Moth plushy pushed to post-release update, replaced by generic cube.

Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
This commit is contained in:
Mari the Deer 2021-01-29 17:21:19 +01:00
commit 37a05c0db2
32 changed files with 495 additions and 124 deletions

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@ -12,8 +12,8 @@ This is just a bit of *"future planning"* for stuff that I ***might*** add after
- [9] Ray-Khom *(UnSX)*
- [0] Grand Lance *(SWWM Iridium)*
* **More collectibles (some of which were initially planned but didn't make it in time):**
- Moth Plushy *(She loves a good lämp)*
- AA-12 *("Ibuki's favorite shotgun. It's just a collectible model, so it doesn't actually shoot")*
- Cube *("It's a cube")*
- Hege Cactus *(Appears to absorb all water, causing intense thirst)*
- Hoagie *(Can't eat it, but looks delicious)*
- Lithium - Volume One *(A work of art, one of the finest graphic novels)*
@ -25,7 +25,6 @@ This is just a bit of *"future planning"* for stuff that I ***might*** add after
* **Expand third person animations**
- 4-directional movement variants
- Height-dependent headpats (current animation was designed for dogs on same floor)
- *(Maybe)* Third person item gestures
* **"Advanced" Item Sense *(detect activatable walls)***
* **DLC Gameset:**
- Tetris

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@ -421,9 +421,10 @@ A copy of Saya's famous sci-fi novel about interdimensional travel. Saya has fre
Debut album of Maidbot Miyamoto. Very cute and romantic J-Pop. Yes, it's a CD, and yes, some people still have CD drives out there. The album is considered a declaration of love to Saya, although it should be noted that this predates Maidbot gaining sentience (not that it makes much of a difference, as her feelings for Saya turned out to be very real).
### Mashiro Plush
### Perfectly Generic Cube
![](docimg/generic.png)
A plush doll of Saya's favorite moth girl, handcrafted by Nukritas 2xx herself. Appears to be cursed, potentially putting you in the sights of a very real moth girl.
A perfectly generic cube. It is exactly 128mm across each side, sports a pure green color and is quite smoothly polished. Its purpose is unknown, but it's a popular collector's item.
### Haunted Saya Bean Plush
![](docimg/sayabean.png)

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@ -6,6 +6,7 @@
**Extra things after release:**
- DLC weaponset
- Additional collectibles not added due to time constraints
- "White Lady" rare Lämp spawn
- More intermission art (shamefully e-begging on Twitter as usual orz)
- Extra localizations (including Japanese)

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@ -6,3 +6,7 @@ Brightmap Texture "models/DemoPlush2.png"
{
Map "models/DemoPlush2_bright.png"
}
HardwareShader Texture "models/PerfectlyGeneric.png"
{
Shader "shaders/glsl/PerfectlyGeneric.fp"
}

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@ -115,7 +115,7 @@ T_WARARMOR = "War Armor";
T_BARRIER = "Elemental Coating";
T_CHANCEBOX = "Lucky Chance Box";
T_FROGGY = "Froggy Chair";
T_MOTHPLUSH = "Mashiro Plush";
T_PERFECTLYGENERIC = "Generic Cube";
T_AKARIPROJECT = "Saya Miyamoto - The Akari Project";
T_LOVESIGNALS = "Meidobot - Love Signals";
T_NUTATCO = "Nutatco™ Chocolate Bar";
@ -126,6 +126,13 @@ T_PEACH = "Toot Froot™ Peach Juice";
T_MILKBREAD = "Akkouxhei Milk Bread";
T_KIRINMANGA = "Saya Miyamoto - I Married A Cherry Boy Emperor But It Turns Out He's Really Cute In Lingerie?!";
T_KIRINPLUSH = "Emperor Kirin Plush";
T_MOTHPLUSH = "Mashiro Plush";
T_AA12 = "Auto Assault-12 Replica";
T_HEGE = "Hege Cactus";
T_HOAGIE = "Hoagie";
T_LITHIUM = "Lithium - Volume One";
T_MANAROKOU = "Manarock";
T_DUCKIE = "Rubber Duck";
// colored tags for keys
T_REDCARD = "\cgRed Keycard\c-";
T_BLUECARD = "\chBlue Keycard\c-";

