0.9.5b release: Forgot to update the text files™.
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6 changed files with 10 additions and 4 deletions
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@ -79,7 +79,9 @@ Primary firearm, another staple of the series, but more volatile than ever. A po
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**Reload:** Just a plain ol' reload, nothing else, no explosions or anything.
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Equipped by default on spawned players. Cannot be dual wielded (yet). Has infinite ammo.
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Equipped by default on spawned players. Has infinite ammo.
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If you manage to get a second one, you can dual wield them, in which case secondary fire instead shoots your off-hand gun.
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### Spreadgun (slot 3) ~ Replaces Shotgun, Ethereal Crossbow, Serpent Staff
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@ -300,7 +300,7 @@ SWWM_LORETXT_DEVANIKNA = "\cxName:\c-\n\cf Devanikna\c-\n\cxClassification:\c-\n
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SWWM_LORETAG_EXPLODIUMGUN = "Explodium Gun";
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SWWM_LORETAB_EXPLODIUMGUN = "Item";
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SWWM_LOREREL_EXPLODIUMGUN = "Explodium;Munch;Saya;Hammerspace";
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SWWM_LORETXT_EXPLODIUMGUN = "\cxDesignation:\c-\n\cf Explodium Gun\c-\n\cxManufacturer:\c-\n\cf Munch Innovations\c-\n\cxClassification:\c-\n\cf \"Pocket Exploder\"\c-\n\nA custom-built semiautomatic handgun designed for proprietary .387 caliber \cfExplodium\c- tipped bullets. One of the crowning achievements of its creator, who had initially only made it as a joke, to later find that thousands of people wanted one. After entering mass production, \cfMunch Innovations\c- became what it is now thanks to the neverending demand for \"pocket exploders\".\n\n\cfPrimary Fire:\c- Steady shooting. A direct hit is often lethal, but the splash damage can deal some fine hurt too. Aim at the feet to send smaller targets flying.\n\n\cfSecondary Fire:\c- Performs what's been commonly named an \"explosive reload\". Each magazine for this weapon has a pin at the bottom, which, when fully pulled, arms it as a grenade, ready to throw at your enemies. The explosive yield of each mag is proportional to the number of bullets left inside. Obviously, this action can only really be performed if you have at least one bullet still left, otherwise nothing will come of it.\n\n\cfReloading:\c- Normal reload, nothing will explode here, as when not armed, the magazines are practically indestructible.\n\n\cxSaya's Notes:\c-\n\cfThis one's on my main, level three-eighty-seven.\c-\n\n\cfOK I doubt you'll get the reference, but fuck it, I felt like saying it. Anyway, ancient memes aside... I got a deal going with the guy, and you pretty much have an endless supply of ammo for this thing, so feel free to waste away. Just don't be a dummy and put an armed mag back in your Hammerspace, nerdboy will get really fucking pissed if everything blows up, y'know.\c-";
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SWWM_LORETXT_EXPLODIUMGUN = "\cxDesignation:\c-\n\cf Explodium Gun\c-\n\cxManufacturer:\c-\n\cf Munch Innovations\c-\n\cxClassification:\c-\n\cf \"Pocket Exploder\"\c-\n\nA custom-built semiautomatic handgun designed for proprietary .387 caliber \cfExplodium\c- tipped bullets. One of the crowning achievements of its creator, who had initially only made it as a joke, to later find that thousands of people wanted one. After entering mass production, \cfMunch Innovations\c- became what it is now thanks to the neverending demand for \"pocket exploders\".\n\n\cfPrimary Fire:\c- Steady shooting. A direct hit is often lethal, but the splash damage can deal some fine hurt too. Aim at the feet to send smaller targets flying.\n\n\cfSecondary Fire:\c- Performs what's been commonly named an \"explosive reload\". Each magazine for this weapon has a pin at the bottom, which, when fully pulled, arms it as a grenade, ready to throw at your enemies. The explosive yield of each mag is proportional to the number of bullets left inside. Obviously, this action can only really be performed if you have at least one bullet still left, otherwise nothing will come of it.\n\n\cfReloading:\c- Normal reload, nothing will explode here, as when not armed, the magazines are practically indestructible.\n\n\cfTechniques:\c- If you can get your hands on a second gun, you can switch to a dual-wield mode. In this mode, secondary fire instead shoots the left hand gun.\n\n\cxSaya's Notes:\c-\n\cfThis one's on my main, level three-eighty-seven.\c-\n\n\cfOK I doubt you'll get the reference, but fuck it, I felt like saying it. Anyway, ancient memes aside... I got a deal going with the guy, and you pretty much have an endless supply of ammo for this thing, so feel free to waste away. Just don't be a dummy and put an armed mag back in your Hammerspace, nerdboy will get really fucking pissed if everything blows up, y'know.\c-";
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SWWM_LORETAG_GODS = "Gods";
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SWWM_LORETAB_GODS = "Lore";
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SWWM_LOREREL_GODS = "Ashley;SUSAN";
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File diff suppressed because one or more lines are too long
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.4b r553 \cu(Sun 20 Sep 22:03:46 CEST 2020)";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.5b r554 \cu(Sun 20 Sep 22:15:54 CEST 2020)";
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@ -20,6 +20,8 @@ A custom-built semiautomatic handgun designed for proprietary .387 caliber **Exp
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\cfReloading:\c- Normal reload, nothing will explode here, as when not armed, the magazines are practically indestructible.
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\cfTechniques:\c- If you can get your hands on a second gun, you can switch to a dual-wield mode. In this mode, secondary fire instead shoots the left hand gun.
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\cxSaya's Notes:\c-
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\cfThis one's on my main, level three-eighty-seven.\c-
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@ -16,6 +16,8 @@ Una pistola semiautomática hecha a medida, diseñada para balas propietarias de
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\cfRecarga:\c- Recarga normal, nada va a explotar aquí, ya que no estando armados, los cargadores son prácticamente indestructibles.
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\cfTécnicas:\c- Si consigues hacerte con una segunda pistola, puedes alternar a un modo a dos manos. En este modo, el fuego secundario cambia a disparar la pistola a mano izquierda.
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\cxNotas de Saya:\c-
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\cfThis one's on my main, level three-eighty-seven.\c-
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