Use SendInterfaceEvent for weapon firemode tags.
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6 changed files with 27 additions and 60 deletions
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@ -80,6 +80,14 @@ extend Class SWWMHandler
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}
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}
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}
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else if ( e.Name.Left(12) ~== "swwmnametag." )
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{
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let bar = SWWMStatusBar(StatusBar);
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if ( !bar ) return;
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bar.ntagstr = StringTable.Localize(e.Name.Mid(12));
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bar.ntagtic = level.totaltime;
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bar.ntagcol = nametagcolor;
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}
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}
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override void NetworkProcess( ConsoleEvent e )
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