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@ -105,7 +105,7 @@ T_WARARMOR = "Armadura de Guerra";
T_BARRIER = "Revestimiento Elemental";
T_CHANCEBOX = "Caja Afortunada";
T_FROGGY = "Silla Rana";
T_MOTHPLUSH = "Peluche de Mashiro";
T_PERFECTLYGENERIC = "Cubo Genérico";
T_AKARIPROJECT = "Saya Miyamoto - El Proyecto Akari";
T_NUTATCO = "Barrita de Chocolate Nutatco™";
T_FRISPYCORN = "Snack de Maíz Sabroso Frispy™";
@ -115,6 +115,13 @@ T_PEACH = "Zumo de Melocotón Toot Froot™";
T_MILKBREAD = "Pan de Leche Akkouxhei";
T_KIRINMANGA = "Saya Miyamoto - Me Casé Con Un Emperador Virgen Pero Resulta Que Es Monísimo Con Lencería?!";
T_KIRINPLUSH = "Peluche de Emperador Kirin";
T_MOTHPLUSH = "Peluche de Mashiro";
T_AA12 = "Réplica de Auto Assault-12";
T_HEGE = "Cactus Hege";
T_HOAGIE = "Emparedado";
T_LITHIUM = "Lithium - Volumen Uno";
T_MANAROKOU = "Manaroca";
T_DUCKIE = "Pato de Goma";
// colored tags for keys
T_REDCARD = "\cgTarjeta Llave Roja\c-";
T_BLUECARD = "\chTarjeta Llave Azul\c-";

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r235 \cu(Tue 26 Jan 15:20:34 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r235 \cu(2021-01-26 15:20:34)\c-";
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r236 \cu(Fri 29 Jan 17:21:19 CET 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r236 \cu(2021-01-29 17:21:19)\c-";

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@ -0,0 +1,24 @@
TAG
AA-12 Replica
TAB
Item
REL
Blackmann;Ibuki;Saya
TXT
\cxDesignation:\c-
\cf Auto Assault-12\c-
\cxManufacturer:\c-
\cf Ninnacht Armaments (defunct)\c-
\cxClassification:\c-
\cf Full Auto Shotgun\c-
A relic of the past, or at least a replica model of it for collectors. It is not functional, but the attention to detail is outstanding.
Although originally not very well known, the AA-12 reached new heights in popularity following the acquisition of its design and manufacture rights by the now defunct US-based **Ninnacht Armaments**, after which it received various improvements, and even served as the basis for many other shotguns for years to come (including some by **Blackmann Arms**, who bought the company in 2018).
Lightweight, comfortable, and with a sleek and easily recognizable look, it is one weapon that has taken a place in the hearts of many a gun nut. It had even proven to survive the test of time, as shown by the **Red Oni** choosing it as one of her weapons during her time in **WW3** (and its grim aftermath).
\cxSaya's Notes:\c-
\cfIbuki seriously loves this thing. I could kinda blame it on me showing her a certain character from a certain game that uses it. She became obsessed, seriously. I hear that sometimes she even... with it... well, you get the idea. All these years and she still loves to take it down to the range and unload it, just... moaning in pleasure afterwards. God... it's kind of weird, but also hot af.\c-
\cfOh that also reminds me, one of these days I'm going to see if I can make a maidbot of her waifu. That'd be fun, although I doubt she'd feel and act the same, even if she looked the part.\c-

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@ -0,0 +1,22 @@
TAG
Hege Cactus
TAB
Item
REL
Saya
TXT
\cxDesignation:\c-
\cf Hege Cactus\c-
\cxClassification:\c-
\cf Potted Plant\c-
\cxOrigin:\c-
\cf Finland\c-
The **Hege Cactus** is a small potted cactus that's quite popular in Finland. It's said to have such a potent ability to absorb humidity that it can even make people thirsty around it. It's not clear how exactly this particular species of cactus came to be, some say that it simply appeared out of nowhere.
There's also rumors that it can make you develop a taste for furry erotica, although there's no solid proof of this and it's simply just that, rumors.
\cxSaya's Notes:\c-
\cfI think it's kinda cute, in a way. Small, round, there in it's lil' pot. I should get one, maybe.\c-
\cfI'm not even concerned about those rumors. I don't even understand the stigma against furries, or why it became like this after so many years. The world's gone nuts, I tell ya.\c-

