DUMP 2 and 3 compat fixes.

This commit is contained in:
Mari the Deer 2022-01-18 13:41:29 +01:00
commit 3f0174ec91
5 changed files with 232 additions and 2 deletions

View file

@ -237,6 +237,11 @@ extend Class SWWMHandler
if ( (level.GetChecksum() ~== "F286BABF0D152259CD6B996E8920CA70")
|| (level.GetChecksum() ~== "A52BD2038CF814101AAB7D9C78F9ACE2") )
level.ExecuteSpecial(ACS_Execute,null,null,false,-Int('DVACATION_UNFUCK'));
// DUMP 2 and 3 hackaround for the "X maps to go" text being actually readable
else if ( level.GetChecksum() ~== "BC2878CDB82712598A2196807D099C40" )
level.ExecuteSpecial(ACS_Execute,null,null,false,-Int('DUMP2_HUB'));
else if ( level.GetChecksum() ~== "7E77AA43AF7ACDBC52171E9EE2BF98D0" )
level.ExecuteSpecial(ACS_Execute,null,null,false,-Int('DUMP3_HUB'));
// rampancy boss brain fix (repeatedly triggering "map clear")
let ti = ThinkerIterator.Create("Actor");
Actor a, brain;