From 3e1153c477c6cc232c752b7d9a0882333cc18ac0 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Fri, 25 Mar 2022 18:54:04 +0100 Subject: [PATCH] Remove mp version checker code. --- language.version | 4 +-- zscript/swwm_statichandler.zsc | 47 ++-------------------------------- 2 files changed, 4 insertions(+), 47 deletions(-) diff --git a/language.version b/language.version index 2738f02c7..11f1bdf32 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r199 \cu(Fri 25 Mar 18:42:01 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.2pre r199 \cu(2022-03-25 18:42:01)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r200 \cu(Fri 25 Mar 18:54:04 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.2pre r200 \cu(2022-03-25 18:54:04)\c-"; diff --git a/zscript/swwm_statichandler.zsc b/zscript/swwm_statichandler.zsc index d2f3fe4a4..a63305c4f 100644 --- a/zscript/swwm_statichandler.zsc +++ b/zscript/swwm_statichandler.zsc @@ -14,11 +14,7 @@ Class SWWMStaticHandler : StaticEventHandler // versioning bool tainted; String taintver; - bool mptaint[MAXPLAYERS]; - bool mprecv[MAXPLAYERS]; - String mpver[MAXPLAYERS]; int checktic; - ui bool mpsent, checked; int maptime; bool unloading; ui Dictionary menustate; // used by Demolitionist Menu to restore old menu positions @@ -270,15 +266,7 @@ Class SWWMStaticHandler : StaticEventHandler override void NetworkProcess( ConsoleEvent e ) { if ( e.IsManual ) return; - if ( e.Name.Left(12) ~== "swwmversion." ) - { - String verstr = e.Name.Mid(12); - mprecv[e.Player] = true; - mpver[e.Player] = verstr; - if ( verstr != StringTable.Localize("$SWWM_SHORTVER") ) - mptaint[e.Player] = true; - } - else if ( e.Name.Left(16) ~== "swwmachievement." ) + if ( e.Name.Left(16) ~== "swwmachievement." ) { let c = Actor.Spawn("PartyTime",players[e.Args[0]].mo.pos); c.bSTANDSTILL = true; @@ -306,23 +294,7 @@ Class SWWMStaticHandler : StaticEventHandler } if ( gamestate != GS_LEVEL ) return; CheckAllAchievements(); - if ( !mpsent ) - { - EventHandler.SendNetworkEvent("swwmversion."..StringTable.Localize("$SWWM_SHORTVER")); - mpsent = true; - return; - } - if ( checked || (gametic < checktic) ) return; - if ( multiplayer ) - { - for ( int i=0; i