Ammo balancing and behind-the-scenes stuff.
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24edbb11ec
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25 changed files with 147 additions and 183 deletions
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@ -16,8 +16,8 @@ Class RedShell : SWWMAmmo
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Inventory.Icon "graphics/HUD/Icons/A_ShellsNormal.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 30;
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Ammo.BackpackAmount 2;
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Ammo.BackpackMaxAmount 80;
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Ammo.BackpackAmount 3;
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Ammo.BackpackMaxAmount 50;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -72,7 +72,7 @@ Class GreenShell : SWWMAmmo
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Inventory.Amount 1;
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Inventory.MaxAmount 25;
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Ammo.BackpackAmount 2;
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Ammo.BackpackMaxAmount 60;
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Ammo.BackpackMaxAmount 45;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -181,7 +181,7 @@ Class BlueShell : SWWMAmmo
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Inventory.Amount 1;
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Inventory.MaxAmount 15;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 40;
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Ammo.BackpackMaxAmount 35;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -234,9 +234,9 @@ Class BlackShell : SWWMAmmo
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Stamina 4000;
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Inventory.Icon "graphics/HUD/Icons/A_ShellsFuck.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 10;
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Inventory.MaxAmount 5;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 20;
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Ammo.BackpackMaxAmount 25;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -291,7 +291,7 @@ Class PurpleShell : SWWMAmmo
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Inventory.Amount 1;
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Inventory.MaxAmount 20;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 60;
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Ammo.BackpackMaxAmount 40;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -445,8 +445,8 @@ Class EvisceratorShell : SWWMAmmo
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Inventory.Icon "graphics/HUD/Icons/A_Eviscerator.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 20;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 60;
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Ammo.BackpackAmount 3;
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Ammo.BackpackMaxAmount 50;
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Ammo.DropAmount 1;
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+FLOATBOB;
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+SWWMAMMO.USEPICKUPMSG;
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@ -526,9 +526,9 @@ Class HellblazerMissiles : SWWMAmmo
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Stamina 8000;
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Inventory.Icon "graphics/HUD/Icons/A_HellblazerMissile.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 24;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 48;
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Inventory.MaxAmount 18;
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Ammo.BackpackAmount 2;
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Ammo.BackpackMaxAmount 36;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -599,7 +599,7 @@ Class HellblazerCrackshots : SWWMAmmo
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Stamina 15000;
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Inventory.Icon "graphics/HUD/Icons/A_HellblazerCrackshot.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 15;
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Inventory.MaxAmount 12;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 30;
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Ammo.DropAmount 1;
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@ -656,7 +656,7 @@ Class HellblazerRavagers : SWWMAmmo
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Stamina 25000;
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Inventory.Icon "graphics/HUD/Icons/A_HellblazerRavager.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 9;
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Inventory.MaxAmount 6;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 18;
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Ammo.DropAmount 1;
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@ -702,7 +702,7 @@ Class HellblazerWarheads : SWWMAmmo
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Stamina 40000;
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Inventory.Icon "graphics/HUD/Icons/A_HellblazerWarhead.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 4;
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Inventory.MaxAmount 2;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 8;
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Ammo.DropAmount 1;
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@ -752,9 +752,9 @@ Class SparkUnit : SWWMAmmo
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Stamina 50000;
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Inventory.Icon "graphics/HUD/Icons/A_Sparkster.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 10;
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Inventory.MaxAmount 8;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 30;
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Ammo.BackpackMaxAmount 24;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -801,7 +801,7 @@ Class SilverBulletAmmo : SWWMAmmo
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Inventory.Amount 1;
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Inventory.MaxAmount 3;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 8;
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Ammo.BackpackMaxAmount 6;
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Ammo.DropAmount 1;
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SWWMAmmo.MagAmmoType "SilverBullets";
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+FLOATBOB;
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@ -972,9 +972,9 @@ Class CandyGunAmmo : SWWMAmmo
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Stamina 100000;
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Inventory.Icon "graphics/HUD/Icons/A_CandyGun.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 2;
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Inventory.MaxAmount 1;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 6;
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Ammo.BackpackMaxAmount 4;
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Ammo.DropAmount 1;
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SWWMAmmo.MagAmmoType "CandyGunBullets";
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+FLOATBOB;
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