From 088928ce06b7e8d9e3842489fcd80b0b3ca868ac Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Tue, 27 Sep 2022 16:46:04 +0200 Subject: [PATCH] Ensure pain elementals don't spawn lost souls when killed by ynykron. --- language.version | 4 ++-- zscript/weapons/swwm_deathlydeathcannon_fx.zsc | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/language.version b/language.version index 229d2d78b..a6eb553b4 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r516 \cu(Tue 27 Sep 16:45:45 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r516 \cu(2022-09-27 16:45:45)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r517 \cu(Tue 27 Sep 16:46:04 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r517 \cu(2022-09-27 16:46:04)\c-"; diff --git a/zscript/weapons/swwm_deathlydeathcannon_fx.zsc b/zscript/weapons/swwm_deathlydeathcannon_fx.zsc index 0a27178ea..7f0debe77 100644 --- a/zscript/weapons/swwm_deathlydeathcannon_fx.zsc +++ b/zscript/weapons/swwm_deathlydeathcannon_fx.zsc @@ -150,6 +150,7 @@ Class IDontFeelSoGood : Thinker return; } if ( silence ) goner.A_StopAllSounds(); + goner.DamageType = 'Massacre'; // prevents enemies such as pain elementals from spawning anything // special handling for some bosses: // - D'Sparil does not spawn, he's already gone // - Korax doesn't leave ghosts