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@ -0,0 +1,42 @@
TAG
Generic Cube
TAB
Item
REL
NosKora;Gods;Saya;Ibuki
TXT
\cxDesignation:\c-
\cf Perfectly Generic Cube\c-
\cxManufacturer:\c-
\cf Unknown\c-
\cxClassification:\c-
\cf Ancient Artifact\c-
The **Perfectly Generic Cube** is an odd object that is perfectly cubic in shape and exactly 128mm across each side. They can sometimes be found in the most unexpected of places, and are well known as a popular collector's item among space travelers. Some suspect that these objects may be unimaginably old, and possibly remnants of a very ancient race, much older even than the highly revered **Mishe**, masters of arcane knowledge with countless aeons of history.
That was the theory, at least, until the two Mishe founders of the **University of Nos-Kora** were asked for any information on the artifacts. As was told, these are of divine origin, although knowledge of their true purpose has been lost. Nevertheless, they can work perfectly fine as "fancy paperweights".
\cxSaya's Notes:\c-
\cfOh, those things. Real fucking weird, they are. I recall one of Ibuki's girlfriends has it, that bounty hunter gal, Erika, yeah. She sometimes plays around with it whenever I visit.\c-
\cfThose things are like... uncomfortably perfect. It seriously makes me uneasy. What the hell were they even made for?\c-
TXT
\cxDesignation:\c-
\cf Perfectly Generic Cube\c-
\cxManufacturer:\c-
\cf Unknown\c-
\cxClassification:\c-
\cf Ancient Artifact\c-
The **Perfectly Generic Cube** is an odd object that is perfectly cubic in shape and exactly 128mm across each side. They can sometimes be found in the most unexpected of places, and are well known as a popular collector's item among space travelers. Some suspect that these objects may be unimaginably old, and possibly remnants of a very ancient race, much older even than the highly revered **Mishe**, masters of arcane knowledge with countless aeons of history.
That was the theory, at least, until the two Mishe founders of the **University of Nos-Kora** were asked for any information on the artifacts. As was told, these are of divine origin, although knowledge of their true purpose has been lost. Nevertheless, they can work perfectly fine as "fancy paperweights".
\cxSaya's Notes:\c-
\cfOh, those things. Real fucking weird, they are. I recall one of Ibuki's girlfriends has it, that bounty hunter gal, Erika, yeah. She sometimes plays around with it whenever I visit.\c-
\cfThose things are like... uncomfortably perfect. It seriously makes me uneasy. What the hell were they even made for?\c-
\cfUpdate: OH MY GOD, I FINALLY KNOW. So let me just tell you what happened. I showed this thing to Mykka, y'know, big cute goddess of lore, to see if she knows what it is, and bam! Right away, I get an answer.\c-
\cfThese cubes are literally an universal safeguard for "something that no longer exists". It took me a while to process what that means exactly, but I'll explain. Apparently, there have been cases where pieces of history and reality had to be rewritten. Only gods retain memories of the previous timeline, but everyone else just forgets, and the thing is, this way some things that are forgotten and technically shouldn't exist anymore will stick around, but there has to be a way to "prevent" stuff from breaking apart, so this happens. They just turn into that. It's like... you know, when you install a mod in a game, and then you remove it, but there's stuff still in your save that can't be loaded anymore so they just turn into some random fallback thing. This is EXACTLY the same, and I don't like the implications here.\c-

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@ -0,0 +1,24 @@
TAG
Lithium Vol.1
TAB
Item
REL
Saya
TXT
\cxTitle:\c-
\cf Lithium - Volume One\c-
\cxAuthor:\c-
\cf Anonymous\c-
\cxGenre:\c-
\cf Science Fiction, Alternate History\c-
The first volume of an unfinished series, which surfaced in an undisclosed bookstore. As told by its manager, this graphic novel simply popped up there. They had no recollection of it ever been brought in, but it was there, vacuum sealed, in perfect condition. It tells the tale of an alternate world, much like our own, where a demonic invasion happens. Despite it having popped up in the early 21st century, some details were accurately similar to those of the 2148 invasion, although the story told deviates from it, into something far more grim.
No one knows who the author is, it's not mentioned anywhere in its pages. Nor on the cover, and the back is entirely blank except for a single, multicolored triangle. Nevertheless, many copies were made, and it became immensely popular, going as far as to receive several awards, being regarded as one of the greatest graphic novels of all time.
Fans hope that, one day, a second volume will appear, just as mysteriously as the first.
\cxSaya's Notes:\c-
\cfGod... fucking... this thing is... just too good, I swear. You need to go sit down and give it a read one day, it's a life-changing experience. This is light years ahead of anything that's ever been written, in the history of mankind.\c-
\cfOK, maybe I'm exaggerating a little bit, because I'm a huge fan, but come on. Seriously, give it a read after the mission, you'll love it, Demo-chan.\c-

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@ -0,0 +1,22 @@
TAG
Manarock
TAB
Item
REL
Gods;Saya
TXT
\cxDesignation:\c-
\cf Manarock\c-
\cxClassification:\c-
\cf Fruit\c-
\cxOrigin:\c-
\cf Uusnai, Kurain\c-
The **Manarock** (Adkana: Manarokou, lit.: "shielded heart fruit") is a fruit common within the **Uusnai** region of the divine realm of **Kurain**. Known for its fragrant scent and creamy, soft core, it's considered a delicacy among **Gods**. It is also well known that, if not properly and cleanly removed from its hard outer shell, it can become lethally poisonous, causing rapid death on lesser beings through spread of a very potent neurotoxin.
It rarely, if ever, has made any appearances in our own world. Some gods may bring them along, but they can only grow in the soil of the divine realm. One should be highly wary if a god offers you this fruit. Always be sure that they have peeled it properly for your consumption, as there is no known antidote, and the damage done by its toxins is irreversible.
\cxSaya's Notes:\c-
\cf*sigh* Maruku offered me one once. And like the dumb idiot I was I bit straight in, shell and all. Of course, I fucking died. Vomited my guts out in the process, mixed with tons of blood, too, which didn't make for a nice image. Ever since then, she always peels them first. They're really tasty when they don't kill you instantly. The taste... I don't know how to describe it, it's sweet, somewhat lemony, but like with all sourness removed, and it melts in the mouth. Feels like custard, kinda.\c-
\cfYou know, actually, this felt to me like the complete opposite of when I tried pufferfish. Like... I feel it's totally overrated. Maybe the risk of dying from it is what makes it so tasty for people, and being immortal just... takes that away from me? I don't know. Still, I'll take this insta-die fruit over it anytime.\c-

