Use CORRECTPIXELSTRETCH where needed.
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32 changed files with 136 additions and 18 deletions
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@ -275,7 +275,7 @@ Class SWWMSimpleTracker play
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if ( !target ) return;
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isbeam = SWWMUtility.IsBeamProj(target);
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isybeam = isbeam&&SWWMUtility.IsYBeam(target);
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radius = isybeam?(target.scale.y*cos(target.pitch+90)):isbeam?(target.speed*cos(target.pitch)):target.radius;
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radius = isybeam?(target.speed*cos(target.pitch+90)):isbeam?(target.speed*cos(target.pitch)):target.radius;
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angle = target.angle;
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pos = target.pos;
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isplayer = target.player;
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