Most ragekit lines added (VA needs some rest now).
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1e21a29bed
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0f929d0dff
15 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r47 \cu(Tue 2 Nov 13:50:40 CET 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r47 \cu(2021-11-02 13:50:40)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r48 \cu(Wed 3 Nov 22:49:12 CET 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r48 \cu(2021-11-03 22:49:12)\c-";
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BIN
sounds/voice/default/va/demoragekit1.ogg
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sounds/voice/default/va/demoragekit1.ogg
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sounds/voice/default/va/demoragekit10.ogg
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sounds/voice/default/va/demoragekit10.ogg
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sounds/voice/default/va/demoragekit11.ogg
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sounds/voice/default/va/demoragekit11.ogg
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sounds/voice/default/va/demoragekit13.ogg
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sounds/voice/default/va/demoragekit13.ogg
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sounds/voice/default/va/demoragekit14.ogg
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sounds/voice/default/va/demoragekit14.ogg
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sounds/voice/default/va/demoragekit15.ogg
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sounds/voice/default/va/demoragekit15.ogg
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sounds/voice/default/va/demoragekit16.ogg
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sounds/voice/default/va/demoragekit16.ogg
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sounds/voice/default/va/demoragekit17.ogg
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sounds/voice/default/va/demoragekit17.ogg
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sounds/voice/default/va/demoragekit2.ogg
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sounds/voice/default/va/demoragekit2.ogg
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sounds/voice/default/va/demoragekit3.ogg
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sounds/voice/default/va/demoragekit3.ogg
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sounds/voice/default/va/demoragekit4.ogg
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sounds/voice/default/va/demoragekit4.ogg
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sounds/voice/default/va/demoragekit7.ogg
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sounds/voice/default/va/demoragekit7.ogg
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sounds/voice/default/va/demoragekit8.ogg
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sounds/voice/default/va/demoragekit8.ogg
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@ -1088,7 +1088,7 @@ Class RagekitPower : Powerup
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SWWMScoreObj.Spawn(1,Owner.Vec3Offset(FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8),FRandom[ScoreBits](-8,8)+Owner.Height/2),ST_Health);
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Owner.A_AlertMonsters(swwm_uncapalert?0:2000);
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if ( (Owner.player == players[consoleplayer]) && (gametic > lastrage) && (swwm_mutevoice < 2) )
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lastrage = SWWMHandler.AddOneliner("ragekit",2,5)+40;
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lastrage = SWWMHandler.AddOneliner("ragekit",2,5)+20;
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Owner.A_QuakeEx(2,2,2,Random[Rage](1,2),0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:.5);
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lastpulse = max(lastpulse,gametic+10);
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Demolitionist(Owner).lastbump *= .995;
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