Tiny oopsfixes.
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02dd50101e
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48b364cbce
2 changed files with 5 additions and 3 deletions
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@ -3015,9 +3015,11 @@ Class SafetyTether : Inventory
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let s = Spawn("DemolitionistShockwave",oldpos);
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s.target = Owner;
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s.special1 = 120;
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s.A_AlertMonsters();
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s = Spawn("DemolitionistShockwave",Owner.pos);
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s.target = Owner;
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s.special1 = 120;
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s.A_AlertMonsters();
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if ( Owner.player == players[consoleplayer] )
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{
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Owner.A_StartSound("demolitionist/hardland",CHAN_FOOTSTEP,CHANF_OVERLAP);
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@ -3187,7 +3189,7 @@ Class AngeryPower : Powerup
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Owner.A_StartSound("powerup/devastationend",CHAN_ITEMEXTRA,CHANF_OVERLAP);
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SWWMHandler.DoFlash(Owner,Color(128,224,0,255),30);
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Owner.A_QuakeEx(4,4,4,20,0,1,"",QF_RELATIVE|QF_SCALEDOWN|QF_3D,rollIntensity:1.);
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Owner.A_AlertMonsters(2000);
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Owner.A_AlertMonsters(swwm_uncapalert?0:2000);
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if ( Owner is 'Demolitionist' )
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Demolitionist(Owner).lastbump *= .9;
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if ( (EffectTics <= 0) && Owner && Owner.CheckLocalView() ) Console.Printf(StringTable.Localize("$D_DEVASTATION"));
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