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@ -0,0 +1,20 @@
TAG
Rubber Duck
TAB
Item
REL
Saya;NosKora
TXT
\cxDesignation:\c-
\cf Rubber Duck\c-
\cxManufacturer:\c-
\cf Rubber Duck\c-
\cxClassification:\c-
\cf Rubber Duck\c-
**Rubber Duck**.
\cxSaya's Notes:\c-
\cfOK I think I've had enough of this shit. Those two literally put a fucking rubber duck in here. Just... a plain goddamn rubber duck. There's literally nothing special about it, it's just a goddamn... simple... stupid... rubber duck.\c-
\cfI wanna get off the Nukritas Brothers' Wild Ride.\c-

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@ -0,0 +1,24 @@
TAG
Hoagie
TAB
Item
REL
Saya;Hell
TXT
\cxDesignation:\c-
\cf Hoagie\c-
\cxClassification:\c-
\cf Sandwich\c-
\cxOrigin:\c-
\cf Philadelphia, US\c-
**Hoagies**, also known as subs, are a popular type of American sandwich. Made from a bread roll and filled with a wide assortment of meats, cheeses and vegetables, it is quite a popular meal, not just on Earth, but also even in **Hell** itself.
As confirmed by **Archduke Cytho Valathor**, local source of Hell news in our world, it's become well known among civilian demons who have visited through summoning rituals, who would then later spread this to the rest of the population. Several establishments that serve them have been formed around the mainland and even in the outer reaches of the vast kingdom. Even **King Akusei** himself is known to enjoy them.
In recent years, this sandwich has become a symbol of peace, used by civilian demons in protest against the hostility towards humans. In a way, the hoagie represents that both civilizations can coexist.
\cxSaya's Notes:\c-
\cfCan't believe a fucking sandwich could go that far. And it's true, I know it for a fact. You know Sakurai-san, right? Gloomy dude from the softdev department. He fancies himself a "summoner of hell beasts", but all he did was surround himself with hot succubi. So yeah, every time those gals come to pick him up, they always say something like "let's go for a juicy hoagie later".\c-
\cfWhy is it even so popular with them? I don't get it.\c-

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lore/es/aa12model.txt Normal file
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@ -0,0 +1,20 @@
TAG
Réplica AA-12
TXT
\cxDesignación:\c-
\cf Auto Assault-12\c-
\cxManufacturer:\c-
\cf Ninnacht Armaments (extinta)\c-
\cxClasificación:\c-
\cf Escopeta Automática\c-
Una reliquia del pasado, o al menos un modelo en réplica para coleccionistas. No es funcional, pero la atención al detalle es sobresaliente.
Aunque originalmente poco conocida, la AA-12 alcanzó nuevas cimas en popularidad tras la adquisición de sus derechos de diseño y fábrica por la ahora extinta Estadounidense **Ninnacht Armaments**, tras lo cual recibió varias mejoras, e incluso sirvió como base para muchas otras escopetas en consiguiente (incluyendo algunas de **Blackmann Arms**, quienes compraron la empresa en 2018).
Ligera, cómoda, y con un diseño fluido y fácilmente reconocible, es un arma que ha ocupado un hueco en los corazones de muchos entusiastas. Ha incluso probado sobrevivir la prueba del tiempo, siendo demostrado por el **Oni Rojo** al haberla elegido como una de sus armas durante su tiempo en la **Tercera Guerra Mundial** (y su siniestro desenlace).
\cxNotas de Saya:\c-
\cfIbuki en serio adora esta cosa. Casi que puedo echar culpa a que le enseñara cierto personaje de cierto juego que la usa. Se puso toda obsesionada, en serio. Tengo entendido que a veces... con ella... bueno, ya te lo imaginas. Tantos años y aun le encanta traerla al campo de tiro para dispararlo todo, ahí... gimiendo de placer luego. Dios... es que es muy raro, pero me pone basto.\c-
\cfOh y eso me recuerda, uno de estos días tengo que ver si puedo hacer una maidbot de su waifu. Sería divertido, aunque no creo que se sienta y comporte igual, aunque se le parezca.\c-

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lore/es/cactushege.txt Normal file
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@ -0,0 +1,18 @@
TAG
Cactus Hege
TXT
\cxDesignación:\c-
\cf Cactus Hege\c-
\cxClasificación:\c-
\cf Planta de Maceta\c-
\cxOrígen:\c-
\cf Finlandia\c-
El **Cactus Hege** es un pequeño cactus de maceta bastante popular en Finlandia. Se dice que tiene una habilidad para absorber humedad tan potente que puede incluso hacer que la gente sienta sed a su alrededor. No está claro exactamente como ha surgido esta particular especie de cactus, algunos dicen que simplemente ha aparecido de la nada.
Hay también rumores de que puede hacerte desarrollar un gusto por el arte erótico de tipo furry, aunque no hay pruebas sólidas de esto y es simplemente eso, solo rumores.
\cxNotas de Saya:\c-
\cfCreo que es una monada, a su manera. Pequeño, redondito, ahí metido en su macetita. Debería pillarme uno, a lo mejor.\c-
\cfNi siquiera me preocupan esos rumores. No entiendo el estigma que hay con los furros, o por qué se puso la cosa así en todos estos años. El mundo se ha vuelto loco, te digo.\c-

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lore/es/genericcube.txt Normal file
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@ -0,0 +1,38 @@
TAG
Cubo Genérico
TXT
\cxDesignación:\c-
\cf Cubo Perfectamente Genérico\c-
\cxFabricante:\c-
\cf Desconocido\c-
\cxClasificación:\c-
\cf Artefacto Antíguo\c-
El **Cubo Perfectamente Genérico** es un raro objeto que es perfectamente cúbico en forma y exactamente 128mm en cada arista. Se pueden encontrar a veces en los lugares más inesperados, y son bien conocidos como un popular objeto de coleccionista entre viajeros espaciales. Algunos sospechan que estos objetos puedan ser inimaginablemente antiguos, y posiblemente dejados atrás por una raza ancestral, mucho más antigua incluso que los tan venerados **Mishe**, maestros de conocimiento arcano con incontables eones de historia.
Esa era la teoría, al menos, hasta que los dos Mishe fundadores de la **Universidad de Nos-Kora** fueron cuestionados acerca de cualquier información sobre los artefactos. Como fue relatado, estos son de orígen divino, aunque el conocimiento de su verdadero propósito ha sido perdido. Sin embargo, pueden funcionar perfectamente como "bonitos pisapapeles".
\cxNotas de Saya:\c-
\cfOh, los cosos esos. Son puto rarísimo, anda que sí. Recuerdo que una de las novias de Ibuki tiene uno, la cazarrecompensas esa, Erika, sí. A veces se pone a jugar con él cuando voy de visita.\c-
\cfEsos cacharros son... incómodamente perfectos. Es que en serio me da mal rollo. ¿Para que coño se hicieron?\c-
TXT
\cxDesignación:\c-
\cf Cubo Perfectamente Genérico\c-
\cxFabricante:\c-
\cf Desconocido\c-
\cxClasificación:\c-
\cf Artefacto Antíguo\c-
El **Cubo Perfectamente Genérico** es un raro objeto que es perfectamente cúbico en forma y exactamente 128mm en cada arista. Se pueden encontrar a veces en los lugares más inesperados, y son bien conocidos como un popular objeto de coleccionista entre viajeros espaciales. Algunos sospechan que estos objetos puedan ser inimaginablemente antiguos, y posiblemente dejados atrás por una raza ancestral, mucho más antigua incluso que los tan venerados **Mishe**, maestros de conocimiento arcano con incontables eones de historia.
Esa era la teoría, al menos, hasta que los dos Mishe fundadores de la **Universidad de Nos-Kora** fueron cuestionados acerca de cualquier información sobre los artefactos. Como fue relatado, estos son de orígen divino, aunque el conocimiento de su verdadero propósito ha sido perdido. Sin embargo, pueden funcionar perfectamente como "bonitos pisapapeles".
\cxNotas de Saya:\c-
\cfOh, los cosos esos. Son puto rarísimo, anda que sí. Recuerdo que una de las novias de Ibuki tiene uno, la cazarrecompensas esa, Erika, sí. A veces se pone a jugar con él cuando voy de visita.\c-
\cfEsos cacharros son... incómodamente perfectos. Es que en serio me da mal rollo. ¿Para que coño se hicieron?\c-
\cfActualización: AY DIOS, POR FIN LO SÉ. A ver, deja que explique lo que ha pasado. Le enseñé el coso este a Mykka, ya sabes, la gran y adorable diosa del lore, para ver si sabe lo que es, y ¡bam! A la primera, tengo una respuesta.\c-
\cfEstos cubos son literalmente una salvaguarda universal para "algo que ya no existe". Tardé un rato en procesar que significa eso exactamente, pero lo explico. Aparentemente, ha habido casos en los que trozos de historia y realidad tuvieron que ser reescritos. Solo los dioses tienen memoria de la anterior línea temporal, pero todos los demás lo olvidan, y la cosa es, resulta que así hay cosas que son olvidadas y técnicamente ya no deberían existir pero se quedan ahí, pero tiene que haber una forma de "prevenir" que todo se vaya a la mierda, así que pasa esto. Se convierte todo en eso. Es como... ya sabes, cuando instalas un mod en un juego, y luego lo quitas, pero quedan cosas en la partida guardada que ya no se pueden cargar así que se convierten en alguna cosa random por defecto. Esto es EXACTAMENTE lo mismo, y no me gusta lo que eso implica.\c-

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lore/es/lithiumnovel.txt Normal file
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TXT
\cxTítulo:\c-
\cf Lithium - Volumen Uno\c-
\cxAutor:\c-
\cf Anónimo\c-
\cxGénero:\c-
\cf Ciencia Ficción, Historia Alternativa\c-
El primer volumen de una serie aun sin terminar, el cual apareció en una librería de ubicación no revelada. Tal como relata su encargado, esta novela gráfica simplemente apareció allí, sellada al vacío, en perfecta condición. Cuenta la historia de un mundo alternativo, muy parecido al nuestro, donde ocurre una invasión demoníaca. A pesar de haber aparecido a principios del siglo XXI, algunos detalles son precisamente similares a los de la invasión de 2148, aunque la historia que se cuenta desvía de ello, con un desenlace mucho más funesto.
Nadie sabe quien es el autor, no se menciona en inguna de sus páginas. Ni siquiera en su portada, y la parte trasera está en blanco excepto por un único triángulo multicolor. Aun así, se hicieron muchas copias, y se volvió inmensamente popular, llegando incluso a recibir varios premios, siendo considerada una de las mejores novelas gráficas de todos los tiempos.
Los fans esperan que, un día, un segundo volumen aparezca, de una forma tan misteriosa como el primero.
\cxNotas de Saya:\c-
\cfDios... joder... es que esto... es buenísimo, en serio. Necesitas sentarte a leerlo un día, es una experiencia que te cambia la vida. Esto está a años luz de cualquier cosa que se haya escrito, en toda la historia de la humanidad.\c-
\cfBueno, puede que esté exagerando un poco, porque soy muy fan, pero venga. En serio, échale un ojo después de la misión, te encantará, Demo-chan.\c-

18
lore/es/manarokou.txt Normal file
View file

@ -0,0 +1,18 @@
TAG
Manaroca
TXT
\cxDesignación:\c-
\cf Manaroca\c-
\cxClasificación:\c-
\cf Fruta\c-
\cxOrígen:\c-
\cf Uusnai, Kurain\c-
La **Manaroca** (Adkana: Manarokou, lit.: "fruto de corazón blindado") es una fruta común de la región de **Uusnai** en el plano divino de **Kurain**. Conocido por su elegante aroma y corazón suave y cremoso, es considerada toda una delicia por los **Dioses**. Se sabe también que, si no se extrae de forma limpia y adecuada de su dura corteza externa, puede volverse un veneno letal, causando una muerte rápida en criaturas mundanas por medio de una potentísima neurotoxina.
Rara vez, apenas, ha sido vista en nuestro mundo. Algunos dioses pueden traerlas, pero solo pueden crecer en el terreno del plano divino. Uno debe tener mucho cuidado si un dios le ofrece esta fruta. Siempre hay que asegurarse de que la hayan pelado adecuadamente para su consumo, ya que no hay antídoto conocido, y el daño que causan sus toxinas es irreversible.
\cxNotas de Saya:\c-
\cf*suspiro* Maruku me dio uno una vez. Y yo como idiota total que era le metí un mordisco a pelo, con corteza y todo. Obviamente, la palmé mucho. Eché los hígados en el proceso, mezclado todo con un montón de sangre, también, lo cual no me hizo quedar muy bien. Desde entonces, siempre las pela primero. Están muy ricas cuando no te matan al instante. El sabor... no sé bien como describirlo, es dulce, un poco como a limón, pero sin ser para nada ácido, y se derrite en la boca. Es como una natilla, casi.\c-
\cfSabes, estaba pensando, esto fue casi como todo lo contrario a aquella vez que probé el pez globo. A ver... me parece que está sobrevalorado del todo. A lo mejor es que el riesgo de palmarla es lo que hace que a la gente le sepa tan bien, y entonces ¿al ser inmortal... pierde todo eso para mí? Ni idea. Aun así, prefiero más esta fruta de muerte instantánea.\c-

