Fix Crackshot subgrenades randomly transforming into normal grenades.
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2 changed files with 4 additions and 1 deletions
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@ -864,6 +864,9 @@ Class HellblazerClusterMini : HellblazerMissile2
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Spawn:
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XZW1 A 1 A_ClusterTick(Color(2,4,2));
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Wait;
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Bounce:
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XZW1 A 0 A_HandleBounce();
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Goto Spawn;
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Death:
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TNT1 A 0 A_ClusterExplode();
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HEXP ABCDEFGHIJKLMNOPQR 1 Bright A_ClusterSubExpl();
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