Flashes don't need a queue now that interface events exist.

This commit is contained in:
Mari the Deer 2023-09-29 23:58:46 +02:00
commit 19e460fc3a
5 changed files with 16 additions and 38 deletions

View file

@ -220,7 +220,6 @@ Class SWWMHandler : EventHandler
}
}
OnelinerTick();
FlashTick();
ItemCountTrack();
CombatTrack();
OneHundredPercentCheck();
@ -258,7 +257,6 @@ Class SWWMHandler : EventHandler
override void PostUiTick()
{
OnelinerUITick();
FlashUITick();
VanillaBossUITick();
// corruption cards dialogue
if ( ccloaded && !gdat.ccstartonce && !cardmessaged && (gamestate == GS_LEVEL) )