From 45a67e359c09802e7a0467c337d999a1f0662848 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sat, 28 Dec 2019 22:13:26 +0100 Subject: [PATCH] DEEP LORE --- ExtendedLore.md | 320 +++++++++++++++++++ README.md | 2 +- zscript/dlc/swwm_blackfire.zsc | 2 + zscript/dlc/swwm_grabbity.zsc | 2 + zscript/dlc/swwm_hammertime.zsc | 2 + zscript/dlc/swwm_miniclone.zsc | 2 + zscript/dlc/swwm_prowelfartsupinthetadel.zsc | 2 + zscript/dlc/swwm_splattim.zsc | 2 + zscript/dlc/swwm_spookyscaryskeletons.zsc | 2 + zscript/dlc/swwm_superhappyfunball.zsc | 2 + zscript/dlc/swwm_supermarioworld.zsc | 2 + zscript/dlc/swwm_veryveryfrightening.zsc | 2 + zscript/swwm_ammo.zsc | 1 + zscript/swwm_armor.zsc | 1 + zscript/swwm_blazeit.zsc | 2 + zscript/swwm_cbt.zsc | 2 + zscript/swwm_common.zsc | 1 + zscript/swwm_danmaku.zsc | 2 + zscript/swwm_deathlydeathcannon.zsc | 2 + zscript/swwm_deepdarkimpact.zsc | 2 + zscript/swwm_health.zsc | 1 + zscript/swwm_hud.zsc | 1 + zscript/swwm_inventory.zsc | 1 + zscript/swwm_jackhammer.zsc | 2 + zscript/swwm_loudboi.zsc | 3 + zscript/swwm_player.zsc | 1 + zscript/swwm_powerup.zsc | 1 + zscript/swwm_shot.zsc | 2 + zscript/swwm_sparkyboi.zsc | 2 + zscript/swwm_splode.zsc | 2 + zscript/swwm_tastytreat.zsc | 2 + zscript/swwm_thiccboolet.zsc | 2 + 32 files changed, 374 insertions(+), 1 deletion(-) create mode 100644 ExtendedLore.md create mode 100644 zscript/dlc/swwm_supermarioworld.zsc diff --git a/ExtendedLore.md b/ExtendedLore.md new file mode 100644 index 000000000..1b2bfb19b --- /dev/null +++ b/ExtendedLore.md @@ -0,0 +1,320 @@ +This is all just some extra info I want to write down for context (will +eventually be put into the Demolitionist's internal database menu). + +There are many of these things, either related to the weapons and items +featured in this mod, or to some background story elements. All of these are +pretty much part of the "larger picture" of my multiverse, some having been +around since 1997 when I first started writing stories. + +--- + +## Corporations + +### Akari Labs + +Founded in the late 21st century by child prodigy Saya Miyamoto. Akari Labs +advertises itself as "a fountain of innovation". A major part of the technology +used at the time comes from here, they were the first to kickstart FTL travel, +along with safe teleportation energy ("after the UAC first fucked it up", +according to the founder). The labs have faced some controversy after the army +funded "Red Oni" Supersoldier project first popped up, (even though it wasn't +what they all expected). Recently, they've started the Demolitionist program +in order to develop AI-driven combat bots to defend Earth from invaders. + +### Blackmann Arms Ltd. + +What was initially a small father and son gunsmithing shop rapidly exploded in +popularity and size once they moved to the States. They're mainly specialized +in unorthodox shotguns and very high caliber rifles. Indeed, Blackmann is the +name when it comes to big guns that can kill things very dead very fast. + +### Mr. BIG SHOT Industries + +A mysterious corporation that popped up out of nowhere, led by a very reclusive +individual. Most of the time it just gives funding to Blackmann Arms or +commissions very specific weapon designs from them, or just buys a shitload of +ammunition and other supplies. + +People say that the man might be "preparing for the apocalypse", what with all +the high tech material he buys. + +### Decade Mechanics + +This was the name seen in documents found in the decaying ruins of an abandoned +factory deep into the barren planet of Sunkaeze. The place is plagued by what's +pretty much "evil spectres" according to some. Although it cost many lives, a +lot of ancient alien tech was salvaged from there, including very high end +weaponry. + +### Forx Aeronautics + +Founded by Harold Forx, this is the #1 company when it comes to high grade +aircraft engineering. It is famous for its innovative jet engines that are +powerful yet miraculously efficient. + +### Imanaki Research Foundation + +The name of a private research center located deep into the ghost town of +Kereshnovka, somewhere in Siberia. They have secretly been experimenting with +interdimensional travel long before the UAC, and have also delved into +combining human and demonic technology. + +Unfortunately the company went under in 2009 after the "Hellbound Incident", +when one of their routine teleports was hijacked by an unknown third party and +the facility was destroyed by an unidentified alien species. Since an UAC (UAAF +at the time) task force had been sent there, they managed to get their hands +into a lot of the research material and the rest, as they say, is history. + +### Munch Innovations + +The registered name for everything made by a crazy inventor that challenged +himself to "create as many guns as I can in one week". Most of his repertoire +is very unorthodox and perhaps impractical, but whenever one was a big success, +it would enter mass production and sell like hotcakes. + +### Symnatek + +A manufacturer of construction tools and heavy machinery. More popular than +Mixom, despite most people not even knowing its name. + +### Tach-Engine Technologies + +Described as "the second largest tech conglomerate on Earth". Tach-Engine +Industries covers pretty much everything, although it's most known for its work +on fusion energy... and for its weapons (of course). + +### Unissix Crafts + +A small weapons shop run by members of the Unissix family of warriors. While +mostly specialized in blades and hammers and whatnot, sometimes they've done +firearms by request. + +--- + +## Individuals + +### Harold Forx + +The owner of Forx Industries, a "self-made" millionaire who allegedly started +his life as an orphan scavenging in junkyards and restoring old jet engines. +Always boasts about his successes and is overall a very arrogant and obnoxious +man. + +### Hermann E. Ischer + +The current owner of Blackmann Arms, great-great grandson of its founder. Ever +since he started leading the company, he's made a rule that every weapon that +comes out of the factory must have some method for emptying the whole magazine +at once. Most people's attention is immediately drawn to his gigantic eyebrows. + +### Ibuki Miyamoto + +The result of Akari Labs' "Red Oni" Supersoldier project. A tall, sexy and very +well-endowed woman who's half snark and half charm (and also a nudist). Of +course she was intentionally made this way by her creator, Saya Miyamoto. +Suffice to say, her contractors weren't very happy with this... until they saw +how she performed in the field. + +### Janus Locke Hoodth + +A mad scientist shut-in who sometimes creates "toys" that are hilariously +deadly. Tried to take over the world once (UnSX 5), but didn't succeed. + +### J.A. Tachmek-Smith + +A man who, if all reports are true, would be over ten thousand years old. +Claims to be the "true king of Egypt", among other things. He's also the +founder and head of research at Tach-Engine Technologies, and a notable +philanthropist. + +### John "Bigshot" Gunns + +A man who claims to be the "son of Benellus" and "born of shotguns". Created +Big Shot Industries in order to prepare the world for "the