From 07b918b9a0a4e1798572e7822bc9cc357b234d6d Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sat, 15 Jan 2022 15:38:34 +0100 Subject: [PATCH] Oops another mistake. --- language.version | 4 ++-- zscript/handler/swwm_handler_process.zsc | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 346591e53..e939fd58f 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cvDEMOLITIONIST \cw1.2pre r110 \cu(Sat 15 Jan 15:38:09 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.2pre r110 \cu(2022-01-15 15:38:09)\c-"; +SWWM_MODVER="\cvDEMOLITIONIST \cw1.2pre r111 \cu(Sat 15 Jan 15:38:34 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.2pre r111 \cu(2022-01-15 15:38:34)\c-"; diff --git a/zscript/handler/swwm_handler_process.zsc b/zscript/handler/swwm_handler_process.zsc index ea3146d8e..e7630ba1b 100644 --- a/zscript/handler/swwm_handler_process.zsc +++ b/zscript/handler/swwm_handler_process.zsc @@ -343,7 +343,7 @@ extend Class SWWMHandler if ( ngun == 2 ) { // create a dual giver to drop - let dg = SWWMDualWeaponGiver(Spawn("SWWMDualWeaponGiver",players[e.Args[0]].mo.pos+(0,0,10))); + let dg = SWWMDualWeaponGiver(Actor.Spawn("SWWMDualWeaponGiver",players[e.Args[0]].mo.pos+(0,0,10))); dg.angle = players[e.Args[0]].mo.angle; dg.VelFromAngle(5.); dg.vel.z += 1.;