Use unfinished Sparkster Rifle model in placeholders.

This commit is contained in:
Mari the Deer 2022-10-25 10:56:43 +02:00
commit 02ae172777
15 changed files with 46 additions and 40 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r588 \cu(Tue 25 Oct 10:55:54 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r588 \cu(2022-10-25 10:55:54)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r589 \cu(Tue 25 Oct 10:56:43 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r589 \cu(2022-10-25 10:56:43)\c-";

View file

@ -170,11 +170,11 @@ Model "QuadravolAmmo3"
Model "SparksterBAmmo"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
@ -183,37 +183,35 @@ Model "SparksterBAmmo"
}
Model "SparksterBAmmo2"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo2_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
FrameIndex XZW1 A 0 0
}
Model "SparksterBAmmo3"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo3_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
FrameIndex XZW1 A 0 0
}
Model "SparksterRAmmo"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
@ -222,26 +220,24 @@ Model "SparksterRAmmo"
}
Model "SparksterRAmmo2"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo2_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
FrameIndex XZW1 A 0 0
}
Model "SparksterRAmmo3"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILY"
Scale 0.025 0.025 0.025
Model 0 "ModernSparksterAmmo3_d.3d"
Skin 0 "DefaultT"
Scale 0.8 0.8 0.8
ZOffset 16
PitchOffset 30
ROTATING
FrameIndex XZW1 A 0 0

View file

@ -1,12 +1,12 @@
Model "ModernSparkster"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILR"
Scale 0.05 0.05 0.05
ZOffset 16
PitchOffset 30
Model 0 "ModernSparksterPickup_d.3d"
Skin 0 "DefaultT"
Scale 0.4 0.4 0.4
ZOffset 20
AngleOffset 90
ROTATING
FrameIndex XZW1 A 0 0

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View file

@ -7,7 +7,7 @@ Weapon models:
- Puntzer Gamma
x Sheen HMG
x Quadravol
- Sparkster Rifle
¼ Sparkster Rifle
x Mortal Rifle
- Ray-Khom
- Rafan-Kos
@ -23,9 +23,9 @@ Ammo models:
x 10 Pack
x 50 Box
x Quadravol Ammo
- Sparkster Ammo
- Kinylum Round
- Nokron Round
½ Sparkster Ammo
½ Kinylum Round
½ Nokron Round
x Mortal Rifle Ammo
x Round
x Mag

View file

@ -169,6 +169,8 @@ Class SparksterBAmmo : SWWMAmmo
+FLOATBOB;
FloatBobStrength 0.25;
Accuracy 70;
Radius 2;
Height 20;
}
States
{
@ -182,6 +184,7 @@ Class SparksterBAmmo2 : SparksterBAmmo
Default
{
Inventory.Amount 2;
Radius 3;
}
}
Class SparksterBAmmo3 : SparksterBAmmo
@ -189,6 +192,7 @@ Class SparksterBAmmo3 : SparksterBAmmo
Default
{
Inventory.Amount 3;
Radius 3;
}
}
@ -207,6 +211,8 @@ Class SparksterRAmmo : SWWMAmmo
+FLOATBOB;
FloatBobStrength 0.25;
Accuracy 75;
Radius 2;
Height 20;
}
States
{
@ -220,6 +226,7 @@ Class SparksterRAmmo2 : SparksterRAmmo
Default
{
Inventory.Amount 2;
Radius 3;
}
}
Class SparksterRAmmo3 : SparksterRAmmo
@ -227,6 +234,7 @@ Class SparksterRAmmo3 : SparksterRAmmo
Default
{
Inventory.Amount 3;
Radius 3;
}
}

View file

@ -28,6 +28,8 @@ Class ModernSparkster : SWWMWeapon
Stamina 220000;
+SWWMWEAPON.NOFIRSTGIVE;
+WEAPON.EXPLOSIVE;
Radius 30;
Height 30;
}
States
{