Flashes don't need a queue now that interface events exist.
This commit is contained in:
parent
ff7096b526
commit
19e460fc3a
5 changed files with 16 additions and 38 deletions
|
|
@ -220,7 +220,6 @@ Class SWWMHandler : EventHandler
|
|||
}
|
||||
}
|
||||
OnelinerTick();
|
||||
FlashTick();
|
||||
ItemCountTrack();
|
||||
CombatTrack();
|
||||
OneHundredPercentCheck();
|
||||
|
|
@ -258,7 +257,6 @@ Class SWWMHandler : EventHandler
|
|||
override void PostUiTick()
|
||||
{
|
||||
OnelinerUITick();
|
||||
FlashUITick();
|
||||
VanillaBossUITick();
|
||||
// corruption cards dialogue
|
||||
if ( ccloaded && !gdat.ccstartonce && !cardmessaged && (gamestate == GS_LEVEL) )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue