Ragekit quadruples explodium mag throw speed.

This commit is contained in:
Mari the Deer 2022-07-23 17:00:21 +02:00
commit 40dd34bda0
3 changed files with 8 additions and 2 deletions

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r200 \cu(Sat 23 Jul 16:49:18 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r200 \cu(2022-07-23 16:49:18)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r201 \cu(Sat 23 Jul 17:00:21 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r201 \cu(2022-07-23 17:00:21)\c-";

View file

@ -296,6 +296,7 @@ Class SWWMGesture : SWWMWeapon
p.angle = atan2(dir.y,dir.x);
p.pitch = asin(-dir.z);
p.vel = dir*p.speed*1.5;
if ( FindInventory("RagekitPower") ) p.vel *= 4.;
p.ClearBounce();
if ( p.waterlevel <= 0 ) p.vel.z += 5.;
p.vel += vel*.5;

View file

@ -181,6 +181,11 @@ Class ExplodiumGun : SWWMWeapon
p.angle = atan2(dir.y,dir.x);
p.pitch = asin(-dir.z);
p.vel = dir*p.speed;
if ( FindInventory("RagekitPower") )
{
p.vel *= 4.;
p.ClearBounce();
}
if ( p.waterlevel <= 0 ) p.vel.z += 5.;
p.vel += vel*.5;
}