Additional dialogue for cranking Deep Impact while full.
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7 changed files with 68 additions and 5 deletions
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@ -317,3 +317,9 @@ SWWM_SAYAROMEROC1 = "That doesn't explain the robot.";
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SWWM_SAYAROMEROD1 = "I'll summarize by saying it's just a robot, and I don't know why Lord Baphomet brought it here."; // Cytho reply
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SWWM_SAYAROMEROD2 = "It's simply the last obstacle in the \cdDemolitionist\c-'s path.";
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SWWM_SAYAROMEROE1 = "Romerobot's about to make you his bitch, huh...";
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// another easter egg
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SWWM_SAYACRANKA1 = "\cdDemo\c-... Can't you see it's already full? You're going to break it.";
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SWWM_SAYACRANKB1 = "You're doing this stuff on purpose just to get a reaction out of me, aren't you?";
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SWWM_SAYACRANKB2 = "Well, congratulations, I am reacting and I think you should stop.";
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SWWM_SAYACRANKC1 = "... Damn it, \cdDemo\c-, that's enough.";
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SWWM_SAYACRANKD1 = "*sigh*";
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@ -308,3 +308,9 @@ SWWM_SAYAROMEROC1 = "Eso no explica el robot.";
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SWWM_SAYAROMEROD1 = "Resumiré diciendo que es solo un robot, y no sé por que Lord Baphomet lo ha traido aquí."; // Cytho reply
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SWWM_SAYAROMEROD2 = "Es simplemente el último obstáculo en el camino de la \cdDemolicionista\c-.";
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SWWM_SAYAROMEROE1 = "Romerobot está a punto de hacerte su perra, hm...";
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// another easter egg
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SWWM_SAYACRANKA1 = "\cdDemo\c-... ¿No ves que ya está lleno? Lo vas a romper.";
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SWWM_SAYACRANKB1 = "Estás haciendo esto a propósito solo por ver como reacciono, ¿verdad?";
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SWWM_SAYACRANKB2 = "Bueno, enhorabuena, estoy reaccionando y creo que deberías parar.";
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SWWM_SAYACRANKC1 = "... Coño, \cdDemo\c-, ya vale.";
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SWWM_SAYACRANKD1 = "*suspiro*";
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r737 \cu(Sat 21 Jan 00:16:53 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r737 \cu(2023-01-21 00:16:53)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r738 \cu(Sat 21 Jan 01:11:58 CET 2023)\c-";
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SWWM_SHORTVER="\cw1.3pre r738 \cu(2023-01-21 01:11:58)\c-";
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@ -67,6 +67,10 @@ enum SWWMDialogue
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SWWMDLG_CC,
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SWWMDLG_LILITH,
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SWWMDLG_ROMERO,
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SWWMDLG_CRANK1,
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SWWMDLG_CRANK2,
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SWWMDLG_CRANK3,
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SWWMDLG_CRANK4,
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NUM_SWWMDLG
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};
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@ -980,6 +984,38 @@ Class SWWMDialogues abstract
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msg.nextmsg = msg2;
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msg.nextdirect = true;
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break;
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case SWWMDLG_CRANK1:
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msg = new("SWWMDirectMessage").Init(StringTable.Localize("$SWWM_SAYASNAME"),StringTable.Localize("$SWWM_SAYANAME"),"Saya");
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msg.seqname = "SAYACRANKA";
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msg.seqcnt = 1;
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msg.delay = 30;
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StatusBar.AttachMessage(msg,-1232);
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break;
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case SWWMDLG_CRANK2:
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msg = new("SWWMDirectMessage").Init(StringTable.Localize("$SWWM_SAYASNAME"),StringTable.Localize("$SWWM_SAYANAME"),"Saya");
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msg.seqname = "SAYACRANKB";
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msg.seqcnt = 2;
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msg.delay = 20;
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StatusBar.AttachMessage(msg,-1232);
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break;
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case SWWMDLG_CRANK3:
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msg = new("SWWMDirectMessage").Init(StringTable.Localize("$SWWM_SAYASNAME"),StringTable.Localize("$SWWM_SAYANAME"),"Saya");
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msg.seqname = "SAYACRANKC";
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msg.seqcnt = 1;
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msg.delay = 80;
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msg.startdelay = 50;
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StatusBar.AttachMessage(msg,-1232);
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break;
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case SWWMDLG_CRANK4:
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msg = new("SWWMDirectMessage").Init(StringTable.Localize("$SWWM_SAYASNAME"),StringTable.Localize("$SWWM_SAYANAME"),"Saya");
