Add crosshair debug info until disappearing bug is fixed.

This commit is contained in:
Mari the Deer 2022-09-26 11:12:33 +02:00
commit 0207a54da8
6 changed files with 40 additions and 2 deletions

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@ -86,6 +86,7 @@ server bool swwm_bonkhammer = false; // combat hammer makes bonk sounds when hi
server int swwm_friendlyfire = 0; // 0: allow all friendly fire, 1: block incoming damage, 2: block incoming and outgoing damage
nosave bool swwm_showmaptitle = false; // shows the name of the map when entering, just like in dark souls!
server bool swwm_lobdoubled = false; // [LOB] Enable Double Death monster spawns
nosave noarchive bool swwm_debugchair = false; // debug aid for precise crosshairs (temporarily available until a critical bug is fixed)
// minimap settings
nosave bool swwm_mm_enable = true; // show a minimap below the score counter