Configurable floating number colors.
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7aa1d85081
commit
4b3c875965
17 changed files with 117 additions and 56 deletions
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@ -631,6 +631,14 @@ Class SWWMLoreLibrary : Thinker
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}
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}
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Enum EScoreObjType
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{
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ST_Score,
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ST_Damage,
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ST_Health,
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ST_Armor
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};
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// floating scores
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Class SWWMScoreObj : Thinker
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{
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@ -647,7 +655,7 @@ Class SWWMScoreObj : Thinker
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bool damnum;
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Actor acc;
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static SWWMScoreObj Spawn( int score, Vector3 pos, int tcolor = Font.CR_GOLD, Actor acc = null )
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static SWWMScoreObj Spawn( int score, Vector3 pos, int type = ST_Score, Actor acc = null, int tcolor = -1 )
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{
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let hnd = SWWMHandler(EventHandler.Find("SWWMHandler"));
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if ( !hnd ) return null;
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@ -656,12 +664,33 @@ Class SWWMScoreObj : Thinker
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o.score = score;
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o.pos = pos;
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o.lifespan = o.initialspan = 60;
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o.tcolor = tcolor;
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if ( !hnd.numcolor_scr ) hnd.numcolor_scr = CVar.GetCVar('swwm_numcolor_scr',players[consoleplayer]);
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if ( !hnd.numcolor_bonus ) hnd.numcolor_bonus = CVar.GetCVar('swwm_numcolor_bonus',players[consoleplayer]);
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if ( !hnd.numcolor_dmg ) hnd.numcolor_dmg = CVar.GetCVar('swwm_numcolor_dmg',players[consoleplayer]);
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if ( !hnd.numcolor_hp ) hnd.numcolor_hp = CVar.GetCVar('swwm_numcolor_hp',players[consoleplayer]);
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if ( !hnd.numcolor_ap ) hnd.numcolor_ap = CVar.GetCVar('swwm_numcolor_ap',players[consoleplayer]);
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if ( tcolor != -1 ) o.tcolor = tcolor;
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else switch ( type )
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{
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case ST_Score:
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o.tcolor = hnd.numcolor_scr.GetInt();
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break;
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case ST_Damage:
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o.tcolor = hnd.numcolor_dmg.GetInt();
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break;
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case ST_Health:
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o.tcolor = hnd.numcolor_hp.GetInt();
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break;
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case ST_Armor:
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o.tcolor = hnd.numcolor_ap.GetInt();
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break;
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}
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o.starttic = level.maptime;
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o.seed = Random[ScoreBits]();
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o.seed2 = Random[ScoreBits]();
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o.damnum = (tcolor == Font.CR_RED) || (tcolor == Font.CR_GREEN) || (tcolor == Font.CR_BLUE);
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o.damnum = (type > ST_Score);
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o.xcnt = 0;
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for ( int i=0; i<5; i++ ) o.xtcolor[i] = hnd.numcolor_bonus.GetInt();
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o.acc = acc;
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if ( o.damnum )
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{
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