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msg.seqname = "SAYACRANKD";
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msg.seqcnt = 1;
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msg.delay = 40;
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msg.startdelay = 40;
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msg.enddelay = 80;
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msg.chardelay = 5;
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StatusBar.AttachMessage(msg,-1232);
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break;
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}
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}
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@ -279,7 +279,7 @@ Class SWWMDirectMessage : HUDMessageBase
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String seqname, chrname, chrfullname;
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bool znvspecial; // seqnum 2 string replacement
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int seqnum, seqcnt, delay, charcnt, blinktics, talktics, talkframe;
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int startdelay, enddelay, pausedelay;
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int startdelay, enddelay, pausedelay, chardelay;
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int rss;
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int fadein, fadeout;
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double hs;
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@ -316,6 +316,7 @@ Class SWWMDirectMessage : HUDMessageBase
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startdelay = 30;
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enddelay = 40;
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pausedelay = 30;
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chardelay = 1;
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rss = 1232;
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mSmallFont = Font.GetFont('TewiFont');
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bDontResetMe = true;
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@ -436,7 +437,7 @@ Class SWWMDirectMessage : HUDMessageBase
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talktics = 5;
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}
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// delay relative to stuff
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delay = 1;
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delay = chardelay;
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int idx = punctuation.IndexOf(ch);
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if ( idx >= 0 ) delay += (idx*2)+1;
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charcnt++;
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@ -141,7 +141,7 @@ Class SWWMStats : SWWMStaticThinker
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// stored for hexen
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int puzzlecnt, realpuzzlecnt;
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// easter eggs
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int silveregg, quadegg;
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int silveregg, quadegg, deepegg;
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bool oldcheat;
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bool gotyorick;
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// caching
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@ -49,6 +49,8 @@ Class DeepImpact : SWWMWeapon
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double charge;
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bool charging;
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int wastecycle; // for easter egg
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transient ui SmoothDynamicValueInterpolator ChargeInter;
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transient int failtime;
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@ -295,12 +297,24 @@ Class DeepImpact : SWWMWeapon
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invoker.clipcount = min(invoker.default.clipcount,invoker.clipcount+25);
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A_StartSound("deepimpact/reload",CHAN_WEAPON,CHANF_OVERLAP);
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A_QuakeEx(1,1,1,7,0,1,"",QF_RELATIVE|QF_SCALEUP,rollIntensity:.05);
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invoker.wastecycle = 0;
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}
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action void A_NoCrank()
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{
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A_StartSound("deepimpact/noreload",CHAN_WEAPON,CHANF_OVERLAP);
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A_QuakeEx(1,1,1,2,0,1,"",QF_RELATIVE|QF_SCALEUP,rollIntensity:.05);
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invoker.wastecycle++;
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let s = Demolitionist(self).mystats;
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if ( s.deepegg < 4 )
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{
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if ( invoker.wastecycle < (10+s.deepegg*10) ) return;
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s.deepegg++;
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}
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else return;
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invoker.wastecycle = 0;
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if ( player == players[consoleplayer] )
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EventHandler.SendInterfaceEvent(consoleplayer,"swwmsetdialogue",SWWMDLG_CRANK1+(s.deepegg-1));
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}
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override void MarkPrecacheSounds()
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