Some simplification of future updates.

This commit is contained in:
Mari the Deer 2024-04-03 21:30:58 +02:00
commit 4aa9a0f2f7
10 changed files with 20 additions and 30 deletions

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@ -103,20 +103,6 @@ Re-animation of old FK models. Plus extra score incentives and achievements.
- [ ] Gibs
- [ ] Hexen keys
- [ ] Hexen puzzle items
## 1.5 update *(The Final Stage)*:
All the hard stuff *(some of these aren't guaranteed)*.
* [ ] **DLC Gameset:**
- [ ] Tetris
- [ ] Breakout
- [ ] Snake
- [ ] Minesweeper
- [ ] Solitaire
- [ ] **[Doom]** Demo Land Adventure *(platformer with shooty gameplay)*
- [ ] **[Heretic]** Interstellar Demolitionist *(a somewhat simple vertical SHMUP, kinda Touhou styled)*
- [ ] **[Hexen]** Demolition Quest *(a JRPG, kinda like early FF / BoF)*
* [ ] **Mothgirl summon for Lämp easter egg**
- [ ] A Mothly Contract *(Summon the White Lady)*
- [ ] Fluffy Moth *(Pet the White Lady 50 times)*
@ -124,8 +110,6 @@ All the hard stuff *(some of these aren't guaranteed)*.
* [ ] **Photo Mode**
- [ ] Dedicated poses
- [ ] Stickers
* [ ] ***(Maybe)* Virtual Training Map**
- [ ] Featuring Maidbot as assistant
## Unspecified
@ -138,6 +122,8 @@ Things that I'm unsure when will be added *(or if they can be added)*.
* [ ] **Fully custom cluster text screens, with special handling for many WADs *(if that ever gets scriptified)***
* [ ] **Official Sunder support *(when the WAD is complete)***
- [ ] Deaf to The Siren's Song *(Beat Sunder)*
* [ ] **Virtual Training Map *(featuring Meido and Rika as guides)***
- [ ] Ready For Battle *(Completed the Training Map)*
## Other Projects
@ -149,6 +135,11 @@ Add-ons and other related stuff.
- Unique bosses
- Some extra enemy variants
- Coverage for all supported WADs *(oof)*
* **Standalone mini-games *(for learning Godot)*:**
- Demo Land Adventure *(shooty platformer)*
- Interstellar Demolitionist *(horizontal SHMUP)*
- Demolition Quest *(classic turn-based RPG)*
- Cutie Squad *(bullet heaven a la 20 Minutes Till Dawn)*
* **Ibuki side mod *(Red Oni)*:**
- A more *"mundane"* arsenal
- Featuring the big strong gal herself
@ -186,6 +177,13 @@ Add-ons and other related stuff.
- Relatively the most grounded arsenal in all side mods
- A certain appeal to MRE enthusiasts will be present
- Just an extra idea for a mod, because I sure have a lot of mod ideas
* **Ellen side mod *(Little Mischief)*:**
- The glass cannon experience: Big guns, smol gal
- More fun times with the powers of the Yanikov bloodline
- There could be more side mods, as a treat
* **Doomguy side mod *(The Lone Soldier)*:**
- The idea is to do the classic Doom arsenal, but in my style
- I swear this is the last side mod
* **Official Game *(VOID - The Dark Alliance)*:**
- Retell the events of UnSX 2 *(but with the Demolitionist's participation)*
- Basically give the Demolitionist their own standalone game

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@ -1,3 +1,3 @@
[default]
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1118 \cu(Sun Mar 31 22:33:00 CEST 2024)\c-";
SWWM_SHORTVER="\cw1.3pre r1118 \cu(2024-03-31 22:33:00)\c-";
SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1120 \cu(Wed Apr 3 21:31:44 CEST 2024)\c-";
SWWM_SHORTVER="\cw1.3pre r1120 \cu(2024-04-03 21:31:44)\c-";

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@ -98,10 +98,6 @@ version "4.11"
#include "zscript/kbase/swwm_kbasetab_store.zsc"
#include "zscript/kbase/swwm_kbasetab_help.zsc"
#include "zscript/kbase/swwm_kbasetab_secret.zsc"
#include "zscript/kbase/swwm_kbasetab_games.zsc"
// minigames
#include "zscript/games/swwm_madcat.zsc"
#include "zscript/games/swwm_minigames.zsc"
// items
#include "zscript/items/swwm_baseitem.zsc"
#include "zscript/items/swwm_basehealth.zsc"
@ -175,6 +171,6 @@ version "4.11"
#include "zscript/dlc1/swwm_dlcweapons_hud.zsc"
#include "zscript/dlc1/swwm_dlcweapons_canvas.zsc"
// DLC2 - Game Set
#include "zscript/dlc2/swwm_demoland.zsc"
#include "zscript/dlc2/swwm_demoshmup.zsc"
#include "zscript/dlc2/swwm_demoquest.zsc"
//#include "zscript/dlc2/swwm_kbasetab_games.zsc"
//#include "zscript/dlc2/swwm_madcat.zsc"
//#include "zscript/dlc2/swwm_minigames.zsc"

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@ -1 +0,0 @@
// TODO Demo Land Adventure game code

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@ -1 +0,0 @@
// TODO Demolition Quest game code

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@ -1 +0,0 @@
// TODO Interplanetary Demolitionist game code

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@ -1,6 +1,6 @@
// a game inside a game?
Class DemolitionistGameTab : DemolitionistMenuTab
Class DemolitionistGameTab : DemolitionistMenuTabCustom
{
MadcatGame game;
Array<Class<MadcatGame> > gamelist;

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@ -185,7 +185,6 @@ Class DemolitionistMenu : GenericMenu
'DemolitionistKeychainTab',
'DemolitionistLibraryTab',
'DemolitionistStoreTab',
//'DemolitionistGameTab', // disabled until 1.5
'DemolitionistHelpTab',
'DemolitionistSecretTab'
};