Ultrafancify ALL CLEAR visuals.
This commit is contained in:
parent
c81fa6fcf1
commit
1003c85048
14 changed files with 153 additions and 81 deletions
|
|
@ -678,6 +678,34 @@ Class FancyConfetti : Actor
|
|||
Stop;
|
||||
}
|
||||
}
|
||||
Class SuperFancyTrail : Actor
|
||||
{
|
||||
Default
|
||||
{
|
||||
RenderStyle "Add";
|
||||
Radius .1;
|
||||
Height 0.;
|
||||
XScale 24.;
|
||||
+FORCEXYBILLBOARD;
|
||||
+NOGRAVITY;
|
||||
+NOBLOCKMAP;
|
||||
+NOINTERACTION;
|
||||
+DONTSPLASH;
|
||||
+NOTELEPORT;
|
||||
}
|
||||
override void Tick()
|
||||
{
|
||||
if ( isFrozen() ) return;
|
||||
A_SetScale(scale.x*.95,scale.y);
|
||||
A_FadeOut(.01);
|
||||
}
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
XZW1 ABCDEFGH -1 Bright;
|
||||
Stop;
|
||||
}
|
||||
}
|
||||
Class SuperFancySparkle : Actor
|
||||
{
|
||||
Default
|
||||
|
|
@ -685,12 +713,13 @@ Class SuperFancySparkle : Actor
|
|||
RenderStyle "Add";
|
||||
Radius 0.1;
|
||||
Height 0;
|
||||
Scale .2;
|
||||
Scale .25;
|
||||
+NOGRAVITY;
|
||||
+NOBLOCKMAP;
|
||||
+DONTSPLASH;
|
||||
+ROLLSPRITE;
|
||||
+ROLLCENTER;
|
||||
+INTERPOLATEANGLES;
|
||||
+FORCEXYBILLBOARD;
|
||||
+NOINTERACTION;
|
||||
FloatBobPhase 0;
|
||||
|
|
@ -698,17 +727,21 @@ Class SuperFancySparkle : Actor
|
|||
override void PostBeginPlay()
|
||||
{
|
||||
Scale *= FRandom[ExploS](.75,1.5);
|
||||
specialf1 = FRandom[ExploS](.95,.98);
|
||||
specialf2 = FRandom[ExploS](.005,.015);
|
||||
specialf1 = FRandom[ExploS](.94,.97);
|
||||
specialf2 = FRandom[ExploS](.004,.012);
|
||||
double ang = FRandom[ExploS](0,360);
|
||||
double pt = FRandom[ExploS](-90,30);
|
||||
vel = (cos(ang)*cos(pt),sin(ang)*cos(pt),sin(-pt))*FRandom[ExploS](4,20);
|
||||
vel = (cos(ang)*cos(pt),sin(ang)*cos(pt),sin(-pt))*FRandom[ExploS](2.,16.);
|
||||
frame = Random[ExploS](0,7);
|
||||
special1 = RandomPick[ExploS](-1,1)*Random[ExploS](1,6);
|
||||
roll = FRandom[ExploS](0,360);
|
||||
}
|
||||
override void Tick()
|
||||
{
|
||||
if ( isFrozen() ) return;
|
||||
prev = pos;
|
||||
A_SetScale(scale.x*specialf1);
|
||||
A_SetRoll(roll+special1,SPF_INTERPOLATE);
|
||||
A_FadeOut(specialf2);
|
||||
Vector3 dir = vel;
|
||||
double magvel = dir.length();
|
||||
|
|
@ -720,6 +753,17 @@ Class SuperFancySparkle : Actor
|
|||
vel = dir.unit()*magvel;
|
||||
}
|
||||
SetOrigin(level.Vec3Offset(pos,vel),true);
|
||||
dir = level.Vec3Diff(pos,prev);
|
||||
double dist = dir.length();
|
||||
if ( dist < .1 ) return;
|
||||
dir /= dist;
|
||||
let t = Spawn("SuperFancyTrail",pos);
|
||||
t.alpha = alpha*.5;
|
||||
t.scale.y = dist;
|
||||
t.scale.x *= scale.x;
|
||||
t.angle = atan2(dir.y,dir.x);
|
||||
t.pitch = asin(-dir.z)+90;
|
||||
t.SetState(t.SpawnState+frame);
|
||||
}
|
||||
States
|
||||
{
|
||||
|
|
@ -793,7 +837,7 @@ Class PartyTime : Actor
|
|||
if ( !bAMBUSH ) A_StartSound("misc/tada",CHAN_ITEM);
|
||||
double ang, pt;
|
||||
int numpt = Random[ExploS](100,120);
|
||||
if ( bAMBUSH ) numpt *= 2;
|
||||
if ( bAMBUSH ) numpt *= 4;
|
||||
for ( int i=0; i<numpt; i++ )
|
||||
{
|
||||
ang = FRandom[ExploS](0,360);
|
||||
|
|
@ -803,7 +847,7 @@ Class PartyTime : Actor
|
|||
if ( bAMBUSH ) c.vel *= 2;
|
||||
}
|
||||
if ( !bAMBUSH ) return;
|
||||
numpt = Random[ExploS](60,80);
|
||||
numpt = Random[ExploS](60,90);
|
||||
for ( int i=0; i<numpt; i++ )
|
||||
Spawn("SuperFancySparkle",Vec3Offset(0,0,specialf1));
|
||||
numpt = Random[ExploS](6,9);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue