Fix Ynykron'd bots not respawning

This commit is contained in:
Mari the Deer 2021-06-06 20:44:28 +02:00
commit 1c2c08822b
2 changed files with 4 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r529 \cu(Sun 6 Jun 20:44:10 CEST 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r529 \cu(2021-06-06 20:44:10)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r530 \cu(Sun 6 Jun 20:44:28 CEST 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r530 \cu(2021-06-06 20:44:28)\c-";

View file

@ -55,7 +55,8 @@ Class PlayerGone : PlayerChunk
if ( multiplayer || level.AllowRespawn || sv_singleplayerrespawn || G_SkillPropertyInt(SKILLP_PlayerRespawn) )
{
// standard behaviour, respawn normally
if ( (((player.cmd.buttons&BT_USE) && !player.Bot) || ((deathmatch || alwaysapplydmflags) && sv_forcerespawn && (Level.maptime >= player.respawn_time))) && !sv_norespawn )
if ( (((player.cmd.buttons&BT_USE) || ((deathmatch || alwaysapplydmflags) && sv_forcerespawn)) && !sv_norespawn)
&& ((Level.maptime >= player.respawn_time) || ((player.cmd.buttons&BT_USE) && !player.Bot)) )
{
player.cls = null;
player.playerstate = PST_REBORN;