More deathmatch stuff.
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14 changed files with 64 additions and 12 deletions
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@ -214,6 +214,9 @@ extend Class SWWMHandler
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for ( int i=0; i<level.lines.Size(); i++ )
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{
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Line l = level.lines[i];
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// all lines are immediately visible in DM
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if ( deathmatch && !(l.flags&Line.ML_DONTDRAW) )
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l.flags |= Line.ML_MAPPED;
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// while we're at it, add teleporter sparks
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if ( SWWMUtility.IsTeleportLine(l) )
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{
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