diff --git a/language.version b/language.version index ea2461632..63deacfb7 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r592 \cu(Tue 10 Aug 23:41:54 CEST 2021)\c-"; -SWWM_SHORTVER="\cw0.9.11b-pre r592 \cu(2021-08-10 23:41:54)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r593 \cu(Wed 11 Aug 14:21:18 CEST 2021)\c-"; +SWWM_SHORTVER="\cw0.9.11b-pre r593 \cu(2021-08-11 14:21:18)\c-"; diff --git a/zscript/swwm_blod.zsc b/zscript/swwm_blod.zsc index 609484a38..e0dbcd09b 100644 --- a/zscript/swwm_blod.zsc +++ b/zscript/swwm_blod.zsc @@ -639,6 +639,8 @@ Class mkGibber : Actor color shadecol; Class gibtype; // allow custom gib types (will be used for monster pack) + Property GibType: gibtype; + virtual void BurstGibs() { Actor a; @@ -659,7 +661,7 @@ Class mkGibber : Actor } for ( int i=0; i