More Quadravol adjustments.
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4 changed files with 67 additions and 6 deletions
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@ -397,10 +397,14 @@ Class SWWMWeapon : Weapon abstract
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else demo.PlayMelee();
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}
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}
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action void A_PlayerReload()
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action void A_PlayerReload( bool bFast = false )
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{
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let demo = Demolitionist(player.mo);
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if ( demo && (demo.Health > 0) ) demo.PlayReload();
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if ( demo && (demo.Health > 0) )
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{
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if ( bFast ) demo.PlayFastReload();
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else demo.PlayReload();
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}
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}
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action void A_PlayerCheckGun()
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{
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