasty Spammer";
FN_ASTRALARACH_FUN2 = "Barrage Baby";
FN_ASTRALARACH_FUN3 = "Lotsa Plasmas";
FN_ASTRALARACH_FUN4 = "Grayed Spooder";
FN_VEILIMP = "Veil Imp";
FN_VEILIMP_FUNN = "5";
FN_VEILIMP_FUN1 = "Hot Pink";
FN_VEILIMP_FUN2 = "Blink Twink";
FN_VEILIMP_FUN3 = "Fuchsia Boy";
FN_VEILIMP_FUN4 = "He Teleport";
FN_VEILIMP_FUN5 = "Oversaturated";
FN_ASTRALGOLD = "Golden Astral Cacodemon";
FN_ASTRALGOLD_FUNN = "5";
FN_ASTRALGOLD_FUN1 = "Golden Boy";
FN_ASTRALGOLD_FUN2 = "Ball O' Gold";
FN_ASTRALGOLD_FUN3 = "Shiny Cacodemon";
FN_ASTRALGOLD_FUN4 = "Bling Ball";
FN_ASTRALGOLD_FUN5 = "Rich Friend";
FN_DUKE = "Duke Of Hell";
FN_DUKE_FUNN = "6";
FN_DUKE_FUN1 = "Balls Of Green";
FN_DUKE_FUN2 = "Duki Nuki";
FN_DUKE_FUN3 = "Hell Duck";
FN_DUKE_FUN4 = "Douche of Hell";
FN_DUKE_FUN5 = "The Goat Is Green";
FN_DUKE_FUN6 = "Brazil";
FN_ASTRALBABY = "Astral Baby Cacodemon";
FN_ASTRALBABY_FUNN = "4";
FN_ASTRALBABY_FUN1 = "Smol Husk";
FN_ASTRALBABY_FUN2 = "Adorable";
FN_ASTRALBABY_FUN3 = "Little Gray Ball";
FN_ASTRALBABY_FUN4 = "Fun-Sized Hisser";
FN_NAC = "Nightmare Astral Cacodemon";
FN_NAC_FUNN = "6";
FN_NAC_FUN1 = "Holy Fuckball";
FN_NAC_FUN2 = "Spooky Green Hiss";
FN_NAC_FUN3 = "Horrifying";
FN_NAC_FUN4 = "Terrifying";
FN_NAC_FUN5 = "SCARY";
FN_NAC_FUN6 = "Hardcore Meatball";
FN_ASTRALFATSO = "Astral Mancubus";
FN_ASTRALFATSO_FUNN = "4";
FN_ASTRALFATSO_FUN1 = "Big Fuck";
FN_ASTRALFATSO_FUN2 = "Fat Bastard";
FN_ASTRALFATSO_FUN3 = "Dark Fats";
FN_ASTRALFATSO_FUN4 = "Charred Lard";
FN_NECROMENACE = "Necromenace";
FN_NECROMENACE_FUNN = "5";
FN_NECROMENACE_FUN1 = "Rise From Your Grave";
FN_NECROMENACE_FUN2 = "Resurrector Bastard";
FN_NECROMENACE_FUN3 = "Oh Fuck No";
FN_NECROMENACE_FUN4 = "10000 Points Off";
FN_NECROMENACE_FUN5 = "Hey Guess What";
FN_ORIGIN = "The Origin";
FN_ORIGIN_FUN = "Ball O' Wings";
FN_SAC = "Spectral Astral Cacodemon";
FN_SAC_FUNN = "3";
FN_SAC_FUN1 = "Sneaky Gray Boy";
FN_SAC_FUN2 = "Very Faded Meatball";
FN_SAC_FUN3 = "Hidden Hissy Husk";
FN_GDUKE = "Grand Duke Of Hell";
FN_GDUKE_FUNN = "6";
FN_GDUKE_FUN1 = "Balls Of Blue";
FN_GDUKE_FUN2 = "Duki Le Nuki";
FN_GDUKE_FUN3 = "Great Hell Duck";
FN_GDUKE_FUN4 = "Great Douche of Hell";
FN_GDUKE_FUN5 = "The Goat Is Blue";
FN_GDUKE_FUN6 = "Brazil 2";
// ultimate doom 2 tags
FN_ELITEZOMBIE = "Elite Zombie";
FN_ELITEZOMBIE_FUNN = "3";
FN_ELITEZOMBIE_FUN1 = "Fastzomb";
FN_ELITEZOMBIE_FUN2 = "He Schutt";
FN_ELITEZOMBIE_FUN3 = "Blondie Boy";
// obituaries
O_DEEPIMPACT = "%o was impacted deeply by %k.";
O_DEEPIMPACT_WEAK = "%k coughed in %o's general direction.";
O_EXPLODIUM = "%k inflicted severe knee explosions onto %o.";
O_SPREADGUN = "%k gave %o a mouthful of shot.";
O_SPREADGUN_GOLD = "%o ate up %k's golden blast.";
O_WALLBUSTER = "%k gave %o a mighty busting.";
O_EVISCERATOR = "%o was eviscerated by %k.";
O_HELLBLAZER = "%k blasted %o into burning bits.";
O_SPARKSTER = "%o got sparked hard by %k.";
O_SILVERBULLET = "%k blasted a very, very big hole through %o.";
O_CANDYGUN = "%k made %o taste the sweetness (and death).";
O_YNYKRON = "%o was instantly removed by %k.";
O_YNYKRONALT = "%o was furiously obliterated by %k.";
O_HAMMER = "%o got hammered by %k.";
O_PLASMABLAST = "%k shot %o first.";
O_PUNTZERBETA = "%k drilled a hole through %o.";
O_PUNTZERGAMMA = "%k drilled several holes through %o.";
O_SHEENHMG = "%k drowned %o in bullets.";
O_QUADRAVOL = "%k made delicious barbecue out of %o.";
O_QUADRAVOL2 = "%o was gravely roasted by %k.";
O_NEWSPARKSTER = "%o witnessed the might of %k's plasma artillery.";
O_RAYKHOM = "%o received an express delivery of deadly plasma from %k.";
O_RAYKHOM2 = "%o witnessed %k's UNLIMITED POWER.";
O_MORTALRIFLE = "%k killed %o very dead.";
O_MORTALRIFLEALT = "%o caught a very deadly grenade from %k.";
O_RAFANKOS = "%o stood no chance against %k's ultimate weapon.";
O_POUND = "%o was very impressed by %k's landing.";
O_DASH = "%o was discombobulated by a very fast moving %k.";
O_BUTT = "%o received a lethal impact from %k's butt.";
O_JUMP = "%o was stepped on by %k.";
O_MELEE = "%o was K.O.'d by %k.";
O_PARRY = "%k redirected %o's attack into %p own face.";
O_DOKIDOKI = "%o was defeated by %k's power of love.";
O_MOTH = "%o was assaulted by %k's moths.";
O_MOTHSELF = "%o was assaulted by %p own moths.";
O_MOTH2 = "%o was assaulted by moths.";
O_ANDIRA = "%o angered the wrong moth.";
O_ENDLEVEL = "%o had a peculiar teleportation-related mishap.";
O_MYKRADVO = "%o couldn't hide from %k's vengeful wrath.";
O_LEADBALL = "%o was conked by %k's lead ball.";
O_SALTSHOT = "%k made %o very salty.";
// edited vanilla obituaries
OB_SUICIDE = "%o commited suikoden.";
OB_FALLING = "%o sprained everything.";
OB_CRUSH = "%o was pancaked.";
OB_EXIT = "%o was not allowed to leave.";
OB_WATER = "%o somehow managed to drown.";
OB_SLIME = "%o got slimed.";
OB_LAVA = "%o overheated";
OB_BARREL = "%o got barreled.";
OB_SPLASH = "%o got a bit too close there.";
OB_R_SPLASH = "%o is good at Doom.";
OB_ROCKET = "%o ate a rocket.";
OB_KILLEDSELF = "%o self-destructed.";
OB_VOODOO = "%o shouldn't have touched that doll.";
OB_MPTELEFRAG = "%k overwrote %o.";
OB_MONTELEFRAG = "%o was overwritten.";
OB_DEFAULT = "%o is ded.";
OB_MPDEFAULT = "%o got fragged by %k.";
OB_FRIENDLY1 = "%k blasted a friend.";
OB_FRIENDLY2 = "%k did it again.";
OB_FRIENDLY3 = "%k really should stop teamkilling.";
OB_FRIENDLY4 = "%k definitely has lost it.";
OB_UNDEADHIT = "%o got a very bony smackdown.";
OB_IMPHIT = "%o was scratched to death.";
OB_CACOHIT = "%o was eaten by a floating meatball.";
OB_DEMONHIT = "%o got chomp'd.";
OB_SPECTREHIT = "%o got stealthily chomp'd.";
OB_BARONHIT = "%o was spanked by a big demon boy.";
OB_KNIGHTHIT = "%o was spanked by a not so big demon boy.";
OB_ZOMBIE = "%o was shot down by a mere zomb.";
OB_SHOTGUY = "%o was filled with holes.";
OB_VILE = "%o gives this map 1000 points off.";
OB_UNDEAD = "%o could not avoid the above mentioned baseball shooting.";
OB_FATSO = "%o got down with the thiccness.";
OB_CHAINGUY = "%o hates this map already.";
OB_SKULL = "%o was headbutted.";
OB_IMP = "%o didn't dodge that fireball.";
OB_CACO = "%o tasted the spicy meatball.";
OB_BARON = "%o was bruised by green plasma.";
OB_KNIGHT = "%o was bruised by green plasma.";
OB_SPIDER = "%o ate all those bullets.";
OB_BABY = "%o angered the spider bab.";
OB_CYBORG = "%o didn't follow the protip.";
OB_DOG = "%o angered the doggo.";
OB_CHICKEN = "%o got the PECK.";
OB_BEAST = "%o got flamed by a big friend.";
OB_CLINK = "%o was slashed by a slashy thing.";
OB_DSPARIL1 = "%o ate that big lizard's fire.";
OB_DSPARIL1HIT = "%o got a nasty bite from that big lizard.";
OB_DSPARIL2 = "%o was zip zapped by D'Sparil.";
OB_DSPARIL2HIT = "%o was zap smacked by D'Sparil.";
OB_HERETICIMP = "%o ate a tiny fireball.";
OB_HERETICIMPHIT = "%o was clawed by a tiny pest.";
OB_IRONLICH = "%o didn't understand what was so funny.";
OB_IRONLICHHIT = "%o probably shouldn't have gotten close to those teeth.";
OB_BONEKNIGHT = "%o was axed a question.";
OB_BONEKNIGHTHIT = "%o got boned.";
OB_MINOTAUR = "%o was exploded by a buff bull.";
OB_MINOTAURHIT = "%o was hammered by a buff bull.";
OB_MUMMY = "%o got pummeled by sentient toilet paper.";
OB_MUMMYLEADER = "%o got screamed at.";
OB_SNAKE = "%o was ded by snek.";
OB_WIZARD = "%o got magick'd.";
OB_WIZARDHIT = "%o had a close encounter with a feckin' wizard.";
OB_FIREDEMON = "%o was fired.";
OB_DEMON1 = "%o ate a big lizard's fireball.";
OB_DEMON1HIT = "%o got chomp'd by a big lizard.";
OB_DEMON2 = "%o ate a big lizard's snotball.";
OB_DEMON2HIT = "%o got chomp'd by a big lizard.";
OB_ETTIN = "%o got smashed by a double boi.";
OB_CENTAUR = "%o got slashed by a shield idiot.";
OB_SLAUGHTAURHIT = "%o got slashed by a shield idioter.";
OB_SLAUGHTAUR = "%o got blasted by a shield idioter.";
OB_BISHOP = "%o was magick'd by a hoodie boi.";
OB_ICEGUY = "%o chills out.";
OB_SERPENTHIT = "%o found the swamp monster.";
OB_SERPENT = "%o ate swamp monster goo.";
OB_WRAITH = "%o was deaded very ded.";
