Ammo balancing and behind-the-scenes stuff.

This commit is contained in:
Mari the Deer 2021-09-15 00:17:08 +02:00
commit 4677ca7d4f
25 changed files with 147 additions and 183 deletions

View file

@ -16,8 +16,8 @@ Class RedShell : SWWMAmmo
Inventory.Icon "graphics/HUD/Icons/A_ShellsNormal.png";
Inventory.Amount 1;
Inventory.MaxAmount 30;
Ammo.BackpackAmount 2;
Ammo.BackpackMaxAmount 80;
Ammo.BackpackAmount 3;
Ammo.BackpackMaxAmount 50;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -72,7 +72,7 @@ Class GreenShell : SWWMAmmo
Inventory.Amount 1;
Inventory.MaxAmount 25;
Ammo.BackpackAmount 2;
Ammo.BackpackMaxAmount 60;
Ammo.BackpackMaxAmount 45;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -181,7 +181,7 @@ Class BlueShell : SWWMAmmo
Inventory.Amount 1;
Inventory.MaxAmount 15;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 40;
Ammo.BackpackMaxAmount 35;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -234,9 +234,9 @@ Class BlackShell : SWWMAmmo
Stamina 4000;
Inventory.Icon "graphics/HUD/Icons/A_ShellsFuck.png";
Inventory.Amount 1;
Inventory.MaxAmount 10;
Inventory.MaxAmount 5;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 20;
Ammo.BackpackMaxAmount 25;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -291,7 +291,7 @@ Class PurpleShell : SWWMAmmo
Inventory.Amount 1;
Inventory.MaxAmount 20;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 60;
Ammo.BackpackMaxAmount 40;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -445,8 +445,8 @@ Class EvisceratorShell : SWWMAmmo
Inventory.Icon "graphics/HUD/Icons/A_Eviscerator.png";
Inventory.Amount 1;
Inventory.MaxAmount 20;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 60;
Ammo.BackpackAmount 3;
Ammo.BackpackMaxAmount 50;
Ammo.DropAmount 1;
+FLOATBOB;
+SWWMAMMO.USEPICKUPMSG;
@ -526,9 +526,9 @@ Class HellblazerMissiles : SWWMAmmo
Stamina 8000;
Inventory.Icon "graphics/HUD/Icons/A_HellblazerMissile.png";
Inventory.Amount 1;
Inventory.MaxAmount 24;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 48;
Inventory.MaxAmount 18;
Ammo.BackpackAmount 2;
Ammo.BackpackMaxAmount 36;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -599,7 +599,7 @@ Class HellblazerCrackshots : SWWMAmmo
Stamina 15000;
Inventory.Icon "graphics/HUD/Icons/A_HellblazerCrackshot.png";
Inventory.Amount 1;
Inventory.MaxAmount 15;
Inventory.MaxAmount 12;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 30;
Ammo.DropAmount 1;
@ -656,7 +656,7 @@ Class HellblazerRavagers : SWWMAmmo
Stamina 25000;
Inventory.Icon "graphics/HUD/Icons/A_HellblazerRavager.png";
Inventory.Amount 1;
Inventory.MaxAmount 9;
Inventory.MaxAmount 6;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 18;
Ammo.DropAmount 1;
@ -702,7 +702,7 @@ Class HellblazerWarheads : SWWMAmmo
Stamina 40000;
Inventory.Icon "graphics/HUD/Icons/A_HellblazerWarhead.png";
Inventory.Amount 1;
Inventory.MaxAmount 4;
Inventory.MaxAmount 2;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 8;
Ammo.DropAmount 1;
@ -752,9 +752,9 @@ Class SparkUnit : SWWMAmmo
Stamina 50000;
Inventory.Icon "graphics/HUD/Icons/A_Sparkster.png";
Inventory.Amount 1;
Inventory.MaxAmount 10;
Inventory.MaxAmount 8;
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 30;
Ammo.BackpackMaxAmount 24;
Ammo.DropAmount 1;
+FLOATBOB;
FloatBobStrength 0.25;
@ -801,7 +801,7 @@ Class SilverBulletAmmo : SWWMAmmo
Inventory.Amount 1;
Inventory.MaxAmount 3;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 8;
Ammo.BackpackMaxAmount 6;
Ammo.DropAmount 1;
SWWMAmmo.MagAmmoType "SilverBullets";
+FLOATBOB;
@ -972,9 +972,9 @@ Class CandyGunAmmo : SWWMAmmo
Stamina 100000;
Inventory.Icon "graphics/HUD/Icons/A_CandyGun.png";
Inventory.Amount 1;
Inventory.MaxAmount 2;
Inventory.MaxAmount 1;
Ammo.BackpackAmount 0;
Ammo.BackpackMaxAmount 6;
Ammo.BackpackMaxAmount 4;
Ammo.DropAmount 1;
SWWMAmmo.MagAmmoType "CandyGunBullets";
+FLOATBOB;