greatest battle +humanity will face, and the greatest face humanity will battle" (crimes_m). + +### LS + +The founding parent of the floating island of Sankaideriha, home to all magic, +who holds the title of "Blackfire manipulator", for having mastered an odd form +of pyromancy where flames absorb light and emit cold. Commissioned the creation +of the weapon known as the "Blackfire igniter" from Unissix Crafts. + +### Maester Mekes + +Documents found in the ruins of Decade Mechanics show that this was the CEO of +that company, cross-referencing with historical records from that time also +show that he was involved with the "mad dictator god" Nedoshiaan and +kickstarted the incident that would result in the first recorded assassination +of a deity. It is possible that that incident was related to the facility being +abandoned, as still living witnesses of the event declared him dead. + +### Nedoshiaan + +The "mad dictator god", who ruled a world bearing his own name. Associated with +several artifacts found within the massive crater where the heart of his +empire once was. Among them the most notable are the "Nekrodero", "Ynykron", +"Kyshyje" and "Myssup" artifacts, four weapons that would have been used by +his personal elite knights, known as the "Warriors of World's End". + +### Parker Munch + +Some guy who can't stop inventing wacky guns. Not much is known about him +personally. Some people say his name sounds "oddly like something I've heard +somewhere else". + +### Reubens C. Karnanaiahmani + +Youngest son of king Marc P. Karnanaiahmani. A prolific inventor, known for +innovative gadgets such as the "Gravity Suppressor" or the "Hammerspace +Container", among others. + +### Saya Miyamoto + +A child prodigy known all over Japan, in part because she's the middle daughter +to Nana Miyamoto, the woman who shook the country when she claimed to be +"a descendant of Princess Kaguya". People have remarked on the fact that they +don't seem to ever age, which only further reinforces Nana's words. + +Saya is often called "Not-Tomoko" around the net, in reference to a similar +looking character from an early 21st century manga series. In terms of +personality and looks, the resemblance is definitely there. + +### Tetsuya Imanaki + +The founder of the Imanaki Research Foundation and last surviving member of the +Imanaki family after the Onoke Mansion Murders. After the incident that led to +the destruction of the research center on Kereshnovka, he pretty much +disappeared from the public eye. + +### Unissix Bokurou Azadeku + +Known as the "little enterpreneur" of the Unissix family. She started the +Unissix Tournaments after years of boredom with the lack of "thrilling, action +packed arena combat" in bloodsports at the time, which were dominated by the +"free-for-all battle royale in a large environment" format. + +--- + +## Technology and Materials + +### Akari Labs CuteEmotion Display + +The CuteEmotion Display is a system that allows robots to form simple readable +facial expressions to further enhance communication with humans. It is equipped +with an user-expandable library of images that can be associated with any sort +of emotion the AI may want to convey, whether it's happy or sad, excited or +bored, calm or angered... + +### Akari Labs Loudboi Voicebox + +Also built with AI in mind, and for those building on a budget or needing very +small and lightweight vocal capabilities. The Loudboi Voicebox allows an AI to +speak in any programmed language using simple speech synthesis. + +### Blackmann-Forx Rapid Jet Compensator + +These proprietary, miniature jet engines were designed with the capability to +compensate for the humanly unbearable recoil of very large caliber Blackmann +rifles (1.050 and up). + +### Blackmann Ultra-High Caliber Bullets + +Somewhat inspired by a certain other weapon designer, Blackmann Arms decided to +jump into the big boolet bandwagon, which resulted in the "Silver Bullet" +series of ultra-high caliber rifles. Initially starting with the .850 BIG and +.950 BCG, they kept going, following up with the 1.050 FCB and then the 1.150 +XSG. When people thought that they couldn't go even further beyond that point, +they devised the 1.350 TAF, although at that point things were starting to +become way too cumbersome (and excessive) for normal use, so they stopped. + +### Blackmann Spin Motion Wedge Bullets + +The quite unique ammunition of the "Puntzer" family of weapons. Screw shaped +bullets that spin rapidly and easily penetrate even the toughest armor. + +### Biosparks + +The name given to the "living ball lightning" that comes out of the weapon +retrieved from the Decade Mechanics facility. In its most advanced forms it +even seems to have some level of sentience. + +### Explodium + +An odd and unexplainable material that combusts violently when ignited or +struck. A single gram of the stuff has the explosive yield of a standard-issue +hand grenade, which makes it very useful in the creation small bombs. It's +rumored that such devices could have been used for the assasination of a +certain rich Japanese family. + +### Forx JetBurst Impulsor + +The JetBurst Impulsor is a flexible, portable propulsion engine that can allow +increased mobility on power armor or even heavy vehicles. It is however not +capable of sustained levitation, but that is being worked on. + +### Hammerspace + +What once was thought as mere fiction. Hammerspace is a system that allows for +the link between a specific container and a large pocket of isolated +space-time. It allows for the storage of all sorts of things, and can keep food +fresh practically forever. Storing living things in Hammerspace is however not +permitted and will immediately void your warranty. + +### "Kraut Deep Space Magic" + +The term used to describe the Wallbuster's unique internal mechanisms, +referencing how it is even more mind-blowingly insane than the G11's. The +insane level of complexity of this weapon makes it not only very expensive, but +also only repairable by members of the Ischer family, personally. + +### Nokron, Kinylum, Purom and Puronokorokinylum + +Exotic materials of undisclosed composition that are capable of reaching plasma +state at relatively low temperatures. They are mainly used to drive fusion +engines, but they also have some uses in weaponry. The combination of all three +results in a highly unstable and volatile mixture that can potentially tear +holes in space-time if misused. It was, therefore, the ideal choice of +ammunition for the Ynykron Artifact. + +### Omnisight Mapping Unit + +Simple devices used for storing mapping data on a specific location, and ready +for use in most targetting arrays, as they're pretty much plug and play. + +--- + +## Locations + +### Kereshnovka + +A "ghost town" located in "the middle of nowhere, Siberia". Impossible to +locate on maps or triangulate with GPS, as it appears to somehow exist within +some sort of "barrier". The town is known for the "ghouls" that roam around its +forest and other surrounding areas, which make travel dangerous to outsiders +(they appear to ignore the natives). It is also almost entirely inhabited by +refugees of a humanoid alien