OB_WRAITHHIT = "%o got succ from the ded.";
OB_DRAGON = "%o buys Skyrim.";
OB_KORAX = "%o got a smackdown from the ugly bastard.";
OB_FBOSS = "%o was green'd by the fighty boi's Lame Sword.";
OB_MBOSS = "%o was assploded by the magic boi's Explodey Staff.";
OB_CBOSS = "%o was ghosted by the holy boi's Ghostpenis.";
OB_HERESIARCH = "%o saw that coming.";
OBITUARY_PIG = "%o angered the hams.";
OB_WOLFGUARD = "%o got pelted by some weakling.";
OB_WOLFSS_ORIG = "%o was pelted by blondies.";
OB_WOLFHANS = "%o couldn't withstand such sheer grosse-ness.";
// eviternity obituaries
OBITUARY_FORMERCAPTAIN = "%o was zapped by an angry green lad.";
OBITUARY_ANNIHILATOR = "%o was terminated by a cybergoat.";
OBITUARY_NIGHTMAREDEMON = "%o got scronched.";
OB_ANGEL1 = "%o pissed off that angel.";
OB_ANGEL2 = "%o really pissed off that angel.";
OB_ASTRAL = "%o got scorched by a gray ball friend.";
// eviternity 2 obituaries
OB_CORPORAL = "%o caught a big bullet from that green dude.";
OB_ASTRALBABY = "%o ate a whole lot of plasma.";
OB_NIGHTMARE = "$$OBITUARY_NIGHTMAREDEMON";
OB_ANNIHILATOR = "$$OBITUARY_ANNIHILATOR";
OB_ASTRALCACO = "$$OB_ASTRAL";
OB_VEILIMP = "%o got scalded by some pink punk.";
OB_GOLDENCACO = "%o thinks that might have been a bit too much.";
OB_DUKE = "%o was sent to Brazil.";
OB_ASTRALKIRBY = "%o got scorched by a very small gray ball friend.";
OB_NAC = "%o couldn't outrun that green thing.";
OB_ASTRALFATSO = "%o REALLY got down with the thiccness.";
OB_NECRO = "%o got fucked over by that stupid necromancer.";
OB_NECROF = "%o was spooked by freaky ghosts.";
OB_GOLDENBOSS = "%o certainly believes that was too much.";
OB_ORIGIN1 = "%o messed with the wrong angel.";
OB_ORIGIN2 = "%o really pissed off that ball 'o wings.";
OB_ORIGIN3 = "%o did not expect there to be a third round.";
OB_XORIGIN1 = "$$OB_ORIGIN1";
OB_XORIGIN2 = "$$OB_ORIGIN2";
OB_XORIGIN3 = "$$OB_ORIGIN3";
OB_XCAPTAIN = "$$OBITUARY_FORMERCAPTAIN";
OB_XSAC = "%o got scorched by a stealthy gray ball.";
OB_XGDUKE = "%o was sent to Brazil, but harder.";
// ultimate doom 2 obituaries
OB_ELITEZOMBIE = "%o was shot rapidly by some elite guy.";
// misc
D_BLASTSUIT = "The Blast Suit broke down.";
D_GHOSTARTI = "The Ghost Artifact ran out of energy.";
D_GRAVITYS = "The Gravity Suppressor is out of power.";
D_OMNISHARE = "Omnisight data link received from %s.";
D_LAMP = "The Lamp ran out of oil.";
D_INVINCIBALL = "You are no longer fucking invincible.";
D_RAGEKIT = "The Ragekit has ragequit.";
D_REFRESHER = "The Refresher boost has ended.";
D_WARARMOR = "The War Armor is no more.";
SWWM_URDED = "Demolitionist Unit \"%s\" has fallen";
SWWM_URDED_GEN = "Demolitionist Unit has fallen";
SWWM_URDED2 = "Press \cfUse\c- to restart from the most recent save";
SWWM_URDED3 = "...or press \cfFire\c- to attempt an emergency reboot";
SWWM_URDEDMP = "Press \cfUse\c- to respawn";
SWWM_REFAIL = "EMERGENCY REBOOT FAILED - NOT ENOUGH AUXILIARY POWER AVAILABLE";
D_REFAIL = "The Emergency Reboot System has recharged completely.";
SWWM_LQUOTE = "\"";
SWWM_RQUOTE = "\"";
D_FROGGY1 = "\cjA small price to pay...\c-";
D_FROGGY2 = "\cj... for \cdFroggy Chair\cj.\c-";
D_BARRIER = "The Elemental Coating wore off.";
D_DEVASTATION = "The Sigil's power is no more.";
D_SPRITE = "The Divine Sprite has breathed its last.";
D_TETHERFAIL = "The Safety Tether link was obstructed.";
D_SENTRYFIT = "You can't deploy here. Not enough space.";
D_SENTRYSLOPE = "You can't deploy here. Terrain is uneven.";
D_SENTRYDOWN = "Sentry has been destroyed!";
D_SENTRYREST = "Sentry is fully repaired.";
D_SENTRYEMPTY = "Sentry has run our of ammo.";
D_SENTRYFAR = "You're too far to recall the sentry.";
D_ANDIRA = "\cjShe knows where you are...\c-";
SWWM_YNYKRONREADY = "The Ynykron Artifact is ready for firing.";
SWWM_SWAPWEAPON = "\cjPress \cfUse\cj to swap \cf%s\cj for \cf%s\cj.\c-";
SWWM_TODOWEAPON = "\cjThe \cf%s\cj is not yet implemented.\c-";
SWWM_TITLEPRESENTSA = "UnSX Team";
SWWM_TITLEPRESENTSB = "presents";
SWWM_TITLEMODBYA = "a mod by";
SWWM_TITLEMODBYB = "Marisa the Magician";
SWWM_TITLEINTROA = "On that day, humankind saw itself in dire danger, facing an impending doom.";
SWWM_TITLEINTROB = "But one machine stood up, who fought back, who could end this whole invasion.";
SWWM_TITLEINTROC = "The demons would learn to fear that machine, who they know only by one name...";
SWWM_NTITLESCROLL = "6";
SWWM_TITLESCROLL1 = "Codename: Demolitionist ~ Cute Robutt Whomst Love To Explode Demons";
SWWM_TITLESCROLL2 = "A wondrous GZDoom gameplay mod by Marisa the Magician of UnSX Team";
SWWM_TITLESCROLL3 = "Lovingly designed 3D models with hand-painted 256-color dithered textures";
SWWM_TITLESCROLL4 = "Over 60k lines of bespoke ZScript code, and still counting (god help me)";
SWWM_TITLESCROLL5 = "The deepest lore this side of the Doom Modiverse";
SWWM_TITLESCROLL6 = "And much much more!";
SWWM_NTITLESUB = "14";
SWWM_TITLESUB1 = "The World Is In Danger And We Have Just Sent\nThis Double-Cheeked Sassy Robot To Save It!?";
SWWM_TITLESUB2 = "&Knuckles";
SWWM_TITLESUB3 = "The mod previously known as SWWM GZ";
SWWM_TITLESUB4 = "I'm so sorry, Icarus, but you\ncan no longer call this Swim Jizz";
SWWM_TITLESUB5 = "Do you like guns? We got guns!\nBig guns! Small guns! All the guns!";
SWWM_TITLESUB6 = "Featuring revolutionary Shiny Metal Cheeks™ technology!";
SWWM_TITLESUB7 = "This ain't your ordinary gameplay mod, no sir";
SWWM_TITLESUB8 = "The misadventures of a very sassy robot\nand all their fun explosive toys";
SWWM_TITLESUB9 = "Featuring Dante from the Devil May Cry series\n(not really, that's a joke)";
SWWM_TITLESUB10 = "<Insert witty subtitle here>";
SWWM_TITLESUB11 = "Slaughterwads too hard? No problem!\nJust play them with this mod!";
SWWM_TITLESUB12 = "    Did you know this subtitle is misaligned?";
SWWM_TITLESUB13 = "I like big explosions and I cannot lie";
SWWM_TITLESUB14 = "If you wrapped a cat in a tortilla,\nwould you call that a purrito?";
SWWM_INTERDONE = "COMPLETED";
SWWM_INTERNEXT = "NEXT STOP";
SWWM_INTERKILLS = "MONSTERS DEFEATED:";
SWWM_INTERITEMS = "ITEMS COLLECTED:";
SWWM_INTERSECRETS = "SECRETS UNCOVERED:";
SWWM_INTERTIME = "YOUR TIME:";
SWWM_INTERPAR = "PAR TIME:";
SWWM_INTERTOTAL = "TOTAL TIME:";
SWWM_UNIT_METER = "m";
SWWM_UNIT_KILOMETER = "km";
SWWM_UNIT_KPH = "kph";
SWWM_UNIT_LITER = "l";
SWWM_YOURSELF = "Yourself";
SWWM_DOKIDOKI = "The Power of Love™";
SWWM_GRAVKILL = "Gravity";
SWWM_PARRYKILL = "Deflected Projectiles";
SWWM_SETSLOTSTRICT = "\cg!!!WARNING!!!\c-\n\cj\"setslotstrict\" is enabled. This will cause the mod's weapons to not have slots assigned. Please go into Miscellaneous Options and toggle the \"Strict KEYCONF Weapons/Players\" setting.\c-";
SWWM_WARNALTHUD = "ALTERNATIVE HUD IS UNSUPPORTED";
SWWM_WIDESPREAD = "Wide Spread Mode";
SWWM_TIGHTSPREAD = "Tight Spread Mode";
SWWM_YNYKRONFORWARD = "Beam Mode";	// desya / forward
SWWM_YNYKRONBACKWARD = "Vortex Mode";	// busa / backward
SWWM_GAMMASPEED1 = "Full Auto";
SWWM_GAMMASPEED2 = "Fuller Auto";
SWWM_SHEENSPEED1 = "300 RPM";
SWWM_SHEENSPEED2 = "700 RPM";
SWWM_SHEENSPEED3 = "2100 RPM";
SWWM_MRMODE1 = "Precision Shot";
SWWM_MRMODE2 = "Cluster Shot";
SWWM_MRMODE3 = "Stream Shot";
SWWM_MRMODE4 = "Overpressure Shot";
SWWM_MRLOW = "LOW AMMO";
SWWM_MRNONE = "EMPTY";
SWWM_MRCHARGE = "CHARGING";
SWWM_MRREADY = "READY";
SWWM_SHEENREADY = "The Sheen HMG has cooled down.";
SWWM_RAYKHOMREADY = "The Ray-Khom's capacitors have recharged.";
SWWM_SENTRYFILL = "Press \cfUse\c- to restock the sentry (\cx¥\cf%d\c-).";
SWWM_DMRANK = "Rank:";
SWWM_DMSPREAD = "Spread:";
SWWM_PLACE1 = "1st";
SWWM_PLACE2 = "2nd";
SWWM_PLACE3 = "3rd";
SWWM_PAUSE = "PAUSED";
// weapon tooltips
SWWM_TTNOTE = "Note: Weapon tooltips can be deactivated in DEMOLITIONIST Options.";
TT_DEEPIMPACT =
"\cfFire:\c- Air push.\n"
"\cfAltfire:\c- Charged shot.\n"
"\cfReload:\c- Pump air.";
TT_EXPLODIUM =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Throw magazine.\n"
"\cfReload:\c- Reload weapon.";
TT_EXPLODIUM2 =
"\cfFire:\c- Shoot right weapon.\n"
