From 238dbd434096c106b254b78ad95d1f6c16fd7b15 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Fri, 10 Mar 2023 11:00:12 +0100 Subject: [PATCH] Reduce momentum transfer of Hellblazer afterburn. --- language.version | 4 ++-- zscript/weapons/swwm_blazeit_fx.zsc | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 575dfb42f..a3b2d54a2 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r780 \cu(Fri 10 Mar 00:20:09 CET 2023)\c-"; -SWWM_SHORTVER="\cw1.3pre r780 \cu(2023-03-10 00:20:09)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r781 \cu(Fri 10 Mar 11:00:12 CET 2023)\c-"; +SWWM_SHORTVER="\cw1.3pre r781 \cu(2023-03-10 11:00:12)\c-"; diff --git a/zscript/weapons/swwm_blazeit_fx.zsc b/zscript/weapons/swwm_blazeit_fx.zsc index f60b959fa..5ffe0668a 100644 --- a/zscript/weapons/swwm_blazeit_fx.zsc +++ b/zscript/weapons/swwm_blazeit_fx.zsc @@ -323,7 +323,7 @@ Class HellblazerMissile : Actor void A_SubExpl( double xscale = 1. ) { - if ( special1 < 15 ) SWWMUtility.DoExplosion(self,60-special1*4,30000-special1*2000,100+special1*10,damagetype:'Fire'); + if ( special1 < 15 ) SWWMUtility.DoExplosion(self,60-special1*4,3000-special1*200,100+special1*10,damagetype:'Fire'); special1++; if ( (special1 <= 8) && !(special1%2) ) {