From 0b84bbb4d4fdece25f07db41fc7e7f410be0f64b Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Mon, 28 Nov 2022 17:11:57 +0100 Subject: [PATCH] A couple things missed. --- gldefs.demolitionist | 251 ++++++++++++++++++++++++++++++++++----- language.version | 4 +- models/DemoFace_mask.png | Bin 0 -> 530 bytes 3 files changed, 221 insertions(+), 34 deletions(-) create mode 100644 models/DemoFace_mask.png diff --git a/gldefs.demolitionist b/gldefs.demolitionist index b1660a569..1b3234cc2 100644 --- a/gldefs.demolitionist +++ b/gldefs.demolitionist @@ -2,66 +2,253 @@ Brightmap Texture "models/DemoFace_Blank.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Blank.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Blink.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Blink.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Booty.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Booty.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Dead.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Dead.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT2" = ".4" + Define "RIMFACT2" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Default.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Default.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Dizzy.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Dizzy.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT2" = ".4" + Define "RIMFACT2" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Evil.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Evil.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Grin.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Grin.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Hurt.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Hurt.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_HurtLeft.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_HurtLeft.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_HurtRight.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_HurtRight.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} +HardwareShader Texture "models/DemoFace_Off.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Ouch.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Ouch.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Sad.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Sad.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Smug.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Smug.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Unamused.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Unamused.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoFace_Wink.png" { Map "models/DemoFace_bright.png" } +HardwareShader Texture "models/DemoFace_Wink.png" +{ + Shader "shaders/glsl/Envmask.fp" + Texture "masktex" "models/DemoFace_mask.png" + Texture "envtex" "models/envmap/glss4env.png" + Texture "rimtex" "models/envmap/glss4rim.png" + Define "RIM_LIGHTING" + Define "ENVFACT" = ".4" + Define "RIMFACT" = ".6" + Define "RIMSTEP" = "0." +} Brightmap Texture "models/DemoTags.png" { Map "models/DemoTags_bright.png" @@ -73,8 +260,8 @@ HardwareShader Texture "models/DemoTags.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsBlue.png" @@ -88,8 +275,8 @@ HardwareShader Texture "models/DemoTagsBlue.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsCyan.png" @@ -103,8 +290,8 @@ HardwareShader Texture "models/DemoTagsCyan.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsDragonfly.png" @@ -118,8 +305,8 @@ HardwareShader Texture "models/DemoTagsDragonfly.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsGold.png" @@ -133,8 +320,8 @@ HardwareShader Texture "models/DemoTagsGold.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsMagenta.png" @@ -148,8 +335,8 @@ HardwareShader Texture "models/DemoTagsMagenta.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsOrange.png" @@ -163,8 +350,8 @@ HardwareShader Texture "models/DemoTagsOrange.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsPeach.png" @@ -178,8 +365,8 @@ HardwareShader Texture "models/DemoTagsPeach.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsPink.png" @@ -193,8 +380,8 @@ HardwareShader Texture "models/DemoTagsPink.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsPurple.png" @@ -208,8 +395,8 @@ HardwareShader Texture "models/DemoTagsPurple.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsRed.png" @@ -223,8 +410,8 @@ HardwareShader Texture "models/DemoTagsRed.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsViolet.png" @@ -238,8 +425,8 @@ HardwareShader Texture "models/DemoTagsViolet.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsWhite.png" @@ -253,8 +440,8 @@ HardwareShader Texture "models/DemoTagsWhite.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsYellow.png" @@ -268,8 +455,8 @@ HardwareShader Texture "models/DemoTagsYellow.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsBlack.png" @@ -283,8 +470,8 @@ HardwareShader Texture "models/DemoTagsBlack.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } Brightmap Texture "models/DemoTagsRust.png" @@ -298,8 +485,8 @@ HardwareShader Texture "models/DemoTagsRust.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" - Define "ENVFACT2" = "1.2" - Define "RIMFACT2" = "1.4" + Define "ENVFACT" = "1.2" + Define "RIMFACT" = "1.4" Define "RIMSTEP" = "0." } HardwareShader Texture "models/DemoArms.png" diff --git a/language.version b/language.version index 54dcccad2..f119c964c 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r645 \cu(Mon 28 Nov 17:06:12 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r645 \cu(2022-11-28 17:06:12)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r646 \cu(Mon 28 Nov 17:11:57 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r646 \cu(2022-11-28 17:11:57)\c-"; diff --git a/models/DemoFace_mask.png b/models/DemoFace_mask.png new file mode 100644 index 0000000000000000000000000000000000000000..2d12832e451cb727878cc1787a8b8ab21d6057e4 GIT binary patch literal 530 zcmeAS@N?(olHy`uVBq!ia0y~yU{C;I4h9AWhA=@@4F(3ro1QL?Ar`0iPTrXH+CZf3 zvrX-EyEe`*j7BM!CM{eR&~b3Wr3X$6j!b3`ZthTIOV+=3!L^x9SB_tBETr;8VpKGr{aXBXkb#=qKB@%2^b4Kat_|K6>=p{6hX(Q}Qi$>t|i zx)y6R**9r#IG^cxT6n1{+tR7>pSMTe7uhPX_tGlyAP&W)VNqUj>9aXKUftXAkm;e$ zlHEPtH{Yo%JioQ;bi>QT=g&!=-OQ=6)6nD0s|UPm#7dYF+D|_0mY8F@N%pI9@HO7U zPu;B+?^0%xFJQTFFnP-X(U!}9m>V}=;FFP=$F!gEdV=CP4ig?bAt6qOy=E3AGZ%`GhZR_y;d}qS{qAF{AJgA|<9~b1JUZKZZYL