16
lore/es/rubberduck.txt Normal file
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@ -0,0 +1,16 @@
TAG
Pato de Goma
TXT
\cxDesignación:\c-
\cf Pato de Goma\c-
\cxFabricante:\c-
\cf Pato de Goma\c-
\cxClasificación:\c-
\cf Pato de Goma\c-
**Pato de Goma**.
\cxNotas de Saya:\c-
\cfBueno vale ya me he cansado de esta mierda. Esos dos literalmente metieron un puto pato de goma aquí. Es... un simple puñetero pato de goma. Literalmente no tiene nada de especial, es solo un puto... simple... estúpido... pato de goma.\c-
\cfQuiero bajarme de esta montaña rusa de los Hermanos Nukritas.\c-

18
lore/es/tastyhoagie.txt Normal file
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@ -0,0 +1,18 @@
TXT
\cxDesignación:\c-
\cf Hoagie\c-
\cxClasificación:\c-
\cf Bocadillo\c-
\cxOrígen:\c-
\cf Filadelfia, EEUU\c-
Los **hoagies**, también conocidos como subs, son un popular tipo de bocata Americano. Hecho con un pan francés y rellenado de toda clase de carnes, quesos y verduras, es una comida muy popular, no solo en la Tierra, si no también incluso en el mismo **Infierno**.
Tal y como confirma el **Archiduque Cytho Valathor**, fuente local de noticias del Infierno en nuestro mundo, ha ganado mucha fama entre demonios civiles que nos han visitado por medio de rituales de invocación, los cuales luego lo difundirían al resto de la población. Varios establecimientos que los sirven se han formado por todo el territorio central e incluso algunos puntos recónditos del vasto reino. Incluso se sabe que el mismísimo **Rey Akusei** los disfruta.
En tiempos recientes, este bocata se ha convertido en un símbolo de paz, usado por demonios civiles en protesta contra la hostilidad hacia los humanos. En cierto modo, el hoagie representa que ambas civilizaciones pueden coexistir.
\cxNotas de Saya:\c-
\cfNo me puedo creer que un puto bocadillo pudiera llegar tan lejos. Y es verdad, lo se bien. Conoces a Sakurai-san, ¿no? El tío malrollento ese del departamento de software. Dice ser "invocador de bestias infernales", pero todo lo que hizo fue rodearse de súcubos buenorras. Pues eso, cada vez que las tías se pasan a recogerlo, siempre dicen cosas tipo "vámonos a por unos jugosos hoagies luego".\c-
\cf¿Como coño se ha vuelto tan popular allá? Es que no lo entiendo.\c-

View file

@ -10,12 +10,12 @@ Model "FroggyChair"
FrameIndex XZW1 A 0 0
}
// collectibles
Model "MothPlushy"
Model "GenericCube"
{
Path "models/extra"
Path "models"
Model 0 "BaseCube_d.3d"
Skin 0 "CHIPTILE"
Model 0 "extra/BaseCube_d.3d"
Skin 0 "PerfectlyGeneric.png"
Scale 0.04 0.04 0.04
ZOffset 16
PitchOffset 30

BIN
models/PerfectlyGeneric.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 75 B

View file

@ -1,5 +1,5 @@
Collectible models:
- Moth Plushy
x Cube
x Akari Project
x Love Signals CD
x Nutatco Bar
@ -12,7 +12,7 @@ Collectible models:
x Kirin Plush
Collectible gestures:
- Moth Plushy
- Cube
- Akari Project
- Love Signals CD
- Nutatco Bar
@ -38,8 +38,8 @@ Character models:
- White Lady
Extra collectibles:
- Moth Plushy
- AA-12
- Cube
- Hege Cactus
- Hoagie
- Lithium Vol.1

View file

@ -0,0 +1,8 @@
vec4 ProcessTexel()
{
vec3 light = vec3(-.6,.7,.8);
vec4 col = getTexel(vTexCoord.st);
col.rgb *= max(dot(normalize(vEyeNormal.xyz),light),.25);
col.rgb += vec3(.2)*pow(max(dot(normalize(vEyeNormal.xyz),light),0.),4.);
return col;
}