"\cfAltfire:\c- Shoot left weapon.\n"
"\cfReload:\c- Reload weapon(s).";
TT_SPREADGUN =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Reload special ammo.\n"
"\cfReload:\c- Reload weapon.";
TT_WALLBUSTER =
"\cfFire:\c- Shoot one barrel.\n"
"\cfAltfire:\c- Shoot one cylinder.\n"
"\cfZoom:\c- Shoot everything.\n"
"\cfReload:\c- Reload weapon.";
TT_EVISCERATOR =
"\cfFire:\c- Shrapnel shot.\n"
"\cfAltfire:\c- Grenade shot.\n"
"\cfZoom:\c- Toggle spread.";
TT_HELLBLAZER =
"\cfFire:\c- Load / shoot rockets.\n"
"\cfAltfire:\c- Load / shoot grenades.\n"
"\cfReload:\c- Reload weapon.\n"
"\cx(More controls in library)\c-";
TT_SPARKSTER =
"\cfFire:\c- Orb shot.\n"
"\cfAltfire:\c- Beam shot.\n"
"\cfZoom:\c- Seeker shot.\n"
"\cfReload:\c- Reload / double load.";
TT_SILVERBULLET =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Cycle bolt.\n"
"\cfZoom:\c- Use scope.\n"
"\cfReload:\c- Reload weapon.";
TT_CANDYGUN =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Throw magazine.\n"
"\cfReload:\c- Reload weapon.\n"
"\cfAltfire+Fire:\c- Throw gun.";
TT_YNYKRON =
"\cfFire:\c- Charge / shoot weapon.\n"
"\cfAltfire:\c- Flip magazine.\n"
"\cfReload:\c- Reload weapon / cancel charge.";
TT_HAMMER =
"\cfFire:\c- Swift strikes.\n"
"\cfAltfire:\c- Overhead swing.\n"
"\cfZoom:\c- Spin attack.";
TT_PLASMABLAST =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Charged shot.\n"
"\cfReload:\c- Reload weapon.";
TT_PLASMABLAST2 =
"\cfFire:\c- Shoot right weapon.\n"
"\cfAltfire:\c- Shoot left weapon.\n"
"\cfReload:\c- Reload weapon(s).";
TT_PUNTZERBETA =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Quickshot mode.\n"
"\cfReload:\c- Reload weapon.";
TT_PUNTZERGAMMA =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Switch speed.\n"
"\cfReload:\c- Reload weapon.";
TT_SHEENHMG =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Increase speed.\n"
"\cfZoom:\c- Decrease speed.";
TT_QUADRAVOL =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Pump weapon.\n"
"\cfReload:\c- Load cells.\n"
"\cfZoom:\c- Switch firing stance.";
TT_NEWSPARKSTER =
"\cfFire:\c- Kinylum shot.\n"
"\cfAltfire:\c- Nokron shot.\n"
"\cfFire+Altfire:\c- Combined shot.\n"
"\cfReload:\c- Load Kinylum.\n"
"\cfZoom:\c- Load Nokron.";
TT_RAYKHOM =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Lightning attack.\n"
"\cfReload:\c- Reload weapon.\n"
"\cfZoom:\c- Use scope.";
TT_MORTALRIFLE =
"\cfFire:\c- Shoot weapon.\n"
"\cfAltfire:\c- Shoot/reload grenade.\n"
"\cfZoom:\c- Cycle fire modes.\n"
"\cfReload:\c- Reload weapon.";
TT_RAFANKOS =
"\cfFire:\c- Single beam.\n"
"\cfAltfire:\c- Multi beam.\n"
"\cfReload:\c- Reload weapon.";
// boss tags
BT_BRUISERS = "Bruiser Brothers";
BT_CYBIE = "Tyrant of Babel";
BT_SPIDER = "Spider Mastermind";
BT_SPIDER2 = "Spider Sibling";
BT_DIMPLE = "Demonic Biomech Squad";
BT_IOS = "Baramun, Icon of Sin";
BT_CYBIE2 = "Last Tyrant";
BT_LICHES = "Iron Liches";
BT_MINOTAUR = "Maulotaur Servants";
BT_DSPARIL = "D'Sparil, Serpent Rider";
BT_DSPARIL2 = "D'Sparil, Serpent Rider";
BT_CLERIC = "Traductus, Patriarch of The Church";
BT_FIGHTER = "Zedek, Marshal of The Legion";
BT_MAGE = "Menelkir, Archmage of The Arcanum";
BT_DRAGON = "Death Wyvern, Nether Beast";
BT_HERESIARCH = "Heresiarch, Demonic Sorcerer";
BT_KORAX = "Korax, Trickster Demon";
BT_DEATHKINGS = "Deathkings of the Dark Citadel";
BT_DOOMTEST = "Test Map Boss";
// fun boss tags
BT_BRUISERS_FUN = "Super Bruiser Bros";
BT_CYBIE_FUN = "Shoot It Until It Dies";
BT_SPIDER_FUN = "Big Brains Idiot";
BT_SPIDER2_FUN = "Big Brains Idiot Redux";
BT_DIMPLE_FUN = "Lard Lads and Spidey Squad";
BT_IOS_FUN = "Goaty McGoatface";
BT_CYBIE2_FUN = "Big Stupid Party Pooper";
BT_LICHES_FUN = "The Jolly Lad Squad";
BT_MINOTAUR_FUN = "AWAKEN MY MASTERS";
BT_DSPARIL_FUN = "Red Robed Wizard Dude and Lizard";
BT_DSPARIL2_FUN = "Red Robed Wizard Dude";
BT_CLERIC_FUN = "Traductus the Holy Boi";
BT_FIGHTER_FUN = "Zedek the Buff Boi";
BT_MAGE_FUN = "Menelkir the Magic Boi";
BT_DRAGON_FUN = "A Motherfucking Dragon";
BT_HERESIARCH_FUN = "Very Pissed Off Red Dude";
BT_KORAX_FUN = "Korax the Big Stinky Ugly Bastard";
BT_DEATHKINGS_FUN = "A Very Anticlimactic Boss Rehash";
BT_DOOMTEST = "Oatley, Bane of the Quakers";
// eviternity
BT_ARCHANGELUS = "Archangelus, Celestial Agent";
BT_ARCHANGELUS_FUN = "Big Fucking Angel Dude";
// eviternity 2
BT_ORIGIN = "The Origin Of Astral Blight";
BT_ORIGIN_FUN = "Biblically Accurate Angel";
// boss oneliners
BOSSLINE_IOS = "\crIcon of Sin\c*: !oremoR nhoJ ,em llik tsum uoy emag eht niw oT\c*";
BOSSLINE_DSPARIL = "\cgD'Sparil\c*: .hself ruoy erutrot lliw I\c*";
BOSSLINE_ARCHANGELUS = "\cfArchangelus\c*: Foolish mortal, only your death is eternal!\c*";
BOSSLINE_ROM3R0 = "\crROM3R-0\c*: .hctib ym emoceb dna ™xoB tsaeB ™LIGIS eht yuB .sremooD wollef ,olleH\c*";
// targetter
SWWM_OVERKILL = "Overkill";
SWWM_MULTIKILL = "Multi Kill";
SWWM_SPREEKILL = "Untouchable";
SWWM_BOSSKILL = "Boss Kill";
SWWM_EXIT = "To ";
SWWM_NEXIT = "Exit";
SWWM_SEXIT = "Secret Exit";
SWWM_EEXIT = "The End";
SWWM_LEG = "Legendary ";
SWWM_LEGPREFIX = "L";
SWWM_LTFORM = "\cfLegendary %s\cf has transformed!\c-";
SWWM_SHAMEFUL = "Humiliation";
SWWM_BUTTSLAM = "Buttslam";
SWWM_LOVED = "L\cg♥\c-VE";
SWWM_LOVED_ALT = "F\cg♥\c-CK NAZIS";
SWWM_FROGGED = "RIBBIT";
SWWM_PARRY = "Parry";
SWWM_PPARRY = "Perfect Parry";
SWWM_TRESPAWN = "\cu[\cf%ds\c- to respawn\cu]\c-";
SWWM_ASSKILL = "Double-Cheeked";
SWWM_LOSKILL = "Unseen";
SWWM_AIRKILL = "Aerial";
SWWM_FLYKILL = "YEET";
SWWM_TELEKILL = "OVERWRITE";
SWWM_REVKILL = "Revenge";
SWWM_FARKILL = "Longshot";
SWWM_OPARRY = "Redirect";
// score messages
SWWM_FINDSECRET = "\cfYou found a secret. +%d\c-";
SWWM_FINDSECRETREM = "\cf%s\cf found a secret. +%d\c-";
SWWM_FINDKEY = "\cfYou got the %s\cf. +%d\c-";
SWWM_FINDKEYREM = "\cf%s\cf got the %s\cf. +%d\c-";
SWWM_LASTSECRET = "\cfYou found the last secret. +%d\c-";
SWWM_LASTSECRETREM = "\cf%s\cf found the last secret. +%d\c-";
SWWM_LASTITEM = "\cfYou got the last item. +%d\c-";
SWWM_LASTITEMREM = "\cf%s\cf got the last item. +%d\c-";
SWWM_LASTMONSTER = "\cfYou killed the last monster. +%d\c-";
SWWM_LASTMONSTERREM = "\cf%s\cf killed the last monster. +%d\c-";
SWWM_NEWLORE = "New entries have been added to the Library.";
SWWM_SELLEXTRA = "\cfYou sold an extra %s\cf. +%d\c-";
SWWM_SELLEXTRAREM = "\cf%s\cf sold an extra %s\cf. +%d\c-";
SWWM_ALLCLEAR = "\cxLevel all clear! \cf+%d\c-";
SWWM_NOTCLEAR = "\cxLevel not clear?\c-";
SWWM_ALLCLEARAGAIN = "\cxLevel all clear... again!? \cf+%d\c-";
SWWM_NOTCLEARAGAIN = "\cxLevel not clear... again??\c-";
SWWM_NEWMISSION = "Mission briefing has been updated.";
SWWM_CHEEVO = "\cxAchievement unlocked: \cf%s\c-";
SWWM_CHEEVOREM = "\cx%s \cxunlocked an achievement: \cf%s\c-";
// intermission tips
SWWM_NINTERTIP = "210";
SWWM_INTERTIP = "Tip #%d:";
SWWM_INTERTIP1 = "The Demolitionist is immune to drowning, poison and even fall damage (excluding instant kill pits).";
SWWM_INTERTIP2 = "The Explodium Gun's altfire has an explosive yield proportional to the bullets left in the mag.";
SWWM_INTERTIP3 = "Your fuel regenerates over time, but the more you use the impulsor, the longer this will take.";
SWWM_INTERTIP4 = "The Deep Impact may look like a toy, but it's really useful for making some distance from enemies, and it can even blow away incoming barrages of projectiles.";
SWWM_INTERTIP5 = "Spare copies of items will be stashed away in your inventory if they can't be immediately used, this even includes health and armor.";
SWWM_INTERTIP6 = "The Omnisight makes it easy to track down keys and secret exits in maps.";
SWWM_INTERTIP7 = "True to its name, the Wallbuster can be used to completely obliterate doors and other obstacles, depending on their size and how many barrels you shoot.";
SWWM_INTERTIP8 = "The Eviscerator can easily clear entire rooms and corridors, but keep in mind that some of the shrapnel might bounce right back at you if you're not careful.";
