This is just a bit of *"future planning"* for stuff that I ***might*** add later on.

## 1.3 update *(The Second Batch)*:

#### Currently in progress

More weapons, because we need 'em. In addition, a bunch of cleanup in base weapons to avoid redundancy.

* [ ] **DLC Weaponset:**
  - [x] [1] Itamex Reinforced Hammer *(UnSX 5)*
    - [x] HAHA DAB *(Gib 300 enemies with the Itamex Hammer)*
  - [ ] [2] Plasma Blaster *(SWWM)*
    - [ ] Blastin' Plasma *(Kill an enemy at full health with a Plasma Blaster charged shot 50 times)*
  - [ ] [3] Puntzer Beta *(SWWM Iridium)*
    - [ ] High Noon *(Land 6 killing shots in a single Puntzer Beta reload)*
  - [ ] [4] Puntzer Gamma *(Ultra Suite 2)*
    - [ ] You Gained Brouzouf *(Unload an entire mag in fuller auto with the Puntzer Gamma without missing a single shot)*
  - [x] [5] Sheen HMG *(SWWM Platinum Ep2)*
    - [x] Dakka *(Fire the Sheen HMG at 700 RPM for 30 seconds straight)*
  - [x] [6] Quadravol *(UnSX)*
    - [x] Gravely Roast *(Perform 200 bayonet combos with the Quadravol)*
  - [ ] [7] Sparkster x3 *(UnSX 2)*
    - [ ] A Fine Sparking *(Kill 30 enemies at once with a Sparkster Rifle combo shot)*
  - [ ] [8] Ray-Khom *(UnSX)*
    - [ ] The Most Silent Takedown *(Kill 40 enemies with the Ray-Khom primary without alerting them)*
    - [ ] John Romero's Curse *(Fry yourself by discharging an electric weapon in water)*
  - [x] [9] Mortal Rifle *(UnSX 2)*
    - [x] Railed Hard *(Kill 44 enemies with a single Mortal Rifle overpressure shot)*
  - [ ] [0] Rafan-Kos *(UnSX 4)*
    - [ ] Super Laser Piss *(Melt a grand total of 5000 enemies with the Rafan-Kos)*
* [x] **Additional Voice Acting:**
  - [x] Extra lines for item pickups/usage
  - [x] Additional taunts and others
  - [x] Caco petting
  - [x] Explosion lines
  - [x] Lead ball crit lines
  - [x] Buttslam lines
  - [x] Mirror interaction lines
* [x] **Additional Collectibles:**
  - [x] Saya's Mug
* [x] ***"Trimming the fat"*:**
  - [x] Remove all shell types except buckshot and golden shells
    - [x] Spreadgun loads golden shells with altfire, like in IA3
    - [x] Wallbuster tops up buckshot one cylinder at a time until stopped
  - [x] Remove all missile types except blazers, and rewrite the absolute mess of code the Hellblazer currently is
  - [x] Remove FCB rounds, and simplify Silver Bullet JET inputs
* [x] **Additional WAD Compatibility:**
  - [x] SIGIL 2
  - [x] Eviternity 2
* [ ] **GZDoom 4.12.x Features:**
  - [x] Lesser code cleanup/refactor *(new variables, functions, flags, etc.)*
  - [ ] Visual Thinker migration where needed *(more lightweight sprite explosions and the like)*

## 1.4 update *(Fine Refinements)*:

Re-animation of old FK models. Plus extra score incentives and achievements.

