Revert "Replace usage of ThinkerIterator and BlockThingsIterator in various places where we can instead loop through sector thing lists."
This reverts commit 2bd1cb0657.
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parent
2bd1cb0657
commit
3b10e684b6
17 changed files with 220 additions and 113 deletions
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@ -3,6 +3,7 @@
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extend Class SWWMHandler
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{
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ui SWWMProjectionData projdata;
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transient ui ThinkerIterator dbgti;
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private ui void DrawWorldLine( RenderEvent e, Vector3 apos, Vector3 bpos, Color col )
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{
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@ -102,7 +103,10 @@ extend Class SWWMHandler
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if ( !swwm_debugview ) return;
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// prepare projection data, we're going to need this
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SWWMUtility.PrepareProjData(projdata,e.ViewPos,e.ViewAngle,e.ViewPitch,e.ViewRoll,players[consoleplayer].fov);
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foreach ( s:level.Sectors ) for ( Actor a=s.thinglist; a; a=a.snext )
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if ( !dbgti ) dbgti = ThinkerIterator.Create("Actor");
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else dbgti.Reinit();
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Actor a;
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while ( a = Actor(dbgti.Next()) )
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{
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if ( (a == players[consoleplayer].Camera) && !(players[consoleplayer].cheats&CF_CHASECAM) ) continue;
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if ( a.bINVISIBLE && !(a is 'DynamicLight') ) continue;
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