SWWM_INTERTIP9 = "When on the move, the Silver Bullet's jet compensators will reduce most of the recoil from firing, but will also deal some damage if you're not wearing armor.";
SWWM_INTERTIP10 = "Just like other energy weapons of similar function, the Biospark Carbine's primary and secondary fires can be combined with deadly results.";
SWWM_INTERTIP11 = "The Lämp has a chance to attract a rare type of moth that is much more aggressive than others in its attacks. It is easily recognizable by its white color and bigger size.";
SWWM_INTERTIP12 = "The Refresher will always auto-activate if you're about to die, though sometimes that may not be enough to really save you...";
SWWM_INTERTIP13 = "The Ynykron Artifact will instantly kill everything you aim it at, unless it's really unkillable, though usually that's only the case for gods. You're not planning on going after any gods, right?";
SWWM_INTERTIP14 = "Do not be deceived by the Candy Gun, it may seem like a simple recolor, but it is A LOT stronger than your starting weapon.";
SWWM_INTERTIP15 = "The Ragekit will greatly increase the strength of your melee attacks and reduce incoming damage, but it'll also make you scream, all the time.";
SWWM_INTERTIP16 = "Finding secrets, important items, and achieving certain milestones such as 100%-ing a map will grant you extra score.";
SWWM_INTERTIP17 = "The Demolitionist Menu is very helpful, do not forget to bind a key to open it.";
SWWM_INTERTIP18 = "All weapons have a quick melee attack available through a dedicated button. With one-handed weapons you will perform a punch, and with two-handed ones a bash.";
SWWM_INTERTIP19 = "With the right combination of boosting and wall jumping, it is perfectly possible to remain in the air for extended periods of time.";
SWWM_INTERTIP20 = "Special collectibles will play a first-person animation when picked up. If you feel this gets in the way, it can be disabled in the mod options.";
SWWM_INTERTIP21 = "Aim for a high score! The more enemies you kill the better. Don't forget to put that cash to use at the in-game store when you can.";
SWWM_INTERTIP22 = "With proper timing, you can use your quick melee attack to deflect projectiles. It is even possible to return these to the sender, with increased damage if you're under the effects of a Ragekit.";
SWWM_INTERTIP23 = "Did you know that Saya really hates the UAC?\n\nWhat? You already knew that? Geez, then I have no idea what else to tell you.";
SWWM_INTERTIP24 = "You can dash into enemies to push them out of the way. Some smaller ones may die immediately from the impact and go flying.";
SWWM_INTERTIP25 = "If you do an air dash straight towards the ground, you might land with enough force to cause a shockwave, pushing away most enemies around you.";
SWWM_INTERTIP26 = "You can press switches and open doors by punching them. If you're feeling violent, you can also activate them by dashing into them.";
SWWM_INTERTIP27 = "The Spreadgun may be unwieldy to use, but it compensates by being far more destructive than your typical shotgun.";
SWWM_INTERTIP28 = "The Demolitionist is too heavy to swim, and will sink quickly. Don't worry, though, the jet boosters work underwater too.";
SWWM_INTERTIP29 = "\"Anyone with a soul can cast magic, but only those with a loving heart can hope to truly master it.\"\n — LS";
SWWM_INTERTIP30 = "The Silver Bullet fires with such a force that its bullets leave shockwaves as they rip through the air (and enemies), dealing additional damage. It can also pierce through some walls.";
SWWM_INTERTIP31 = "Going prone with the Silver Bullet will disengage the recoil compensators, allowing you to be free from their damaging heat, at the cost of mobility.";
SWWM_INTERTIP32 = "The wondrous effects of the Grilled Cheese Sandwich allow you to survive pretty much everything on auto-activation. Including even the otherwise inevitable destruction from the Ynykron Artifact!";
SWWM_INTERTIP33 = "If you can line it up properly, dashing into enemies backwards will deal triple damage, due to certain specifics of your chassis.\n\n(Yes, I'm referring to that shiny metal butt)";
SWWM_INTERTIP34 = "While under the effects of a Ragekit, your dashing damage will be amplified to such a level you can even cleanly tear through doors and other obstacles along the way.";
SWWM_INTERTIP35 = "\"Humans fear what they cannot comprehend. It is but a simple, primal response, and one our people have taken advantage of for countless centuries.\"\n — Anonymous";
SWWM_INTERTIP36 = "Demo-chan's favorite color is green.";
SWWM_INTERTIP37 = "All weapons from slot 7 upwards are capable of damaging otherwise invulnerable enemies.";
SWWM_INTERTIP38 = "Even if you're not interested in reading the lore, it is still useful to check the entries of weapons and other items to learn more about their usage. Of course, you can also simply experiment by yourself.";
SWWM_INTERTIP39 = "If you experience slowdowns when many sound effects are playing, it's recommended to disable HRTF in the OpenAL settings, if enabled.";
SWWM_INTERTIP40 = "Item Sense can help you detect items that would be otherwise hard to see among the chaos of an after-battle corpse pile. With an Omnisight, you can even see where items are through walls!";
SWWM_INTERTIP41 = "Spread the love! The \"blow kiss\" gesture isn't just a funny gimmick to stun enemies with. When aimed at allies, it can heal them with each hit. In addition, both effects are also boosted by the Ragekit. Spread that RAGING LOVE!";
SWWM_INTERTIP42 = "Cacodemons are round and shaped like friends. Unfortunately they may roast you or bite your face off if you try to pet them.";
SWWM_INTERTIP43 = "Saya snacks on whole bags of corn nuts with such frequency that she permanently smells like them despite showering regularly. Some people find that scent pleasant, though.";
SWWM_INTERTIP44 = "Demo-chan's adventures are often livestreamed for the whole world to see. They are quite popular, too.";
SWWM_INTERTIP45 = "This mod may contain politics™. If you are sensitive to politics™ please stop playing right now. I'd also advise you to stay away from the internet, I heard it's also full of politics™.";
SWWM_INTERTIP46 = "Finding (or buying) a second Explodium Gun will allow you to switch to a dual-wield mode. Just for the sake of it (and because someone made fanart featuring this and I HAD to add it).";
SWWM_INTERTIP47 = "The duration of powerup effects will stack with each use.";
SWWM_INTERTIP48 = "\"Having been alone for so long in this vast world, humanity has made an enemy out of itself. It's pitiful that you've created so many ways to divide and exclude each other.\"\n — Anuvakou Konokamushi";
SWWM_INTERTIP49 = "The quick grenade button will allow you to readily throw an Explodium Mag at any given moment. If looking at a wall or the floor, you will instead plant the mag there, quite useful for setting up traps.";
SWWM_INTERTIP50 = "\"Capitalism is a disease, a cancer that will bring this world to its ruin if we don't excise it soon.\"\n — Hynnykka the Great Witch";
SWWM_INTERTIP51 = "If an item from this mod is ever so slightly out of reach to be picked up by touch, you can press use to manually take it. Keep in mind walk triggers will still be activated, so you're not going to avoid any traps this way.";
SWWM_INTERTIP52 = "Lucky Chanceboxes may sometimes appear in secret areas, rewarding you with lots of goodies, including unique collectibles.";
SWWM_INTERTIP53 = "Mid-reload and have a Pinky trying to bite your face off? Just dash into it to shove it out of the way.";
SWWM_INTERTIP54 = "You can pet the dog.\n\nYou can also pet the Cacodemon (but that one's a bit more dangerous to do).";
SWWM_INTERTIP55 = "\"Fun things are fun.\"\n — Yui Hirasawa";
SWWM_INTERTIP56 = "Some of these tips aren't really tips, but you probably already know that.";
SWWM_INTERTIP57 = "Kinylum salt is not edible. Not only is it radioactive, but it would easily ignite in your stomach. Funny enough, it's popular as a hair dye.";
SWWM_INTERTIP58 = "Always keep your GZDoom up to date. Especially for mods like this one.";