* [ ] **Re-animate all base models with IK *(important for consistency)***
  - [ ] Re-animate base weapon set and gestures *(won't be hard)*
  - [ ] Re-animate player model *(this might be harder)*
  - [ ] Ragekit overhaul *(becomes its own separate "melee weapon" as a gesture)*
* [ ] **Combo Collectible Animations *(as part of the above, really)*:**
  - [ ] Saya + Demo
  - [ ] Saya + Kirin
  - [ ] Demo + Kirin
* [ ] **Additional Items:**
  - [ ] Ballsy™ Bomb *(re-purposes lead ball)*
  - [ ] Battle-Boi™ Deployable Sentry *(re-purposes saltshot)*
* [ ] **Additional Collectibles:**
  - [ ] Blåhaj *("Dr. Shorky")*
* [ ] **Mothgirl summon for Lämp easter egg**
  - [ ] A Mothly Contract *(Summon the White Lady)*
  - [ ] Fluffy Moth *(Pet the White Lady 50 times)*
  - [ ] Ara Ara *(Have the White Lady kill a total of 100 enemies)*
* [ ] **Additional Score Bonuses:**
  - [ ] Double-Cheeked *(Buttslam kill, 1.5x)*
  - [ ] Unseen *(Kill an enemy without a line of sight to yourself, +300)*
  - [ ] Aerial *(Kill an enemy while in mid-air, +500)*
  - [ ] YEET *(Kill a non-flying enemy while it's in the air, AFTER you sent it flying, +1000)*
  - [ ] OVERWRITE *(Telefrag an enemy, overrides OVERKILL bonus, 4x)*
  - [ ] Revenge *(Kill the enemy that killed you within 30 seconds of reviving, 3x)*
  - [ ] Longshot *(Kill an enemy from over 2000 map units away, +600, add +100 for each extra 1000 map units)*
  - [ ] Redirect *(Kill an enemy with another enemy's projectile, +900)*
* [ ] **Additional Achievements:**
  - [ ] Pachinko Code *(Find the Secret Menu)*
  - [ ] Double Succ *(Merge two Ynykron singularities)*
  - [ ] The Ultimate Combo *(Hit a Ynykron singularity with a Ynykron beam)*
  - [ ] Power of Love *(Recover a total of 500 health by kissing the Kirin Plush)*
  - [ ] Arsenal of Olden Times *(Find all classic UnSX weapons)*<br/>
    *(Quadravol, Biospark Carbine, Sparkster Rifle, Ray-Khom, Mortal Rifle, Ynykron, Rafan-Kos and K79-D)*<br/>
    *(The K79-D was turned into the generic cube, so it still counts)*
  - [ ] Words Words Words *(Read 50 library entries)*
  - [ ] Oops I Pressed It *(Turn the engine off)*
  - [ ] Dangerous Ball Action *(Land a lead ball crit on yourself)*
  - [ ] Total Ball Destruction *(Deploy 30 Ballsy Bombs)*
  - [ ] Say The Line Vinny *(Spin attack with the Itamex Hammer for 60 seconds)*
  - [ ] Grand Slam *(Kill a boss using the Itamex Hammer altfire from at least 500 map units of height)*
  - [ ] Burnination *(Kill 100 enemies with a single Hellblazer drum)* *[replaces I Am Become Death]*
  - [ ] Engineer's Best Friend *(Score 1000 kills using sentries)*
  - [ ] Demo-chan's Dubious Detour *(Beat all original episodes of Ultimate Doom)*
  - [ ] Baphomet's Chosen *(Beat SIGIL)*
  - [ ] Satanic Surprise *(Beat SIGIL 2)*
  - [ ] Explosive Headache *(Beat Doom 2)*
  - [ ] Rude Awakening *(Beat No Rest For The Living)*
  - [ ] Doom Eviternal *(Beat all episodes of Eviternity)*
  - [ ] Doom Sempiternal *(Beat all episodes of Eviternity 2)*
  - [ ] Ding Dong The Wizard's Dead *(Beat the first three episodes of Heretic)*
  - [ ] Additional Heresy *(Beat episodes four and five of Heretic)*
  - [ ] Puzzle Extravaganza *(Beat Hexen)*
  - [ ] The Plutonia of Hexen *(Beat Deathkings of the Dark Citadel)*
* [ ] **Additional Models *(for the sake of completeness)*:**
  - [ ] Gibs *(incl. fun option for silly gibs)*
  - [ ] Hexen keys
  - [ ] Hexen puzzle items

## Unspecified

Things that I'm unsure when will be added *(or if they can be added)*.

