Tag colors and animated face using A_ChangeModel.
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bb367e75c5
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28 changed files with 350 additions and 189 deletions
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@ -83,7 +83,7 @@ Class SayaBeanGesture : SWWMItemGesture
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{
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action void A_PreSquish()
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{
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if ( Demolitionist(self) ) Demolitionist(self).lastgrin = gametic;
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if ( Demolitionist(self) ) Demolitionist(self).facegrin = true;
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}
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action void A_Squish1()
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{
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@ -259,7 +259,7 @@ Class KirinPlushGesture : SWWMItemGesture
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}
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action void A_PreKiss()
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{
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if ( Demolitionist(self) ) Demolitionist(self).lastblink = gametic;
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if ( Demolitionist(self) ) Demolitionist(self).faceblink = true;
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}
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action void A_PetPlush()
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{
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@ -90,7 +90,7 @@ Class GrilledCheeseSandwich : Inventory
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if ( (Owner.player == players[consoleplayer]) && (swwm_mutevoice < 2) )
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{
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SWWMHandler.AddOneliner("eat",2);
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if ( Owner is 'Demolitionist' ) Demolitionist(Owner).lastgrin = gametic;
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if ( Owner is 'Demolitionist' ) Demolitionist(Owner).facegrin = true;
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}
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DoTheThing();
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return true;
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