Add combat hammer main menu pose.

Also, rename the pickup model (oops).
This commit is contained in:
Mari the Deer 2022-08-10 22:53:32 +02:00
commit 3903dc636e
7 changed files with 10 additions and 6 deletions

View file

@ -140,6 +140,10 @@ HardwareShader Texture "graphics/M_DEMOCHAN_THUMBUP.png"
{
Shader "shaders/glsl/Bilinear.fp"
}
HardwareShader Texture "graphics/M_DEMOCHAN_HAMMER.png"
{
Shader "shaders/glsl/Bilinear.fp"
}
HardwareShader Texture "graphics/M_DEMOCHAN_SHEEN.png"
{
Shader "shaders/glsl/Bilinear.fp"

Binary file not shown.

After

Width:  |  Height:  |  Size: 627 KiB

View file

@ -295,7 +295,7 @@ TOOLTIP_NETEVENT_SWWMUPDATEGLOWS = "Adds/Removes item glows at runtime, without
TOOLTIP_NETEVENT_SWWMUPDATEHITBOXES = "Removes extended item hitboxes at runtime. Due to implementation quirks, they can't be added without a map restart.";
TOOLTIP_NETEVENT_SWWMUPDATETRACKERS = "Adds/Removes combat trackers at runtime. This command has the potential to cause severe performance issues in certain situations.";
// main menu poses (do not localize)
SWWM_NMENUPOSE = "21";
SWWM_NMENUPOSE = "22";
SWWM_MENUPOSE1 = "graphics/M_DEMOCHAN_DEEPIMPACT.png";
SWWM_MENUPOSE2 = "graphics/M_DEMOCHAN_EXPLOGUN.png";
SWWM_MENUPOSE3 = "graphics/M_DEMOCHAN_SPREADGUN.png";
@ -316,11 +316,11 @@ SWWM_MENUPOSE17 = "graphics/M_DEMOCHAN_SHELLS.png";
SWWM_MENUPOSE18 = "graphics/M_DEMOCHAN_SKULL.png";
SWWM_MENUPOSE19 = "graphics/M_DEMOCHAN_THONK.png";
SWWM_MENUPOSE20 = "graphics/M_DEMOCHAN_THUMBUP.png";
//SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_HAMMER.png";
SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_HAMMER.png";
//SWWM_MENUPOSE22 = "graphics/M_DEMOCHAN_PLASMA.png";
//SWWM_MENUPOSE23 = "graphics/M_DEMOCHAN_REVOLVER.png";
//SWWM_MENUPOSE24 = "graphics/M_DEMOCHAN_SMG.png";
SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_SHEEN.png"; // temp (25)
SWWM_MENUPOSE22 = "graphics/M_DEMOCHAN_SHEEN.png"; // temp (25)
//SWWM_MENUPOSE26 = "graphics/M_DEMOCHAN_QUADRAVOL.png";
//SWWM_MENUPOSE27 = "graphics/M_DEMOCHAN_SPARKSTER.png";
//SWWM_MENUPOSE28 = "graphics/M_DEMOCHAN_RAYKHOM.png";

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r292 \cu(Wed 10 Aug 22:15:16 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r292 \cu(2022-08-10 22:15:16)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r293 \cu(Wed 10 Aug 22:53:32 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r293 \cu(2022-08-10 22:53:32)\c-";

View file

@ -2,7 +2,7 @@ Model "ItamexHammer"
{
Path "models"
Model 0 "CombatHammer_d.3d"
Model 0 "CombatHammerPickup_d.3d"
Skin 0 "CombatHammer.png"
Scale 0.4 0.4 0.4
ZOffset 28