Add combat hammer main menu pose.
Also, rename the pickup model (oops).
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parent
0198b6296d
commit
3903dc636e
7 changed files with 10 additions and 6 deletions
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@ -140,6 +140,10 @@ HardwareShader Texture "graphics/M_DEMOCHAN_THUMBUP.png"
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{
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Shader "shaders/glsl/Bilinear.fp"
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}
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HardwareShader Texture "graphics/M_DEMOCHAN_HAMMER.png"
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{
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Shader "shaders/glsl/Bilinear.fp"
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}
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HardwareShader Texture "graphics/M_DEMOCHAN_SHEEN.png"
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{
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Shader "shaders/glsl/Bilinear.fp"
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BIN
graphics/M_DEMOCHAN_HAMMER.png
Normal file
BIN
graphics/M_DEMOCHAN_HAMMER.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 627 KiB |
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@ -295,7 +295,7 @@ TOOLTIP_NETEVENT_SWWMUPDATEGLOWS = "Adds/Removes item glows at runtime, without
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TOOLTIP_NETEVENT_SWWMUPDATEHITBOXES = "Removes extended item hitboxes at runtime. Due to implementation quirks, they can't be added without a map restart.";
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TOOLTIP_NETEVENT_SWWMUPDATETRACKERS = "Adds/Removes combat trackers at runtime. This command has the potential to cause severe performance issues in certain situations.";
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// main menu poses (do not localize)
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SWWM_NMENUPOSE = "21";
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SWWM_NMENUPOSE = "22";
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SWWM_MENUPOSE1 = "graphics/M_DEMOCHAN_DEEPIMPACT.png";
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SWWM_MENUPOSE2 = "graphics/M_DEMOCHAN_EXPLOGUN.png";
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SWWM_MENUPOSE3 = "graphics/M_DEMOCHAN_SPREADGUN.png";
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@ -316,11 +316,11 @@ SWWM_MENUPOSE17 = "graphics/M_DEMOCHAN_SHELLS.png";
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SWWM_MENUPOSE18 = "graphics/M_DEMOCHAN_SKULL.png";
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SWWM_MENUPOSE19 = "graphics/M_DEMOCHAN_THONK.png";
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SWWM_MENUPOSE20 = "graphics/M_DEMOCHAN_THUMBUP.png";
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//SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_HAMMER.png";
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SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_HAMMER.png";
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//SWWM_MENUPOSE22 = "graphics/M_DEMOCHAN_PLASMA.png";
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//SWWM_MENUPOSE23 = "graphics/M_DEMOCHAN_REVOLVER.png";
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//SWWM_MENUPOSE24 = "graphics/M_DEMOCHAN_SMG.png";
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SWWM_MENUPOSE21 = "graphics/M_DEMOCHAN_SHEEN.png"; // temp (25)
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SWWM_MENUPOSE22 = "graphics/M_DEMOCHAN_SHEEN.png"; // temp (25)
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//SWWM_MENUPOSE26 = "graphics/M_DEMOCHAN_QUADRAVOL.png";
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//SWWM_MENUPOSE27 = "graphics/M_DEMOCHAN_SPARKSTER.png";
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//SWWM_MENUPOSE28 = "graphics/M_DEMOCHAN_RAYKHOM.png";
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r292 \cu(Wed 10 Aug 22:15:16 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r292 \cu(2022-08-10 22:15:16)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r293 \cu(Wed 10 Aug 22:53:32 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r293 \cu(2022-08-10 22:53:32)\c-";
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@ -2,7 +2,7 @@ Model "ItamexHammer"
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{
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Path "models"
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Model 0 "CombatHammer_d.3d"
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Model 0 "CombatHammerPickup_d.3d"
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Skin 0 "CombatHammer.png"
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Scale 0.4 0.4 0.4
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ZOffset 28
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