species known as the "Qurensniv", who fled their +homeworld escaping the genocidal wrath of a mad king. Their native language +has some surprising similarities to Russian. + +### Nedoshiaan + +The personal playground of the mad dictator god Nedoshiaan, or at least what +remains of it. After his assassination, most of it was completely obliterated +and a gigantic crater stands in its place. At the very bottom of it, various +items were found, among them the "artifacts", one of which is a weapon in this +mod. + +### Sankaideriha + +The land of magic. A large island floating in an endless ocean of pure magic +energy. The vast majority of its inhabitants are magic users. Noteworthy people +born here include Saniuke Okusainaya, the first technomancer, and Kana Sankai, +head of the Counter-Inquisition, which strives to protect magic users living +abroad from persecution. + +### Sunkaeze + +A dead planet on the outer rim of the X'Animen system, thought to be entirely +barren and inhabitable, until a lone building was found, a factory, built by +the old mechanical demigod Maester Mekes. diff --git a/README.md b/README.md index 28e1f7436..6271ee7eb 100644 --- a/README.md +++ b/README.md @@ -326,7 +326,7 @@ it's already full. Unlike its previous incarnation in SWWM Platinum, this one doesn't have such an obscene pre-fire delay, so it's much easier to land a shot. -### Purokonylum Crystal +### Puronokorokinylum Crystal Additional ammo charge for the Ynykron Artifact. These don't spawn, so you'll have to get more ammo by finding additional weapon pickups (at least until the diff --git a/zscript/dlc/swwm_blackfire.zsc b/zscript/dlc/swwm_blackfire.zsc index e69de29bb..5f594f790 100644 --- a/zscript/dlc/swwm_blackfire.zsc +++ b/zscript/dlc/swwm_blackfire.zsc @@ -0,0 +1,2 @@ +// Unissix Crafts Blackfire Igniter (from UnSX 4, cut from initial SWWM GZ release) +// Slot 6, spawns shared with Hellblazer diff --git a/zscript/dlc/swwm_grabbity.zsc b/zscript/dlc/swwm_grabbity.zsc index e69de29bb..c4a3c08fb 100644 --- a/zscript/dlc/swwm_grabbity.zsc +++ b/zscript/dlc/swwm_grabbity.zsc @@ -0,0 +1,2 @@ +// Tach-Engine Technologies Microgravity Manipulator aka "Gravity Gun" (from Zanaveth Ultra Suite) +// Slot 4, spawns shared with Wallbuster diff --git a/zscript/dlc/swwm_hammertime.zsc b/zscript/dlc/swwm_hammertime.zsc index e69de29bb..73c0c923f 100644 --- a/zscript/dlc/swwm_hammertime.zsc +++ b/zscript/dlc/swwm_hammertime.zsc @@ -0,0 +1,2 @@ +// Symnatek Reinforced Combat Hammer (from UnSX 5) +// Slot 1, spawns shared with Pusher diff --git a/zscript/dlc/swwm_miniclone.zsc b/zscript/dlc/swwm_miniclone.zsc index e69de29bb..2b22d17fe 100644 --- a/zscript/dlc/swwm_miniclone.zsc +++ b/zscript/dlc/swwm_miniclone.zsc @@ -0,0 +1,2 @@ +// Dr. Locke's Instant Clone Army Deployer aka "Miniclone Machine" (from UnSX and SWWM series) +// Slot 9, spawns shared with Candygun diff --git a/zscript/dlc/swwm_prowelfartsupinthetadel.zsc b/zscript/dlc/swwm_prowelfartsupinthetadel.zsc index e69de29bb..53e3e5683 100644 --- a/zscript/dlc/swwm_prowelfartsupinthetadel.zsc +++ b/zscript/dlc/swwm_prowelfartsupinthetadel.zsc @@ -0,0 +1,2 @@ +// PROWEL and TADEL (from UnSX series, based on nonsensical gibberish) +// Slot 0, spawns shared with Ynykron Artifact diff --git a/zscript/dlc/swwm_splattim.zsc b/zscript/dlc/swwm_splattim.zsc index e69de29bb..9a2d9c9f3 100644 --- a/zscript/dlc/swwm_splattim.zsc +++ b/zscript/dlc/swwm_splattim.zsc @@ -0,0 +1,2 @@ +// Splatter (from SWWM Series) +// Slot 9, spawns shared with Candygun diff --git a/zscript/dlc/swwm_spookyscaryskeletons.zsc