From 0fe1f958cbeaed82a4023081db4b1dfad1b3cf1c Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Wed, 4 May 2022 11:54:46 +0200 Subject: [PATCH] Remove Heretic E4M8 multiplayer fix, merged into GZDoom. --- language.version | 4 ++-- zscript/compat/swwm_compat.zsc | 2 -- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/language.version b/language.version index 67a87ef0e..bea7bba5a 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.16 \cu(Mon 2 May 01:32:26 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.2.16 \cu(2022-05-02 01:32:26)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.2.16 \cu(Sun 8 May 01:04:58 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.2.16 \cu(2022-05-08 01:04:58)\c-"; diff --git a/zscript/compat/swwm_compat.zsc b/zscript/compat/swwm_compat.zsc index b64c708d6..0ca47db7e 100644 --- a/zscript/compat/swwm_compat.zsc +++ b/zscript/compat/swwm_compat.zsc @@ -127,8 +127,6 @@ Class SWWMLevelCompatibility : LevelPostProcessor case '30D1480A6D4F3A3153739D4CCF659C4E': level.nextsecretmap = level.nextmap; // so the handler can detect this level.nextmap = "E5M1"; - // remove a multiplayer-exclusive teleport because it's dumb as all fuck that it exists - SetThingEdNum(78,0); break; // Micro Slaughter Community Project MAP13 (beta) / MAP14 (v1) case 'E45AA3BE411845AA0DEE7CA5DAAB65FE':