Small scorenum/damnum refactor.

This commit is contained in:
Mari the Deer 2024-01-16 10:17:28 +01:00
commit 38cd7df826
23 changed files with 182 additions and 54 deletions

View file

@ -63,7 +63,7 @@ extend Class SWWMHandler
SWWMUtility.AchievementProgressInc("allitems",1,players[i]);
}
SWWMCredits.Give(players[i],score);
SWWMScoreObj.SpawnFromHandler(self,score,players[i].mo.Vec3Offset(0,0,players[i].mo.Height/2));
if ( i == consoleplayer ) SWWMScoreObj.SpawnAtActorFromHandler(self,score,players[i].mo);
lastitemcount[i] = players[i].itemcount;
let s = SWWMStats.Find(players[i]);
s.items++;
@ -209,12 +209,12 @@ extend Class SWWMHandler
if ( mapclearagain )
{
SWWMCredits.Give(players[i],500);
SWWMScoreObj.SpawnFromHandler(self,500,players[i].mo.Vec3Offset(0,0,players[i].mo.Height/2));
if ( i == consoleplayer ) SWWMScoreObj.SpawnAtActorFromHandler(self,500,players[i].mo);
}
else
{
SWWMCredits.Give(players[i],5000);
SWWMScoreObj.SpawnFromHandler(self,5000,players[i].mo.Vec3Offset(0,0,players[i].mo.Height/2));
if ( i == consoleplayer ) SWWMScoreObj.SpawnAtActorFromHandler(self,5000,players[i].mo);
}
}
mapclearagain++;