b/zscript/dlc/swwm_spookyscaryskeletons.zsc index e69de29bb..c16bf9297 100644 --- a/zscript/dlc/swwm_spookyscaryskeletons.zsc +++ b/zscript/dlc/swwm_spookyscaryskeletons.zsc @@ -0,0 +1,2 @@ +// Dr. Locke's Spooky Scary Skeleton Shooter aka "Skull Launcher" (from unreleased "Weirdweapons" mod) +// Slot 5, spawns shared with Eviscerator diff --git a/zscript/dlc/swwm_superhappyfunball.zsc b/zscript/dlc/swwm_superhappyfunball.zsc index e69de29bb..ad804b856 100644 --- a/zscript/dlc/swwm_superhappyfunball.zsc +++ b/zscript/dlc/swwm_superhappyfunball.zsc @@ -0,0 +1,2 @@ +// Dr. Locke's Super Happy Fun Ball (was meant for SWWM Z) +// Slot 0, spawns shared with Ynykron Artifact diff --git a/zscript/dlc/swwm_supermarioworld.zsc b/zscript/dlc/swwm_supermarioworld.zsc new file mode 100644 index 000000000..5e4cb592c --- /dev/null +++ b/zscript/dlc/swwm_supermarioworld.zsc @@ -0,0 +1,2 @@ +// Blackmann Arms "Puntzer Gamma" SMW.05 Assault Carbine (was planned for SWWM Z) +// Slot 7, spawns shared with Legacy Sparkster diff --git a/zscript/dlc/swwm_veryveryfrightening.zsc b/zscript/dlc/swwm_veryveryfrightening.zsc index e69de29bb..f7101baca 100644 --- a/zscript/dlc/swwm_veryveryfrightening.zsc +++ b/zscript/dlc/swwm_veryveryfrightening.zsc @@ -0,0 +1,2 @@ +// Tach-Engine Technologies EMP Rail Carbine (planned for unreleased Zanaveth Ultra Suite 2, successor to EMP Rifle from first Ultra Suite) +// Slot 8, shared spawn with Silver Bullet JET diff --git a/zscript/swwm_ammo.zsc b/zscript/swwm_ammo.zsc index e69de29bb..fcb1fe326 100644 --- a/zscript/swwm_ammo.zsc +++ b/zscript/swwm_ammo.zsc @@ -0,0 +1 @@ +// All the ammo items go here diff --git a/zscript/swwm_armor.zsc b/zscript/swwm_armor.zsc index e69de29bb..ce9286830 100644 --- a/zscript/swwm_armor.zsc +++ b/zscript/swwm_armor.zsc @@ -0,0 +1 @@ +// All the armor items go here diff --git a/zscript/swwm_blazeit.zsc b/zscript/swwm_blazeit.zsc index e69de29bb..67d9738d8 100644 --- a/zscript/swwm_blazeit.zsc +++ b/zscript/swwm_blazeit.zsc @@ -0,0 +1,2 @@ +// Imanaki Corp Hellfire Cannon Mk3, aka "Hellblazer" (from SWWM series, originally inspired by the Hellraiser from OMGWEAPONS) +// Slot 6, replaces Rocket Launcher, Phoenix Rod, Firestorm diff --git a/zscript/swwm_cbt.zsc b/zscript/swwm_cbt.zsc index e69de29bb..e90cd8a96 100644 --- a/zscript/swwm_cbt.zsc +++ b/zscript/swwm_cbt.zsc @@ -0,0 +1,2 @@ +// Blackmann Arms "Wallbuster" Heavy Armor Perforator Shotgun (planned for unreleased Total Destruction UT mod as the "Armor Perforator") +// Slot 3, replaces Super Shotgun, Ethereal Crossbow, Frost Shards diff --git a/zscript/swwm_common.zsc b/zscript/swwm_common.zsc index e69de29bb..e9d4a8181 100644 --- a/zscript/swwm_common.zsc +++ b/zscript/swwm_common.zsc @@ -0,0 +1 @@ +// common code goes here diff --git a/zscript/swwm_danmaku.zsc b/zscript/swwm_danmaku.zsc index e69de29bb..f4c667196 100644 --- a/zscript/swwm_danmaku.zsc +++ b/zscript/swwm_danmaku.zsc @@ -0,0 +1,2 @@ +// Mr. BIG SHOT Industries "Eviscerator" High Load Flak Cannon (from SWWM series) +// Slot 5, replaces Chaingun, Dragon Claw, Hammer of Retribution diff --git a/zscript/swwm_deathlydeathcannon.zsc b/zscript/swwm_deathlydeathcannon.zsc index e69de29bb..35a4572d3 100644 --- a/zscript/swwm_deathlydeathcannon.zsc +++ b/zscript/swwm_deathlydeathcannon.zsc @@ -0,0 +1,2 @@ +// Ynykron Artifact (from UnSX Series, featured in SWWM Platinum as a secret weapon) +// Slot 0, replaces BFG9000, Firemace, Wraithverge (arc) diff --git a/zscript/swwm_deepdarkimpact.zsc b/zscript/swwm_deepdarkimpact.zsc index e69de29bb..7a1a91a38 100644 --- a/zscript/swwm_deepdarkimpact.zsc +++ b/zscript/swwm_deepdarkimpact.zsc @@ -0,0 +1,2 @@ +// Dr. Locke's Mighty Wolf Breath Airgun aka "Deep Impact" Airblaster (from SWWM series) +// Slot 1, replaces Fist, Staff, Hexen starting weapons diff --git a/zscript/swwm_health.zsc b/zscript/swwm_health.zsc index e69de29bb..3073d4f5f 100644 --- a/zscript/swwm_health.zsc +++ b/zscript/swwm_health.zsc @@ -0,0 +1 @@ +// all the healing items go here diff --git a/zscript/swwm_hud.zsc b/zscript/swwm_hud.zsc index e69de29bb..689760d60 100644 --- a/zscript/swwm_hud.zsc +++ b/zscript/swwm_hud.zsc @@ -0,0 +1 @@ +// The SWWM GZ HUD is mostly built on top of what I had already done for SWWM Z, also a bit of Dark Souls diff --git a/zscript/swwm_inventory.zsc b/zscript/swwm_inventory.zsc index e69de29bb..4579e3832 100644 --- a/zscript/swwm_inventory.zsc +++ b/zscript/swwm_inventory.zsc @@ -0,0 +1 @@ +// Base inventory code diff --git a/zscript/swwm_jackhammer.zsc b/zscript/swwm_jackhammer.zsc index e69de29bb..1a808564a 100644 --- a/zscript/swwm_jackhammer.zsc +++ b/zscript/swwm_jackhammer.zsc @@ -0,0 +1,2 @@ +// Tach-Engine Technologies Microfusion Rotary Hammer aka "Pusher" (planned for unreleased Zanaveth Ultra Suite 2) +// Slot 1, replaces Chainsaw, Gauntlets, Timon's Axe diff --git a/zscript/swwm_loudboi.zsc b/zscript/swwm_loudboi.zsc index e69de29bb..7247b2b86 100644 --- a/zscript/swwm_loudboi.zsc +++ b/zscript/swwm_loudboi.zsc @@ -0,0 +1,3 @@ +// Akari Labs "Loudboi" Voicebox +// With this you can E M I T +// Additional voice packs will be made later \ No newline at end of file diff --git a/zscript/swwm_player.zsc b/zscript/swwm_player.zsc index e69de29bb..22603b32b 100644 --- a/zscript/swwm_player.zsc +++ b/zscript/swwm_player.zsc @@ -0,0 +1 @@ +// The Demolitionist diff --git a/zscript/swwm_powerup.zsc b/zscript/swwm_powerup.zsc index e69de29bb..c1290dc30 100644 --- a/zscript/swwm_powerup.zsc +++ b/zscript/swwm_powerup.zsc @@ -0,0 +1 @@ +// Powerups go here diff --git a/zscript/swwm_shot.zsc b/zscript/swwm_shot.zsc index e69de29bb..6a8ca2c13 100644 --- a/zscript/swwm_shot.zsc +++ b/zscript/swwm_shot.zsc @@ -0,0 +1,2 @@ +// Blackmann "Rhino Stopper" Spreadgun (from Instant Action 3, also planned for Zanaveth Ultra Suite 2) +// Slot 3, replaces Shotgun, Ethereal Crossbow, Serpent Staff diff --git a/zscript/swwm_sparkyboi.zsc b/zscript/swwm_sparkyboi.zsc index e69de29bb..314ed931d 100644 --- a/zscript/swwm_sparkyboi.zsc +++ b/zscript/swwm_sparkyboi.zsc @@ -0,0 +1,2 @@ +// Decade Mechanics Model S-5 Biospark Carbine aka "Legacy Sparkster" (from UnSX series, also featured in SWWM series) +// Slot 7, replaces Plasma Rifle, Hellstaff, Arc of Death diff --git a/zscript/swwm_splode.zsc b/zscript/swwm_splode.zsc index e69de29bb..c33a2d401 100644 --- a/zscript/swwm_splode.zsc +++ b/zscript/swwm_splode.zsc @@ -0,0 +1,2 @@ +// Munch Innovations Explodium Gun (from SWWM series) +// Slot 2, replaces Pistol, Elven Wand, Hexen starting weapons diff --git a/zscript/swwm_tastytreat.zsc b/zscript/swwm_tastytreat.zsc index e69de29bb..c2b453310 100644 --- a/zscript/swwm_tastytreat.zsc +++ b/zscript/swwm_tastytreat.zsc @@ -0,0 +1,2 @@ +// Munch Innovations "Taste the Sweetness" Candy Gun (from unreleased "Weird Weapons" UT minimod) +// Slot 9, replaces BFG9000, Firemace, Bloodscourge (stub) diff --git a/zscript/swwm_thiccboolet.zsc b/zscript/swwm_thiccboolet.zsc index e69de29bb..279b2b204 100644 --- a/zscript/swwm_thiccboolet.zsc +++ b/zscript/swwm_thiccboolet.zsc @@ -0,0 +1,2 @@ +// Blackmann-Forx Silver Bullet JET (successor to Silver Bullet from Zanaveth Ultra Suite) +// Slot 8, replaces Plasma Rifle, Hellstaff, Quietus (hilt)