SWWM_INTERTIP59 = "The Reinforced Combat Hammer is pretty strong on its own, but with a Ragekit active, it will be boosted into a beastly headsmasher.";
SWWM_INTERTIP60 = "Despite its seemingly puny size, the Plasma Blaster has a lot of destructive potential, especially through its charged alt fire.";
SWWM_INTERTIP61 = "The Puntzer guns can easily pierce through solid objects or even thin walls. No enemy will ever be safe behind cover.";
SWWM_INTERTIP62 = "\"The Sheen HMG is such a delicious festival of dakka that the mere sound of it firing makes me wild out. It's nuts!\"\n — Saya Miyamoto";
SWWM_INTERTIP63 = "Pressing fire immediately after hitting something with the Quadravol's blades will result in a boosted point-blank explosion that'll send whatever's at the other end of the gun flying.";
SWWM_INTERTIP64 = "Holding down the triggers with the Sparkster Rifle will gradually increase firing potency upon release, up to a certain limit.";
SWWM_INTERTIP65 = "The Sparkster Rifle can fire both ammo types simultaneously, blending them together into a deadly combo projectile.";
SWWM_INTERTIP66 = "Being primarily a coilgun, the Ray-Khom is almost entirely silent and perfect for stealthy kills. Do note though that the impact of the projectile itself will be very loud.";
SWWM_INTERTIP67 = "The Mortal Rifle (\"Mister\" for short) was devised as a potential \"standard\" battle rifle for the X'Animen Coalition that \"even the Xekkians would consider powerful\". It seems to have succeeded in that aspect.";
SWWM_INTERTIP68 = "The Rafan-Kos is truly an Ultimate Weapon, as its name implies.";
SWWM_INTERTIP69 = "Nice.";
SWWM_INTERTIP70 = "Did you know that even with seat belts people die all the time in car crashes? I thought that was interesting.";
SWWM_INTERTIP71 = "\"On the internet nobody can hear you being subtle.\"\n — Linus Torvalds";
SWWM_INTERTIP72 = "There are approximately 9.3 billion demons bred solely for warfare in Hell. That is eight hundred and seventy six thousand times the monster count of nuts.wad, and that's terrible.";
SWWM_INTERTIP73 = "People die if they are killed. But legends never die, they get back up and pwn you.";
SWWM_INTERTIP74 = "This tip intentionally left blank.";
SWWM_INTERTIP75 = "Kobolds are small little creechers that go yip.";
SWWM_INTERTIP76 = "I showed you my intermission tip pls respond.";
SWWM_INTERTIP77 = "AAA gaming is rotten to the core, riddled with corporate torture of honest workers. Support small developers whenever you can.";
SWWM_INTERTIP78 = "Xenia > Tux\n\nBring back the cool Linux fox girl. Penguins suck.";
SWWM_INTERTIP79 = "Punching fascists is perfectly reasonable.";
SWWM_INTERTIP80 = "Ceci n'est pas un conseil.";
SWWM_INTERTIP81 = "If the Earth was truly flat, a cat would have already pushed everything off the edge.";
SWWM_INTERTIP82 = "\"IF THE ZOO BANS ME FOR HOLLERING AT THE ANIMALS I WILL FACE GOD AND WALK BACKWARDS INTO HELL\"\n — dril";
SWWM_INTERTIP83 = "This is truly some weird weapons mod for GZDoom.";
SWWM_INTERTIP84 = "\"In its vastness, the universe is no more than a mere grain of sand when compared to the limitless bounds of one's imagination.\"\n — Zanaveth Nekuraku III";
SWWM_INTERTIP85 = "You can shuffle the intermission art with Zoom, and these tips with Reload. Holding Altfire will hide the UI so you can see the art in full.";
SWWM_INTERTIP86 = "Add cumin and sweet paprika to marinara sauce, it'll really enhance the flavor, you can thank me later.";
SWWM_INTERTIP87 = "This is a tip.";
SWWM_INTERTIP88 = "Some demons aren't actually evil. They'd rather just have a quiet life and enjoy a tasty hoagie every now and then.";
SWWM_INTERTIP89 = "Saya's design for the Demolitionist was inspired by Raidemin, the main character of a famous Nukuri anime.";
SWWM_INTERTIP90 = "As Nekuronbot AIs actually have a soul, they are capable of using magic. Saya taught Demo-chan the \"Blow Kiss\" spell just because she thought it'd be cute.";
SWWM_INTERTIP91 = "There is no tip.";
SWWM_INTERTIP92 = "The existence of an insect called \"mosquito\" implies that of a much larger and dangerous threat:\n\n\"EL MOSCO\"";
SWWM_INTERTIP93 = "Do not trust anyone named Icarus or Dime with handling explosives.";
SWWM_INTERTIP94 = "This mod makes slaughterwads more bearable, but don't expect it to be a walk in the park.";
SWWM_INTERTIP95 = "\"Without love, it cannot be seen.\"\n — Sankara proverb";
SWWM_INTERTIP96 = "Bunnies are soft.";
SWWM_INTERTIP97 = "Staying hydrated is important.";
SWWM_INTERTIP98 = "Some of the tips are actually filler, including this one.";
SWWM_INTERTIP99 = "There are no Tim Allen references in this mod.";
SWWM_INTERTIP100 = "Marisa's personal pizza recipe: tomato sauce and cheese base, turkey slices, caramelized onion, green olives, minced tuna and top it all off with grated cheese. It's delish!";
SWWM_INTERTIP101 = "Taiwan is an independent country. This is a fact.";
SWWM_INTERTIP102 = "You can reduce stutter when switching weapons by enabling the Precache GL Textures option.";
SWWM_INTERTIP103 = "Grilled cheese sandwiches are actually pretty tasty, as the author of this mod has personally tested.";
SWWM_INTERTIP104 = "You can interact with collectible items from the Keychain tab of your Demolitionist Menu. You know, just in case you feel like playing around with them.";
SWWM_INTERTIP105 = "Moths like lamps.";
SWWM_INTERTIP106 = "No, covering yourself in oil won't allow you to fly when it rains.";
SWWM_INTERTIP107 = "\"I didn't know they put Shakespeare in comic books.\"\n — Demo Miyamoto";
SWWM_INTERTIP108 = "This mod contains shiny metal butts.";
SWWM_INTERTIP109 = "The Hellblazer's missiles don't just deal direct blast damage, but also release an expanding wave of scorching heat.";
SWWM_INTERTIP110 = "If you didn't know already, the mod can also be used with Heretic and Hexen. New things will be unlocked in each of them, as the overarching story of the mod progresses.";
SWWM_INTERTIP111 = "Ironic shitposting is still shitposting.";
SWWM_INTERTIP112 = "There are no buses in Gensokyo.";
SWWM_INTERTIP113 = "Carbonated drinks are best consumed with a straw, to avoid damaging your teeth.";
SWWM_INTERTIP114 = "A non-lethal takedown is the most silent takedown.";
SWWM_INTERTIP115 = "There was a tip here, but it's gone now.";
SWWM_INTERTIP116 = "Over thirteen billion devices run Java. It is already too late, we're all doomed.";
SWWM_INTERTIP117 = "Food tastes best when you make it yourself.";
SWWM_INTERTIP118 = "This tip mesage contains a typo.";
SWWM_INTERTIP119 = "Keyhunts bothering you? Get yourself a Wallbuster or a Combat Hammer and start tearing down those pesky locked doors.";
SWWM_INTERTIP120 = "I find that if you just talk, your mouth comes up with stuff.";
SWWM_INTERTIP121 = "Saya claims to enjoy black coffee, but she secretly adds sugar to it when no one's looking.";
SWWM_INTERTIP122 = "From personal experience, Saya believes that there isn't a single arms manufacturer in the world who is straight.";
SWWM_INTERTIP123 = "Saya's favorite color is red.";
SWWM_INTERTIP124 = "Saya once planned to become a VTuber, but changed her mind after \"creepy basement dwellers\" ruined her debut stream.";
SWWM_INTERTIP125 = "Saya knows how to swear in over 10 languages, most of them non-human.";
SWWM_INTERTIP126 = "Saya personally decided to give the Demolitionist chassis a nicely sculpted curvy posterior as an excuse to make \"robutt\" puns.";
SWWM_INTERTIP127 = "Saya's posture has baffled countless specialists, who wonder how it is even possible to bend and twist in the ways she does without developing back problems.";
SWWM_INTERTIP128 = "Saya's general way of befriending aliens is to offer them pizza and challenge them to beat Dark Souls. It usually works.";
SWWM_INTERTIP129 = "Bunnyhopping can let you reach ludicrous speeds (though not enough to go to plaid, unfortunately).";
SWWM_INTERTIP130 = "The Ragekit's speed boost may make you violently bump against everything as you run around. This might become troublesome in enclosed spaces.";
