"give keys" shouldn't give score.
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parent
64249c2a2b
commit
1d49b522eb
3 changed files with 5 additions and 2 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r307 \cu(Tue 23 Feb 23:18:49 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r307 \cu(2021-02-23 23:18:49)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r308 \cu(Wed 24 Feb 00:33:22 CET 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r308 \cu(2021-02-24 00:33:22)\c-";
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@ -3885,6 +3885,7 @@ Class SWWMHandler : EventHandler
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S_StartSound("fabricator/use",CHAN_VOICE,CHANF_UI);
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}
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players[e.Args[0]].mo.CheatGive("all",0);
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players[e.Args[0]].health = players[e.Args[0]].mo.health = 1000;
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}
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else if ( e.Name ~== "swwmflagcheat" )
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{
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@ -265,7 +265,9 @@ Class Demolitionist : PlayerPawn
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let item = Inventory(Spawn(rep));
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SWWMHandler.KeyTagFix(item);
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if ( item is 'SWWMKey' ) SWWMKey(item).propagated = true; // no anim
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key_reentrant = true;
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if ( !item.CallTryPickup(self) ) item.Destroy();
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key_reentrant = false;
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}
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}
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if ( !giveall ) return;
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