GLDEFS tweaks and cleanup.

This commit is contained in:
Mari the Deer 2022-10-08 02:05:20 +02:00
commit 44f36f8961
12 changed files with 75 additions and 67 deletions

View file

@ -168,7 +168,7 @@ PointLight GOLDSHELLLIGHT
}
Object GoldShell
{
Frame "XZW1" { light "GOLDSHELLLIGHT" }
Frame XZW1 { light GOLDSHELLLIGHT }
}
PointLight SPARKUNITLIGHT
@ -180,11 +180,11 @@ PointLight SPARKUNITLIGHT
}
Object SparkUnit
{
Frame "XZW1" { light "SPARKUNITLIGHT" }
Frame XZW1 { light SPARKUNITLIGHT }
}
Object SparkUnit2
{
Frame "XZW1" { light "SPARKUNITLIGHT" }
Frame XZW1 { light SPARKUNITLIGHT }
}
PointLight FABTIER1LIGHT
@ -217,17 +217,17 @@ PointLight FABTIER4LIGHT
}
Object FabricatorTier1
{
Frame "XZW1" { light "FABTIER1LIGHT" }
Frame XZW1 { light FABTIER1LIGHT }
}
Object FabricatorTier2
{
Frame "XZW1" { light "FABTIER2LIGHT" }
Frame XZW1 { light FABTIER2LIGHT }
}
Object FabricatorTier3
{
Frame "XZW1" { light "FABTIER3LIGHT" }
Frame XZW1 { light FABTIER3LIGHT }
}
Object FabricatorTier4
{
Frame "XZW1" { light "FABTIER4LIGHT" }
Frame XZW1 { light FABTIER4LIGHT }
}

View file

@ -12,15 +12,15 @@ PointLight QUADAMMOLIGHT
}
Object QuadravolAmmo
{
Frame "XZW1" { light "QUADAMMOLIGHT" }
Frame XZW1 { light QUADAMMOLIGHT }
}
Object QuadravolAmmo2
{
Frame "XZW1" { light "QUADAMMOLIGHT" }
Frame XZW1 { light QUADAMMOLIGHT }
}
Object QuadravolAmmo3
{
Frame "XZW1" { light "QUADAMMOLIGHT" }
Frame XZW1 { light QUADAMMOLIGHT }
}
PointLight MISTERAMMOLIGHT
@ -32,7 +32,7 @@ PointLight MISTERAMMOLIGHT
}
Object MisterAmmo
{
Frame "XZW1" { light "MISTERAMMOLIGHT" }
Frame XZW1 { light MISTERAMMOLIGHT }
}
PointLight MISTERGAMMOLIGHT
@ -44,5 +44,5 @@ PointLight MISTERGAMMOLIGHT
}
Object MisterGAmmo
{
Frame "XZW1" { light "MISTERGAMMOLIGHT" }
Frame XZW1 { light MISTERGAMMOLIGHT }
}

View file

@ -47,5 +47,5 @@ PointLight CHANCELIGHT
Object Chancebox
{
Frame "XZW2" { light "CHANCELIGHT" }
Frame XZW2 { light CHANCELIGHT }
}

View file

@ -1,32 +1,11 @@
PointLight BLAZERLIGHT1
PointLight BLAZERLIGHT
{
Color 1.0 0.8 0.3
Size 120
Attenuate 1
}
PointLight BLAZERLIGHT2
{
Color 0.3 1.0 0.3
Size 120
Attenuate 1
}
PointLight BLAZERLIGHT3
{
Color 1.0 0.3 0.3
Size 120
Attenuate 1
}
PointLight BLAZERLIGHT4
{
Color 0.8 0.3 1.0
Size 120
Attenuate 1
}
Object HellblazerFlare
Object HellblazerMissile
{
Frame "HFLRA" { light "BLAZERLIGHT1" }
Frame "HFLRB" { light "BLAZERLIGHT2" }
Frame "HFLRC" { light "BLAZERLIGHT3" }
Frame "HFLRD" { light "BLAZERLIGHT4" }
Frame XZW1 { light BLAZERLIGHT }
}

View file

@ -121,7 +121,7 @@ PointLight MISTERRIFLELIGHT
}
Object MisterRifle
{
Frame "XZW1" { light "MISTERRIFLELIGHT" }
Frame XZW1 { light MISTERRIFLELIGHT }
}
PointLight MISTERMAGLIGHT
@ -133,7 +133,7 @@ PointLight MISTERMAGLIGHT
}
Object MisterMag
{
Frame "XZW1" { light "MISTERMAGLIGHT" }
Frame XZW1 { light MISTERMAGLIGHT }
}
PointLight MISTERGRENADELIGHT
@ -145,7 +145,7 @@ PointLight MISTERGRENADELIGHT
}
Object MisterGrenade
{
Frame "XZW1" { light "MISTERGRENADELIGHT" }
Frame XZW1 { light MISTERGRENADELIGHT }
}
PointLight MISTERSUBGRENADELIGHT
{
@ -156,6 +156,6 @@ PointLight MISTERSUBGRENADELIGHT
}
Object MisterSubGrenade
{
Frame "XZW1" { light "MISTERSUBGRENADELIGHT" }
Frame XZW1 { light MISTERSUBGRENADELIGHT }
}

View file

@ -171,7 +171,7 @@ PointLight ARMORNUGGETLIGHT
}
Object ArmorNuggetItem
{
Frame "XZW1" { light "ARMORNUGGETLIGHT" }
Frame XZW1 { light ARMORNUGGETLIGHT }
}
PointLight HEALTHNUGGETLIGHT
{
@ -182,7 +182,7 @@ PointLight HEALTHNUGGETLIGHT
}
Object HealthNuggetItem
{
Frame "XZW1" { light "HEALTHNUGGETLIGHT" }
Frame XZW1 { light HEALTHNUGGETLIGHT }
}
PointLight GEOMHEALTHLIGHT
@ -194,11 +194,11 @@ PointLight GEOMHEALTHLIGHT
}
Object TetraHealthItem
{
Frame "XZW1" { light "GEOMHEALTHLIGHT" }
Frame XZW1 { light GEOMHEALTHLIGHT }
}
Object CubeHealthItem
{
Frame "XZW1" { light "GEOMHEALTHLIGHT" }
Frame XZW1 { light GEOMHEALTHLIGHT }
}
PointLight REFRESHERLIGHT
@ -210,7 +210,7 @@ PointLight REFRESHERLIGHT
}
Object RefresherItem
{
Frame "XZW1" { light "REFRESHERLIGHT" }
Frame XZW1 { light REFRESHERLIGHT }
}
PointLight GHOSTARTILIGHT
@ -222,7 +222,7 @@ PointLight GHOSTARTILIGHT
}
Object GhostArtifact
{
Frame "XZW1" { light "GHOSTARTILIGHT" }
Frame XZW1 { light GHOSTARTILIGHT }
}
PointLight GRAVITYLIGHT
@ -234,7 +234,7 @@ PointLight GRAVITYLIGHT
}
Object GravitySuppressor
{
Frame "XZW1" { light "GRAVITYLIGHT" }
Frame XZW1 { light GRAVITYLIGHT }
}
PointLight INVINCIBALLLIGHT
@ -246,7 +246,7 @@ PointLight INVINCIBALLLIGHT
}
Object FuckingInvinciball
{
Frame "XZW1" { light "INVINCIBALLLIGHT" }
Frame XZW1 { light INVINCIBALLLIGHT }
}
PointLight RAGELIGHT
@ -258,7 +258,7 @@ PointLight RAGELIGHT
}
Object Ragekit
{
Frame "XZW1" { light "RAGELIGHT" }
Frame XZW1 { light RAGELIGHT }
}
PointLight OMNISIGHTLIGHT
@ -270,7 +270,7 @@ PointLight OMNISIGHTLIGHT
}
Object Omnisight
{
Frame "XZW1" { light "OMNISIGHTLIGHT" }
Frame XZW1 { light OMNISIGHTLIGHT }
}
FlickerLight2 LAMPLIGHT
@ -284,7 +284,7 @@ FlickerLight2 LAMPLIGHT
}
Object CompanionLamp
{
Frame "XZW1B" { light "LAMPLIGHT" }
Frame XZW1B { light LAMPLIGHT }
}
PointLight BARRIERLIGHT
@ -296,7 +296,7 @@ PointLight BARRIERLIGHT
}
Object EBarrier
{
Frame "XZW1" { light "BARRIERLIGHT" }
Frame XZW1 { light BARRIERLIGHT }
}
FlickerLight2 MYKRADVOLIGHT1
@ -326,12 +326,12 @@ PulseLight MYKRADVOLIGHT3
Object MykradvoX
{
Frame "MKRV" { light "MYKRADVOLIGHT1" }
Frame MKRV { light MYKRADVOLIGHT1 }
}
Object MykradvoX2
{
Frame "XZW1A" { light "MYKRADVOLIGHT2" }
Frame "XZW1B" { light "MYKRADVOLIGHT3" }
Frame XZW1A { light MYKRADVOLIGHT2 }
Frame XZW1B { light MYKRADVOLIGHT3 }
}
PointLight DIVINESLIGHT
@ -343,7 +343,7 @@ PointLight DIVINESLIGHT
Object DivineSpriteX
{
Frame "DVSP" { light "DIVINESLIGHT" }
Frame DVSP { light DIVINESLIGHT }
}
PointLight DEVASLIGHT
@ -356,7 +356,7 @@ PointLight DEVASLIGHT
Object AngerySigilX
{
Frame "BLPS" { light "DEVASLIGHT" }
Frame BLPS { light DEVASLIGHT }
}
PointLight SAFETYLIGHT
@ -368,5 +368,5 @@ PointLight SAFETYLIGHT
Object SafetyTether
{
Frame "XZW1B" { light "SAFETYLIGHT" }
Frame XZW1B { light SAFETYLIGHT }
}

View file

@ -10,7 +10,41 @@ PointLight QUADP1LIGHT
Size 250
Attenuate 1
}
PointLight QUADP2LIGHT
{
Color 1.0 0.5 0.1
Size 300
Attenuate 1
}
PointLight QUADP3LIGHT
{
Color 1.0 0.5 0.1
Size 350
Attenuate 1
}
PointLight QUADPSLIGHT
{
Color 1.0 0.5 0.1
Size 150
Attenuate 1
}
Object QuadProj
{
Frame "QFBL" { light "QUADP1LIGHT" }
Frame QFBL { light QUADP1LIGHT }
}
Object QuadProj2
{
Frame QFBL { light QUADP2LIGHT }
}
Object QuadProj3
{
Frame QFBL { light QUADP3LIGHT }
}
Object QuadProjSub
{
Frame QFBL { light QUADPSLIGHT }
}
Object QuadProjSub2
{
Frame QFBL { light QUADPSLIGHT }
}

View file

@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r549 \cu(Sat 8 Oct 02:05:14 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r549 \cu(2022-10-08 02:05:14)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r550 \cu(Sat 8 Oct 02:05:20 CEST 2022)\c-";
SWWM_SHORTVER="\cw1.3pre r550 \cu(2022-10-08 02:05:20)\c-";

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@ -231,11 +231,6 @@ Class HellblazerFlare : Actor
+NOINTERACTION;
}
override void PostBeginPlay()
{
if ( !master ) return;
}
override void Tick()
{
if ( isFrozen() ) return;