SWWM_INTERTIP131 = "In Heretic and Hexen, an item known as the Safety Tether may appear. If by any chance you get stuck in some seemingly inescapable trap, this will be your trump card.";
SWWM_INTERTIP132 = "The Devastation Sigil is rather unstable, but provides a much higher boost of damage than the Ragekit, for ALL damage you may deal, including to yourself. Yeah, quite a dangerous little toy, that one.";
SWWM_INTERTIP133 = "The Divine Sprite can boost your health to absurd levels, but its effects fade quickly after a while. It's the most potent healing item available, but keep in mind it has to be activated manually.";
SWWM_INTERTIP134 = "The Demolitionist is not alone in their mission. Many more heroes have been known to be fighting out there as well.";
SWWM_INTERTIP135 = "Demo-chan has a crush on a certain videogame robot who also kills demons in style.";
SWWM_INTERTIP136 = "Generally, your enemies are stupid enough to run into your line of fire. If they were smarter, they wouldn't even try to fight you.";
SWWM_INTERTIP137 = "Powerups exist to be used, so don't be afraid of \"wasting\" them. If the chance comes, just hit it. You'll find more eventually.";
SWWM_INTERTIP138 = "The Demons avoided invading Australia for some reason. Maybe the climate there is worse than in Hell.";
SWWM_INTERTIP139 = "If you feel the game is throwing way too much stuff at you, you can make some quick cash selling excess items.";
SWWM_INTERTIP140 = "The Demolitionist's chassis carries a faint lime scent.";
SWWM_INTERTIP141 = "\"Everything is chrome in the future.\"\n\nNever has a line from a children's cartoon rung more true after the inevitable rise of the web-app supremacy.";
SWWM_INTERTIP142 = "This mod is in constant development. Remember to report any bugs you may find.";
SWWM_INTERTIP143 = "If you don't know how to use an item or weapon, remember that you can check the Demolitionist Menu at any time to look up information on it once you pick it up for the first time.";
SWWM_INTERTIP144 = "Remember to stay hydrated.";
SWWM_INTERTIP145 = "Most weapons are explosive, so try not to hurt yourself with them.";
SWWM_INTERTIP146 = "Writing these tips really puts a lot of strain on me.";
SWWM_INTERTIP147 = "Help! I am trapped in a tip factory!";
SWWM_INTERTIP148 = "The Devastation Sigil and the Ragekit can actually be combined. You know, if you want to kill Cyberdemons with a single punch. Really makes you feel like a certain caped bald man.";
SWWM_INTERTIP149 = "Always take breaks during long play sessions. You'll play better and bear less stress.";
SWWM_INTERTIP150 = "This is the 150th tip. I can't believe I've written so many of them.";
SWWM_INTERTIP151 = "You are not immune to propaganda.";
SWWM_INTERTIP152 = "It is advisable to not attempt to fit a square peg in a round hole. That said, every hole looks peggable to some people.";
SWWM_INTERTIP153 = "When all you have is a gun, every problem looks shootable. When everyone has a gun...";
SWWM_INTERTIP154 = "There's no way anyone actually knows for real how money works. It's more likely that everyone has been pretending to for thousands of years.";
SWWM_INTERTIP155 = "You should probably clean up the rich very thoroughly before you eat them. I hear they're full of shit.";
SWWM_INTERTIP156 = "Be gay, do crimes.";
SWWM_INTERTIP157 = "Forgiving rich people's misbehavior because they're just \"quirky\" is how we ended up with a demon invasion, so keep that in mind, don't let them get away with anything.";
SWWM_INTERTIP158 = "Parasite: An organism that benefits from living off another, without contributing anything back.\n\nSee also: Landlord.";
SWWM_INTERTIP159 = "Don't let others silence you. Call out bigotry, as loudly as you can. If you don't speak out, you're giving them power.";
SWWM_INTERTIP160 = "I can't believe they're putting politics in our videogames! The nerve of these people!";
SWWM_INTERTIP161 = "If you read this then you're dumb.";
SWWM_INTERTIP162 = "See those counters in the center of the screen over there? Some people make a big deal out of getting the kills and secrets to 100%, but never the items. What's up with that?";
SWWM_INTERTIP163 = "Skill levels exist for a reason. If you think only one specific skill is valid, I cordially invite you to ingest an entire porcupine.";
SWWM_INTERTIP164 = "Not everything made of warm is for sits.";
SWWM_INTERTIP165 = "Be wary of people posting YouTube links with the id \"dQw4w9WgXcQ\".";
SWWM_INTERTIP166 = "\"When you can't think straight, do you think gay?\"\n — Demo Miyamoto";
SWWM_INTERTIP167 = "GZDoom isn't unoptimized, it just has a lot of code. They're different animals.";
SWWM_INTERTIP168 = "You shouldn't take some of these tips too seriously.";
SWWM_INTERTIP169 = "This mod won't mock you for cheating. If a map gives you shit, it's justified.";
SWWM_INTERTIP170 = "A hero is often defined by how many lives they can save by taking others.";
SWWM_INTERTIP171 = "Unfortunately, space has long since been corrupted by capitalism. You can thank the amazing UAC for it.";
SWWM_INTERTIP172 = "Look where we're standing. Just when we thought the future couldn't get worse... It did get worse.";
SWWM_INTERTIP173 = "You ever wondered why is it that when things go to shit, it's always the working class that has to fix everything?";
SWWM_INTERTIP174 = "Mayonnaise is no more than a cheap imitation of the clearly superior aioli.";
SWWM_INTERTIP175 = "You will always have the right to tell haters to eat your ass.";
SWWM_INTERTIP176 = "You don't need the latest fancy technologies to make a game worth playing.";
SWWM_INTERTIP177 = "Small breasts are a status symbol.";
SWWM_INTERTIP178 = "Short people have many tactical advantages.";
SWWM_INTERTIP179 = "Due to \"undisclosed circumstances\", Saya has been deemed untouchable by the Yakuza. Maybe it's best to not piss her off.";
SWWM_INTERTIP180 = "Are you tired of death exits? Then you are in luck, for this mod simply doesn't care one bit about them.";
SWWM_INTERTIP181 = "Unlike the rapidly thrown quick grenades, the Explodium Gun's altfire will bounce on walls, allowing you to hit targets around corners.";
SWWM_INTERTIP182 = "The Sheen HMG sets the air on fire along each bullet's path, just from the sheer pressure of the cartridge used.";
SWWM_INTERTIP183 = "The rare golden shells allow you to cause extreme destruction in a large radius. Just be careful not to stand too close.";
SWWM_INTERTIP184 = "\"Life sometimes truly feels like a videogame.\"\n — Reubens C. Karnanaiahmani";
SWWM_INTERTIP185 = "Once you're set ablaze by the Quadravol, the quickest solution is to shake those flames off. Shame that your enemies aren't smart enough to know that.";
SWWM_INTERTIP186 = "Somehow, the Quadravol can be used underwater. One has to wonder what those fireballs are made of.";
SWWM_INTERTIP187 = "The Ray-Khom's alternate fire is lethal in contact with water. Do apply some common sense with this information.";
SWWM_INTERTIP188 = "The Rafan-Kos can prepare a delicious cyberdemon roast in less than a second.";
SWWM_INTERTIP189 = "The Mortal Rifle allegedly uses \"mutating ammunition\", whatever the hell that's supposed to mean.";
SWWM_INTERTIP190 = "Demons tend to be very competitive, so friendly fire can easily turn them against each other.";
SWWM_INTERTIP191 = "The Wallbuster takes a while to fully load up, but once the deed's done, you've got a much faster firing shotgun in your hands.";
SWWM_INTERTIP192 = "The Demolitionist can directly interface with the Hellblazer to mark targets for seeking. This even works on grenades.";
SWWM_INTERTIP193 = "The Quadravol can be held with one hand. This has no tactical advantage, but you can do the cool spin and that's all that matters.";
SWWM_INTERTIP194 = "Xekkian weapons are very big, but so are the people who use them.";
SWWM_INTERTIP195 = "A legendary weapon known as the K-79D was going to be featured, but it was unfortunately erased from history. It's still in the mod, technically.";