View file

@ -1,273 +1,273 @@
Sprite "ZYX1A0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0001.png", 0, 0
}
Sprite "ZYX1B0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0002.png", 0, 0
}
Sprite "ZYX1C0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0003.png", 0, 0
}
Sprite "ZYX1D0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0004.png", 0, 0
}
Sprite "ZYX1E0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0005.png", 0, 0
}
Sprite "ZYX1F0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0006.png", 0, 0
}
Sprite "ZYX1G0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0007.png", 0, 0
}
Sprite "ZYX1H0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0008.png", 0, 0
}
Sprite "ZYX1I0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0009.png", 0, 0
}
Sprite "ZYX1J0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0010.png", 0, 0
}
Sprite "ZYX1K0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0011.png", 0, 0
}
Sprite "ZYX1L0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0012.png", 0, 0
}
Sprite "ZYX1M0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0013.png", 0, 0
}
Sprite "ZYX1N0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0014.png", 0, 0
}
Sprite "ZYX1O0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0015.png", 0, 0
}
Sprite "ZYX1P0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0016.png", 0, 0
}
Sprite "ZYX2A0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0166.png", 0, 0
}
Sprite "ZYX2B0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0167.png", 0, 0
}
Sprite "ZYX2C0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0168.png", 0, 0
}
Sprite "ZYX2D0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0169.png", 0, 0
}
Sprite "ZYX2E0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0170.png", 0, 0
}
Sprite "ZYX2F0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0171.png", 0, 0
}
Sprite "ZYX3A0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0048.png", 0, 0
}
Sprite "ZYX3B0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0049.png", 0, 0
}
Sprite "ZYX3C0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0050.png", 0, 0
}
Sprite "ZYX3D0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0051.png", 0, 0
}
Sprite "ZYX3E0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0052.png", 0, 0
}
Sprite "ZYX3F0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0053.png", 0, 0
}
Sprite "ZYX3G0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0054.png", 0, 0
}
Sprite "ZYX3H0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0055.png", 0, 0
}
Sprite "ZYX3I0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0056.png", 0, 0
}
Sprite "ZYX3J0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0057.png", 0, 0
}
Sprite "ZYX3K0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0058.png", 0, 0
}
Sprite "ZYX3L0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0059.png", 0, 0
}
Sprite "ZYX3M0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0060.png", 0, 0
}
Sprite "ZYX3N0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0061.png", 0, 0
}
Sprite "ZYX3O0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0062.png", 0, 0
}
Sprite "ZYX3P0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0063.png", 0, 0
}
Sprite "ZYX3Q0", 160, 224
{
XScale 3.2
YScale 3.0
XScale 2.5
YScale 3
Offset 80, 192
Patch "patches/castdemo_0064.png", 0, 0
}

View file

@ -155,7 +155,7 @@ DamageType EndLevel
DoomEdNums
{
// these are placed by a level postprocessor on Kinsie's Test Map, so we don't need 16-bit numbers
4206900 = MothPlushy
4206900 = GenericCube
4206901 = AkariProject
4206902 = LoveSignalsCD
4206903 = NutatcoBar

View file

@ -298,36 +298,14 @@ Class FroggyChair : Actor
}
// The collectibles
Class MothPlushy : SWWMCollectible
Class GenericCube : SWWMCollectible
{
// TODO post-release :: 1/64 chance after 5th use, set countdown to 175 to activate contract
int usetimes;
int cdown;
bool mashiro; // contract with white lady is active
override void DoEffect()
{
Super.DoEffect();
if ( cdown > 0 )
{
if ( Owner && Owner.CheckLocalView() )
{
if ( cdown == 105 )
A_StartSound("mashiro/appear",CHAN_ITEMEXTRA,CHANF_OVERLAP|CHANF_UI,1.,0.);
else if ( cdown == 35 )
Console.MidPrint(newsmallfont,"$D_MASHIRO");
}
cdown--;
if ( cdown <= 0 ) mashiro = true;
}
}
Default
{
Tag "$T_MOTHPLUSH";
Inventory.PickupMessage "$T_MOTHPLUSH";
SWWMCollectible.GestureWeapon "MothPlushyGesture";
Stamina 4000;
Tag "$T_PERFECTLYGENERIC";
Inventory.PickupMessage "$T_PERFECTLYGENERIC";
SWWMCollectible.GestureWeapon "GenericCubeGesture";
Stamina 1000;
}
}
Class AkariProject : SWWMCollectible
@ -461,7 +439,7 @@ Class KirinPlush : SWWMCollectible
}
// TODO them gestures
Class MothPlushyGesture : SWWMItemGesture {}
Class GenericCubeGesture : SWWMItemGesture {}
Class AkariProjectGesture : SWWMItemGesture {}
Class LoveSignalsCDGesture : SWWMItemGesture {}
Class NutatcoBarGesture : SWWMItemGesture {}

View file

@ -1467,8 +1467,8 @@ Class CompanionLamp : Actor
Vector3 spawnpos = level.Vec3Offset(Vec3Offset(0,0,height/2),ofs);
if ( !level.IsPointInLevel(spawnpos) ) return;
// higher chance of white moths if carrying the Mashiro plush
int mchance = parent.FindInventory("MothPlushy")?3:9;
let m = LampMoth(Spawn(Random[Moth](0,mchance)?"LampMoth":"LampMoth2",spawnpos));
//int mchance = parent.FindInventory("MothPlushy")?3:9;
let m = LampMoth(Spawn(Random[Moth](0,9)?"LampMoth":"LampMoth2",spawnpos));
if ( !m.TestMobjLocation() )
{
m.Destroy();