Sheen HMG pickup model done.

This commit is contained in:
Mari the Deer 2022-07-20 20:55:22 +02:00
commit 14d55e3235
11 changed files with 12 additions and 8 deletions

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r189 \cu(Wed 20 Jul 11:27:19 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r189 \cu(2022-07-20 11:27:19)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r191 \cu(Wed 20 Jul 20:55:47 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r191 \cu(2022-07-20 20:55:47)\c-";

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@ -1,12 +1,13 @@
Model "HeavyMahSheenGun"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILR"
Scale 0.05 0.05 0.05
ZOffset 16
PitchOffset 30
Model 0 "SheenHMGPickup_d.3d"
SurfaceSkin 0 0 "SheenHMG.png"
SurfaceSkin 0 1 "-noflat-"
Scale 0.16 0.16 0.16
AngleOffset 90
ZOffset 20
ROTATING
FrameIndex XZW1 A 0 0

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models/SheenHMGPickup_a.3d Normal file

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@ -5,6 +5,7 @@ Weapon models:
- Plasma Blaster
- Puntzer Beta
- Puntzer Gamma
½ Sheen HMG
- Quadravol
- Sparkster Rifle
- Mortal Rifle

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@ -17,6 +17,8 @@ Class HeavyMahSheenGun : SWWMWeapon
Weapon.AmmoGive1 200;
SWWMWeapon.DropAmmoType "SheenAmmo";
Stamina 100000;
Radius 30;
Height 28;
}
States
{