SWWM_INTERTIP196 = "Some weapons are so deadly they even hurt the framerate. I fully take the blame for that one, it's just that I like making fancy explosions.";
SWWM_INTERTIP197 = "Homing projectiles will switch targets when deflected. Finally, you can take your revenge on those nasty skeleton boys.";
SWWM_INTERTIP198 = "You can disable pausing while the Demolitionist Menu is open. You'd be surprised how much this changes the whole experience. It's very... \"Souls-like\".";
SWWM_INTERTIP199 = "Brutal Doom is dated as all hell. You people need to try playing other mods.";
SWWM_INTERTIP200 = "There are other Demolitionists, but Demo-chan is the very first.";
SWWM_INTERTIP201 = "The Combat Hammer's spin attack is almost impossible to control, but against an ambush, it can be devastating.";
SWWM_INTERTIP202 = "Holding the Use key for about a second will start to suck in nearby item drops. Sometimes one can't be bothered to pick them all up manually in the aftermath of a big fight.";
SWWM_INTERTIP203 = "The Quadravol's built-in display uses Xekkas numerals, but fortunately you're smart enough to figure them out, right?";
SWWM_INTERTIP204 = "Do not be afraid to experiment with different play styles. Mix and match your weaponry to your heart's content. Figuring things out is part of the fun.";
SWWM_INTERTIP205 = "The Sheen HMG features such intense recoil that given enough firing speed, it could be used to glide around when aiming straight down.";
SWWM_INTERTIP206 = "Rocket jumping with the Quadravol is perfectly safe. You can trust me on this, I am a helpful tip after all.";
SWWM_INTERTIP207 = "The Sheen HMG's three speed options allow for optimal balancing between ammo conservation and sheer damage output.";
SWWM_INTERTIP208 = "\"Faster and farther than a plague only hatred can extend.\"\n — Nukurines Mei Mess";
SWWM_INTERTIP209 = "This mod requires hardware rendering. If you've come this far without realizing that, you have a problem.";
SWWM_INTERTIP210 = "\"Ian Kelliher is like the Elon Musk of his generation, and I automatically hate him for that.\"\n — Saya Miyamoto";
// intermission renders
SWWM_NRENDER = "17";
SWWM_RENDER1 = "ActionShot.jpg";
SWWM_RENDER2 = "Booty.jpg";
SWWM_RENDER3 = "Ynykron.jpg";
SWWM_RENDER4 = "SayaBean.jpg";
SWWM_RENDER5 = "SayaGaming.jpg";
SWWM_RENDER6 = "CandyGun.jpg";
SWWM_RENDER7 = "InAHurry.jpg";
SWWM_RENDER8 = "E2M8.jpg";
SWWM_RENDER9 = "BTSXE1.jpg";
SWWM_RENDER10 = "FroggyGang.jpg";
SWWM_RENDER11 = "Nutso.jpg";
SWWM_RENDER12 = "BedTime.jpg";
SWWM_RENDER13 = "Costanza.jpg";
SWWM_RENDER14 = "Cube.jpg";
SWWM_RENDER15 = "MisaYnykron.jpg";
SWWM_RENDER16 = "Sunder.jpg";
SWWM_RENDER17 = "Sheen.jpg";
// achievements
SWWM_ACHIEVEMENT_ALLCOLL_TAG = "The Full Set";
SWWM_ACHIEVEMENT_ALLCOLL_TXT = "Obtain all collectibles in a single save";
SWWM_ACHIEVEMENT_ALLITEMS_TAG = "Collector";
SWWM_ACHIEVEMENT_ALLITEMS_TXT = "Obtain 100%% items in %s maps";
SWWM_ACHIEVEMENT_ALLKILLS_TAG = "Pest Control";
SWWM_ACHIEVEMENT_ALLKILLS_TXT = "Obtain 100%% kills in %s maps";
SWWM_ACHIEVEMENT_ALLSECRETS_TAG = "Premium Detective";
SWWM_ACHIEVEMENT_ALLSECRETS_TXT = "Obtain 100%% secrets in %s maps";
SWWM_ACHIEVEMENT_ANOM_TAG = "Anomalous";
SWWM_ACHIEVEMENT_ANOM_TXT = "Use %s Mykradvo Artifacts";
SWWM_ACHIEVEMENT_ANONE_TAG = "Completely Necessary Use of Force";
SWWM_ACHIEVEMENT_ANONE_TXT = "Use the Mykradvo Artifact against a single non-boss enemy";
SWWM_ACHIEVEMENT_ARA_TAG = "Ara Ara";
SWWM_ACHIEVEMENT_ARA_TXT = "Have the White Lady kill a total of %s enemies";
SWWM_ACHIEVEMENT_ARSE_TAG = "Arsenal of Olden Times";
SWWM_ACHIEVEMENT_ARSE_TXT = "Find all classic UnSX weapons";
SWWM_ACHIEVEMENT_BALLS_TAG = "Slam your Balls";
SWWM_ACHIEVEMENT_BALLS_TXT = "Land %s Lead Ball crits";
SWWM_ACHIEVEMENT_BALLSELF_TAG = "Dangerous Ball Action";
SWWM_ACHIEVEMENT_BALLSELF_TXT = "Land a Lead Ball crit on yourself";
SWWM_ACHIEVEMENT_BARREL_TAG = "Environmental Disaster";
SWWM_ACHIEVEMENT_BARREL_TXT = "Destroy %s barrels";
SWWM_ACHIEVEMENT_BARRIER_TAG = "Green Filter";
SWWM_ACHIEVEMENT_BARRIER_TXT = "Use %s Elemental Barriers";
SWWM_ACHIEVEMENT_BASEBALL_TAG = "Oh That's a Baseball!";
SWWM_ACHIEVEMENT_BASEBALL_TXT = "Perfect parry a Lost Soul with the Silver Bullet";
SWWM_ACHIEVEMENT_BLAZE_TAG = "Blazing It";
SWWM_ACHIEVEMENT_BLAZE_TXT = "Beat a map in 4 minutes and 20 seconds";
SWWM_ACHIEVEMENT_BONK_TAG = "Shock Resistant";
SWWM_ACHIEVEMENT_BONK_TXT = "Bump into stuff %s times";
SWWM_ACHIEVEMENT_BOSSDASH_TAG = "Headstrong";
SWWM_ACHIEVEMENT_BOSSDASH_TXT = "Kill %s bosses by dashing into them";
SWWM_ACHIEVEMENT_BRAKE_TAG = "No Brakes";
SWWM_ACHIEVEMENT_BRAKE_TXT = "Consume your full fuel supply in a single dash %s times";
SWWM_ACHIEVEMENT_BUNE_TAG = "Legendary Lagomorph";
SWWM_ACHIEVEMENT_BUNE_TXT = "Bunnyhop %s times";
SWWM_ACHIEVEMENT_BUSTIN_TAG = "Makes me Feel Good";
SWWM_ACHIEVEMENT_BUSTIN_TXT = "Bust %s walls";
SWWM_ACHIEVEMENT_BUTTS_TAG = "Let's get to Bashing Butts";
SWWM_ACHIEVEMENT_BUTTS_TXT = "Kill %s enemies by dashing backwards";
SWWM_ACHIEVEMENT_CANDY_TAG = "Piece of Candy";
SWWM_ACHIEVEMENT_CANDY_TXT = "Collect %s nuggets";
SWWM_ACHIEVEMENT_CLIFFYB_TAG = "Errand Boy Bullshit";
SWWM_ACHIEVEMENT_CLIFFYB_TXT = "Finish a map without collecting any keys";
SWWM_ACHIEVEMENT_CLONK_TAG = "CLONK";
SWWM_ACHIEVEMENT_CLONK_TXT = "Kill a boss with a Lead Ball crit";
SWWM_ACHIEVEMENT_COMBO_TAG = "The Ultimate Combo";
SWWM_ACHIEVEMENT_COMBO_TXT = "Hit a Ynykron singularity with a Ynykron beam";
SWWM_ACHIEVEMENT_CONGA_TAG = "Conga Line of Death";
SWWM_ACHIEVEMENT_CONGA_TXT = "Kill %s enemies with a single XSB round";
SWWM_ACHIEVEMENT_CRUSH_TAG = "Under Pressure";
SWWM_ACHIEVEMENT_CRUSH_TXT = "Break a crusher";
SWWM_ACHIEVEMENT_CYBULLY_TAG = "Cyberbullying";
SWWM_ACHIEVEMENT_CYBULLY_TXT = "Kill a Cyberdemon with its own rocket";
SWWM_ACHIEVEMENT_DAB_TAG = "HAHA DAB";
SWWM_ACHIEVEMENT_DAB_TXT = "Gib %s enemies with the Itamex Hammer";
SWWM_ACHIEVEMENT_DAKKA_TAG = "Dakka";
SWWM_ACHIEVEMENT_DAKKA_TXT = "Fire the Sheen HMG at 700RPM for %s seconds straight";
SWWM_ACHIEVEMENT_DBSUCC_TAG = "Double Succ";
SWWM_ACHIEVEMENT_DBSUCC_TXT = "Merge two Ynykron singularities";
SWWM_ACHIEVEMENT_DEADEYE_TAG = "Deadeye";
SWWM_ACHIEVEMENT_DEADEYE_TXT = "Land %s consecutive Explodium Gun shots without missing";
SWWM_ACHIEVEMENT_DEVA_TAG = "Deva Station";
SWWM_ACHIEVEMENT_DEVA_TXT = "Use %s Devastation Sigils";
SWWM_ACHIEVEMENT_DIME_TAG = "Good at Doom";
SWWM_ACHIEVEMENT_DIME_TXT = "Blow yourself up with your own explosives";
SWWM_ACHIEVEMENT_DIVINE_TAG = "Divine Delight";
SWWM_ACHIEVEMENT_DIVINE_TXT = "Use %s Divine Sprites";
SWWM_ACHIEVEMENT_DOODLE_TAG = "Graffiti Master";
SWWM_ACHIEVEMENT_DOODLE_TXT = "Doodle mustaches on %s demon faces";
SWWM_ACHIEVEMENT_ENGINE_TAG = "Oops I Pressed It";
SWWM_ACHIEVEMENT_ENGINE_TXT = "Turn the engine off";
SWWM_ACHIEVEMENT_EVERYTHING_TAG = "The Demolitionist";
SWWM_ACHIEVEMENT_EVERYTHING_TXT = "Unlock all achievements";
SWWM_ACHIEVEMENT_EZKILL_TAG = "Misa's Pride";
SWWM_ACHIEVEMENT_EZKILL_TXT = "Kill %s enemies with a single Ynykron Artifact shot (excluding altfire)";
SWWM_ACHIEVEMENT_FLIGHT_TAG = "Blasting Off Again";
SWWM_ACHIEVEMENT_FLIGHT_TXT = "Send an enemy flying over %s map units away";
SWWM_ACHIEVEMENT_FLUFFY_TAG = "Fluffy Moth";
SWWM_ACHIEVEMENT_FLUFFY_TXT = "Pet the White Lady %s times";
SWWM_ACHIEVEMENT_FRIEND_TAG = "Do You Like Caco?";
$ifgame(heretic) SWWM_ACHIEVEMENT_FRIEND_TAG = "Друг";
$ifgame(hexen) SWWM_ACHIEVEMENT_FRIEND_TAG = "Double Dog";
SWWM_ACHIEVEMENT_FRIEND_TXT = "Befriend %s Cacodemons with headpats";
$ifgame(heretic) SWWM_ACHIEVEMENT_FRIEND_TXT = "Befriend %s Weredragons with headpats";
$ifgame(hexen) SWWM_ACHIEVEMENT_FRIEND_TXT = "Befriend %s Ettins with headpats";
SWWM_ACHIEVEMENT_FUEL_TAG = "Hydrogenated";
SWWM_ACHIEVEMENT_FUEL_TXT = "Consume a total of %sL of fuel";
SWWM_ACHIEVEMENT_FULLER_TAG = "You Gained Brouzouf";
SWWM_ACHIEVEMENT_FULLER_TXT = "Unload an entire mag in fuller auto with the Puntzer Gamma without missing a single shot";
