From 2c2d15fe19690673086fc596ceaea233b7e4bd84 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Tue, 30 Nov 2021 18:16:39 +0100 Subject: [PATCH] Slight buff to Hellblazer missiles. --- language.version | 4 ++-- zscript/weapons/swwm_blazeit_fx.zsc | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/language.version b/language.version index 4fc7ff674..e2089ee17 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r61 \cu(Tue 30 Nov 18:14:49 CET 2021)\c-"; -SWWM_SHORTVER="\cw1.2pre r61 \cu(2021-11-30 18:14:49)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r61 \cu(Tue 30 Nov 18:16:39 CET 2021)\c-"; +SWWM_SHORTVER="\cw1.2pre r61 \cu(2021-11-30 18:16:39)\c-"; diff --git a/zscript/weapons/swwm_blazeit_fx.zsc b/zscript/weapons/swwm_blazeit_fx.zsc index 600eb36c5..170a8ae78 100644 --- a/zscript/weapons/swwm_blazeit_fx.zsc +++ b/zscript/weapons/swwm_blazeit_fx.zsc @@ -334,7 +334,7 @@ Class HellblazerMissile : Actor A_SetRenderStyle(1.0,STYLE_Add); A_SprayDecal("BigRocketBlast",50); A_SetScale(4.5); - SWWMUtility.DoExplosion(self,200,320000,200,90); + SWWMUtility.DoExplosion(self,250,320000,200,90); A_NoGravity(); A_QuakeEx(5,5,5,15,0,1500,"",QF_RELATIVE|QF_SCALEDOWN,falloff:500,rollIntensity:.8); A_StopSound(CHAN_BODY); @@ -431,7 +431,7 @@ Class HellblazerCrackshot : HellblazerMissile A_SetRenderStyle(1.0,STYLE_Add); A_SprayDecal("BigRocketBlast",50); A_SetScale(3.); - SWWMUtility.DoExplosion(self,160,320000,160,60); + SWWMUtility.DoExplosion(self,200,320000,160,60); A_NoGravity(); A_QuakeEx(4,4,4,12,0,1200,"",QF_RELATIVE|QF_SCALEDOWN,falloff:400,rollIntensity:.6); A_StopSound(CHAN_BODY);