Small fixups:
- Unbreak input with cheat codes (and set a longer prefix). - Fix cracktro scrolls cutting off early. - Fix artifacts on M_SWWM graphic due to texture wrap.
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5 changed files with 52 additions and 36 deletions
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@ -1227,20 +1227,20 @@ Class SWWMHandler : EventHandler
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override bool InputProcess( InputEvent e )
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{
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if ( e.Type == InputEvent.TYPE_KeyDown )
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if ( (e.Type == InputEvent.TYPE_KeyDown) && (e.KeyChar >= 0x61) && (e.KeyChar <= 0x7A) )
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{
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// cheat code handling
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String cht[] =
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{
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"mklodsofemone", "mkdeeplore",
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"swwmlodsofemone", "swwmdeeplore",
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// SWWM Platinum cheats
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"mkimstuck", "mkarmojumbo", "mkdangimhealthy",
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"mkwarriorofzaemonath", "mkpowerparp", "mkcannotseemyhands",
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"mkreflectonme", "mkgunzmeneeds", "mkbloodrainsfromheaven",
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"mknotwannaboom", "mkverywrappyoatmeal", "mkflaggerybingo",
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"mkheadsball", "mksmarties", "mknocilla",
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"mkmarioisaweenie", "mkpunish", "mkboingball",
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"mkgassy", "mkiamsuperman", "mktouchstone"
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"swwmimstuck", "swwmarmojumbo", "swwmdangimhealthy",
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"swwmwarriorofzaemonath", "swwmpowerparp", "swwmcannotseemyhands",
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"swwmreflectonme", "swwmgunzmeneeds", "swwmbloodrainsfromheaven",
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"swwmnotwannaboom", "swwmverywrappyoatmeal", "swwmflaggerybingo",
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"swwmheadsball", "swwmsmarties", "swwmnocilla",
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"swwmmarioisaweenie", "swwmpunish", "swwmboingball",
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"swwmgassy", "swwmiamsuperman", "swwmtouchstone"
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};
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String cmd[] =
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{
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@ -1256,25 +1256,28 @@ Class SWWMHandler : EventHandler
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};
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bool matchany = false;
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kstr.AppendCharacter(e.KeyChar);
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for ( int i=0; i<cht.Size(); i++ )
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if ( kstr.Length() > 0 )
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{
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if ( kstr != cht[i].Left(kstr.length()) ) continue;
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matchany = true;
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if ( kstr != cht[i] ) continue;
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SendNetworkEvent(cmd[i],consoleplayer);
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kcode = 0;
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kstr = "";
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return true;
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}
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if ( !matchany )
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{
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kcode = 0;
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kstr = "";
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}
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else
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{
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kcode++;
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if ( kcode > 2 ) return true; // eat keypresses from this point
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for ( int i=0; i<cht.Size(); i++ )
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{
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if ( kstr != cht[i].Left(kstr.length()) ) continue;
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matchany = true;
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if ( kstr != cht[i] ) continue;
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SendNetworkEvent(cmd[i],consoleplayer);
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kcode = 0;
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kstr = "";
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return true;
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}
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if ( !matchany )
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{
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kcode = 0;
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kstr = "";
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}
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else
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{
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kcode++;
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if ( kcode > 4 ) return true; // eat keypresses from this point
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}
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}
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// F
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if ( e.KeyChar == 0x66 )
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