Use CORRECTPIXELSTRETCH where needed.

This commit is contained in:
Mari the Deer 2022-12-05 14:50:16 +01:00
commit 02dd50101e
32 changed files with 136 additions and 18 deletions

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@ -275,7 +275,7 @@ Class SWWMSimpleTracker play
if ( !target ) return;
isbeam = SWWMUtility.IsBeamProj(target);
isybeam = isbeam&&SWWMUtility.IsYBeam(target);
radius = isybeam?(target.scale.y*cos(target.pitch+90)):isbeam?(target.speed*cos(target.pitch)):target.radius;
radius = isybeam?(target.speed*cos(target.pitch+90)):isbeam?(target.speed*cos(target.pitch)):target.radius;
angle = target.angle;
pos = target.pos;
isplayer = target.player;