SWWM_ACHIEVEMENT_GCSANDWICH_TAG = "A Little Sandwich, as a Treat";
SWWM_ACHIEVEMENT_GCSANDWICH_TXT = "Use %s Grilled Cheese Sandwiches";
SWWM_ACHIEVEMENT_GEPGUN_TAG = "The Most Silent Takedown";
SWWM_ACHIEVEMENT_GEPGUN_TXT = "Kill %s enemies with the Ray-Khom primary without alerting them";
SWWM_ACHIEVEMENT_GHOST_TAG = "Cloak Engaged";
SWWM_ACHIEVEMENT_GHOST_TXT = "Use %s Ghost Artifacts";
SWWM_ACHIEVEMENT_GIB_TAG = "Gibbitude";
SWWM_ACHIEVEMENT_GIB_TXT = "Overkill %s enemies";
SWWM_ACHIEVEMENT_GOLDEN_TAG = "Midas Massacre";
SWWM_ACHIEVEMENT_GOLDEN_TXT = "Use %s golden shells";
SWWM_ACHIEVEMENT_GRAVITY_TAG = "Decent Ascent";
SWWM_ACHIEVEMENT_GRAVITY_TXT = "Use %s Gravity Suppressors";
SWWM_ACHIEVEMENT_GRENADE_TAG = "Kaboom";
SWWM_ACHIEVEMENT_GRENADE_TXT = "Kill %s enemies with planted Explodium mags";
SWWM_ACHIEVEMENT_HND_TAG = "High Noon";
SWWM_ACHIEVEMENT_HND_TXT = "Land %s killing shots in a single Puntzer Beta reload";
SWWM_ACHIEVEMENT_HURRY_TAG = "In a Hurry";
SWWM_ACHIEVEMENT_HURRY_TXT = "Beat a map with 0 kills, items and secrets";
SWWM_ACHIEVEMENT_JUMP_TAG = "Verticality";
SWWM_ACHIEVEMENT_JUMP_TXT = "Walljump %s times";
SWWM_ACHIEVEMENT_KANCHO_TAG = "Extreme Kancho";
SWWM_ACHIEVEMENT_KANCHO_TXT = "Break a stone spike";
SWWM_ACHIEVEMENT_KEEN_TAG = "Goodbye Franchise";
SWWM_ACHIEVEMENT_KEEN_TXT = "Rescue Commander Keen";
SWWM_ACHIEVEMENT_KIRIN_TAG = "Power of Love";
SWWM_ACHIEVEMENT_KIRIN_TXT = "Recover a total of %s health by kissing the Kirin Plush";
SWWM_ACHIEVEMENT_LEAD_TAG = "Lead Delivery";
SWWM_ACHIEVEMENT_LEAD_TXT = "Hit an enemy dead-on with the Eviscerator secondary from over %s map units away";
SWWM_ACHIEVEMENT_LIGHTNING_TAG = "John Romero's Curse";
SWWM_ACHIEVEMENT_LIGHTNING_TXT = "Fry yourself by discharging an electric weapon in water";
SWWM_ACHIEVEMENT_LIGMA_TAG = "Who's Steve Jobs?";
SWWM_ACHIEVEMENT_LIGMA_TXT = "Kill an endgame boss with the Ynykron Artifact";
SWWM_ACHIEVEMENT_LOVE_TAG = "Lethal Love";
SWWM_ACHIEVEMENT_LOVE_TXT = "Kill %s enemies with a blown kiss (not counting insta-kills)";
SWWM_ACHIEVEMENT_ANDIRA_TAG = "A Moth Contract";
SWWM_ACHIEVEMENT_ANDIRA_TXT = "Summon the White Lady";
SWWM_ACHIEVEMENT_MATRYOSHKA_TAG = "Mishe Trickery";
SWWM_ACHIEVEMENT_MATRYOSHKA_TXT = "A Chancebox inside a Chancebox inside a Chancebox inside a Chancebox inside a...";
SWWM_ACHIEVEMENT_MBF_TAG = "You can Pet the Dog";
SWWM_ACHIEVEMENT_MBF_TXT = "Pet a dog";
SWWM_ACHIEVEMENT_MEGA_TAG = "Mass Massacre";
SWWM_ACHIEVEMENT_MEGA_TXT = "Kill a grand total of %s enemies";
SWWM_ACHIEVEMENT_MOTH_TAG = "Mother";
SWWM_ACHIEVEMENT_MOTH_TXT = "Gather %s moths";
SWWM_ACHIEVEMENT_NICE_TAG = "NICE";
SWWM_ACHIEVEMENT_NICE_TXT = "Finish a level with 69 health";
SWWM_ACHIEVEMENT_ONEGUY_TAG = "Fuck that Guy in Particular";
SWWM_ACHIEVEMENT_ONEGUY_TXT = "Use the Ynykron Artifact to kill a single non-boss enemy";
SWWM_ACHIEVEMENT_ONEHP_TAG = "...And a Dream";
SWWM_ACHIEVEMENT_ONEHP_TXT = "Kill %s enemies while having only 1 HP";
SWWM_ACHIEVEMENT_ONESTANDING_TAG = "Where Did Everyone Go?";
SWWM_ACHIEVEMENT_ONESTANDING_TXT = "Finish a map with just one enemy left alive";
SWWM_ACHIEVEMENT_OOPSIE_TAG = "Big Oopsie";
SWWM_ACHIEVEMENT_OOPSIE_TXT = "Erase yourself with the Ynykron Artifact";
SWWM_ACHIEVEMENT_PACHINKO_TAG = "Pachinko Code";
SWWM_ACHIEVEMENT_PACHINKO_TXT = "Find the Secret Menu";
SWWM_ACHIEVEMENT_PARRY_TAG = "Parry King";
SWWM_ACHIEVEMENT_PARRY_TXT = "Deflect %s projectiles";
SWWM_ACHIEVEMENT_PAR_TAG = "Fast";
SWWM_ACHIEVEMENT_PAR_TXT = "Beat the par time in %s maps";
SWWM_ACHIEVEMENT_PEACE_TAG = "Pacifist";
SWWM_ACHIEVEMENT_PEACE_TXT = "Finish a map without dealing damage";
SWWM_ACHIEVEMENT_PISS_TAG = "Super Laser Piss";
SWWM_ACHIEVEMENT_PISS_TXT = "Melt a grand total of %s enemies with the Rafan-Kos";
SWWM_ACHIEVEMENT_PLASMA_TAG = "Blastin' Plasma";
SWWM_ACHIEVEMENT_PLASMA_TXT = "Kill an enemy at full health with a Plasma Blaster charged shot %s times";
SWWM_ACHIEVEMENT_PLUSH_TAG = "Lovestruck";
SWWM_ACHIEVEMENT_PLUSH_TXT = "Play with the Saya plush %s times in the same save";
$ifgame(hexen) SWWM_ACHIEVEMENT_PLUSH_TXT = "Play with the Saya or Kirin plushies %s times in the same save";
SWWM_ACHIEVEMENT_PUZZLE_TAG = "Even Kirin is Upset";
SWWM_ACHIEVEMENT_PUZZLE_TXT = "Solve all fractions of \"puzzles\" in the same save";
SWWM_ACHIEVEMENT_RAGE_TAG = "No Talk me Angy";
SWWM_ACHIEVEMENT_RAGE_TXT = "Use %s Ragekits";
SWWM_ACHIEVEMENT_RAIL_TAG = "Railed Hard";
SWWM_ACHIEVEMENT_RAIL_TXT = "Kill %s enemies with a single Mortal Rifle overpressure shot";
SWWM_ACHIEVEMENT_REFLECT_TAG = "Return to Sender";
SWWM_ACHIEVEMENT_REFLECT_TXT = "Kill %s enemies with parried projectiles";
SWWM_ACHIEVEMENT_REFRESH_TAG = "Stay Fresh";
SWWM_ACHIEVEMENT_REFRESH_TXT = "Use %s Refreshers";
SWWM_ACHIEVEMENT_ROAST_TAG = "Gravely Roast";
SWWM_ACHIEVEMENT_ROAST_TXT = "Perform %s bayonet combos with the Quadravol";
SWWM_ACHIEVEMENT_SANIC_TAG = "CHILLI DOGS";
SWWM_ACHIEVEMENT_SANIC_TXT = "Reach a top speed of %s kph";
SWWM_ACHIEVEMENT_SEKIRO_TAG = "Hesitation is Defeat";
SWWM_ACHIEVEMENT_SEKIRO_TXT = "Die and reboot two times in the same map";
SWWM_ACHIEVEMENT_SENTRY_TAG = "Engineer's Best Friend";
SWWM_ACHIEVEMENT_SENTRY_TXT = "Score %s kills using sentries";
SWWM_ACHIEVEMENT_SHAME_TAG = "Shameful";
SWWM_ACHIEVEMENT_SHAME_TXT = "Kill a boss solely by using the Deep Impact primary";
SWWM_ACHIEVEMENT_SHOCK_TAG = "Shockmaster";
SWWM_ACHIEVEMENT_SHOCK_TXT = "Perform %s Biospark combos";
SWWM_ACHIEVEMENT_SLEMG_TAG = "The Sledge Method";
SWWM_ACHIEVEMENT_SLEMG_TXT = "Activate %s switches by punching them";
SWWM_ACHIEVEMENT_SNEAKY_TAG = "Sneaky Retreat";
SWWM_ACHIEVEMENT_SNEAKY_TXT = "Use %s Safety Tethers";
SWWM_ACHIEVEMENT_SNEEZE_TAG = "Humiliator";
SWWM_ACHIEVEMENT_SNEEZE_TXT = "Kill %s enemies with the Deep Impact primary fire";
SWWM_ACHIEVEMENT_SPARK_TAG = "A Fine Sparking";
SWWM_ACHIEVEMENT_SPARK_TXT = "Kill %s enemies at once with a Sparkster Rifle combo shot";
SWWM_ACHIEVEMENT_SPEEN_TAG = "Say the Line, Vinny";
SWWM_ACHIEVEMENT_SPEEN_TXT = "Spin attack with the Itamex Hammer for %s seconds";
SWWM_ACHIEVEMENT_STEP_TAG = "Steppy";
SWWM_ACHIEVEMENT_STEP_TXT = "Stand on a single enemy's head for %s seconds";
SWWM_ACHIEVEMENT_STOMP_TAG = "Italian Plumber Complex";
SWWM_ACHIEVEMENT_STOMP_TXT = "Kill %s enemies by standing on them";
SWWM_ACHIEVEMENT_SUNNY_TAG = "Sunny D";
SWWM_ACHIEVEMENT_SUNNY_TXT = "Use %s Invinciballs";
SWWM_ACHIEVEMENT_TBD_TAG = "Total Ball Destruction";
SWWM_ACHIEVEMENT_TBD_TXT = "Deploy %s Ballsy Bombs";
SWWM_ACHIEVEMENT_TELE_TAG = "A Soldier's Pastime";
SWWM_ACHIEVEMENT_TELE_TXT = "Teleport some bread (a sandwich works too)";
SWWM_ACHIEVEMENT_THICC_TAG = "The Ass was Fat";
SWWM_ACHIEVEMENT_THICC_TXT = "Kill %s enemies by ground pounding";
SWWM_ACHIEVEMENT_THRUWALL_TAG = "Knock Knock";
SWWM_ACHIEVEMENT_THRUWALL_TXT = "Kill %s enemies through walls with the Silver Bullet";
SWWM_ACHIEVEMENT_TORNADO_TAG = "What the Fuck?";
SWWM_ACHIEVEMENT_TORNADO_TXT = "Punch a tornado???";
SWWM_ACHIEVEMENT_TRASH_TAG = "Taking out the Trash";
SWWM_ACHIEVEMENT_TRASH_TXT = "Kill all nazis in the Doom 2 secret maps";
SWWM_ACHIEVEMENT_TRAVEL_TAG = "The Longest Journey";
SWWM_ACHIEVEMENT_TRAVEL_TXT = "Walk a total of %s kilometers";
SWWM_ACHIEVEMENT_TROGDOR_TAG = "Burnination";
SWWM_ACHIEVEMENT_TROGDOR_TXT = "Kill %s enemies with a single Hellblazer drum";
SWWM_ACHIEVEMENT_UNTOUCHABLE_TAG = "Untouchable";
SWWM_ACHIEVEMENT_UNTOUCHABLE_TXT = "Finish a map without taking damage";
SWWM_ACHIEVEMENT_WANTDIE_TAG = "How Am I Still Alive?";
SWWM_ACHIEVEMENT_WANTDIE_TXT = "Fully clear a single map in the hardest difficulty (without dying)";
SWWM_ACHIEVEMENT_WAVE_TAG = "Sayonara, Scumbag";
SWWM_ACHIEVEMENT_WAVE_TXT = "Wave at a dying enemy";
SWWM_ACHIEVEMENT_WORDS_TAG = "Words Words Words";
SWWM_ACHIEVEMENT_WORDS_TXT = "Read %s library entries";
SWWM_ACHIEVEMENT_YEET_TAG = "YEET";
SWWM_ACHIEVEMENT_YEET_TXT = "Throw a Candygun right into the Icon of Sin's brains";