* [ ] **Fix handling of conveyor physics *(if scrollers ever get exposed to ZScript)***
* [ ] **Per-weapon player models *(could be very time-consuming)***
* [ ] **Model animations decoupled from actor states *(may be needed for the previous one, and would allow even more flexibility in player animation)***
* [ ] **Fully custom cluster text screens, with special handling for many WADs *(if that ever gets scriptified)***
* [ ] **Official Sunder support *(when the WAD is complete)***
  - [ ] Deaf to The Siren's Song *(Beat Sunder)*
* [ ] **Official HELLION support *(when it comes out)***
  - [ ] Romerotown Rampage *(Beat HELLION)*
* [ ] **Official Legacy of Rust support *(not sure how it'd fit in the storyline, but maybe)***
  - [ ] Two Birds With One Nuke *(Beat Legacy of Rust)*
* [ ] **VKDoom exclusivity *(heh)***
  - [ ] Rewrite all shaders for optimal compatibility
  - [ ] Use soft particles where needed *(optionally, find other uses in material shaders for the depth data)*
  - [ ] Figure out other things as the fork evolves

## Other Projects

Add-ons and other related stuff.

* **Monster/decoration replacements add-on:**
  - Potentially standalone, usable with other mods
  - Balanced for this mod, as well as the side mods
  - Unique bosses
  - Some extra enemy variants
  - Coverage for all supported WADs *(oof)*
* **Standalone mini-games *(for learning Godot)*:**
  - Demo Land Adventure *(shooty platformer)*
  - Interstellar Demolitionist *(horizontal SHMUP)*
  - Demolition Quest *(classic turn-based RPG)*
  - Cutie Squad *(bullet heaven a la 20 Minutes Till Dawn)*
* **Ibuki side mod *(Red Oni)*:**
  - A more *"mundane"* arsenal
  - Featuring the big strong gal herself
  - Slightly more *"grounded"*, but still powerful
  - See, I wanna stop playing modded Fallout 4, so...
* **Saya side mod *(Red-Eyed Rampage)*:**
  - The first mod where you play as a mere squishy person
  - Even more fun weapons, including one made by a god!
  - Spellcards!
  - A more interesting take on *"infinite lives"*
  - Ludicrous movement mechanics from the most agile gremlin ever
  - Featuring the Pancor Jackhammer *(lol)*
* **Kirin side mod *(Red Star of Innocence)*:**
  - Finally, you get to play as the precious emperor
  - Anarukon firearms? Anarukon firearms
  - Designed primarily for Hexen's funky gameplay™
  - Watch as our boy complains about *"puzzles"*
  - Some unique touches to spice things up
  - Basically a lite version of what you could expect in **UNDEATH**
* **Marisa side mod *(Child of Ash)*:**
  - An unexpected character turns up, Ibuki's very adventurous roommate
  - What happens when an actual, full-on Anarukon warrior decides to join the fight
  - Big focus on melee, as well as quick spellcasting
  - Featuring a summonable AI companion
  - Basically even more of what **UNDEATH** will feature
* ***"Hardcore Mode"* side mod *(Maid for Combat)*:**
  - Demo-chan enters the fray in full military maidbot gear
  - Things get quite a lot more challenging
  - No jetpack, just standard humanoid mobility
  - Simplified mechanics and controls
  - Exploring a more conventional arsenal
  - Demo can use **MAGIC**??? *(yes, they can)*
* **Dana side mod *(Tactical Gremlin Action)*:**
  - A more tactical experience with this sassy merc
  - Relatively the most grounded arsenal in all side mods
  - A certain appeal to MRE enthusiasts will be present
  - Just an extra idea for a mod, because I sure have a lot of mod ideas
* **Ellen side mod *(Little Mischief)*:**
  - The glass cannon experience: Big guns, smol gal
  - More fun times with the powers of the Yanikov bloodline
  - There could be more side mods, as a treat
* **Doomguy side mod *(The Lone Soldier)*:**
  - The idea is to do the classic Doom arsenal, but in my style
  - I swear this is the last side mod
* **Official Game *(VOID - The Dark Alliance)*:**
  - Retell the events of UnSX 2 *(but with the Demolitionist's participation)*
  - Basically give the Demolitionist their own standalone game
  - Some new weapons, some renovations
  - Lots of world exploration, more lore
