Sprint footsteps were always spawning splashes on the left foot.

This commit is contained in:
Mari the Deer 2021-10-10 19:30:44 +02:00
commit 282ba4f18d
2 changed files with 3 additions and 3 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw1.1.22 \cu(Sun 10 Oct 19:12:47 CEST 2021)\c-";
SWWM_SHORTVER="\cw1.1.22 \cu(2021-10-10 19:12:47)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw1.1.23 \cu(Sun 10 Oct 19:30:50 CEST 2021)\c-";
SWWM_SHORTVER="\cw1.1.23 \cu(2021-10-10 19:30:50)\c-";

View file

@ -3112,7 +3112,7 @@ Class Demolitionist : PlayerPawn
XZW1 Z 2 A_JumpIf(FastCheck()!=2,"SeeFastEnd");
XZW2 A 1 A_JumpIf(FastCheck()!=2,"SeeFastEnd");
XZW2 B 1 A_JumpIf(FastCheck()!=2,"SeeFastEnd");
XZW2 C 0 A_Footstep(1,2);
XZW2 C 0 A_Footstep(-1,2);
XZW2 C 1 A_JumpIf(FastCheck()!=2,"SeeFastEnd");
XZW2 D 2 A_JumpIf(FastCheck()!=2,"SeeFastEnd");
XZW2 E 2 A_JumpIf(FastCheck()!=2,"SeeFastEnd");