From 4d9c5d5b7eb79810adcca7f10b26ee3c75430acb Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Sun, 6 Nov 2022 16:25:07 +0100 Subject: [PATCH] Note down that an IQM migration will happen in 1.4. --- FuturePlans.md | 1 + language.version | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/FuturePlans.md b/FuturePlans.md index 6457a6d67..99c4c7c3d 100644 --- a/FuturePlans.md +++ b/FuturePlans.md @@ -47,6 +47,7 @@ More weapons, because we need 'em. In addition, all the "easy to implement" mini Re-animation of old FK models. Plus extra score incentives and achievements. * **Re-animate all base models with IK *(important for consistency)*** +* **Re-export all animated models as IQM, and static models as OBJ *(saves space and memory)*** * **Additional Items:** - Ballsy™ Bomb *(re-purposes lead ball)* - Battle-Boi™ Deployable Sentry *(re-purposes saltshot)* diff --git a/language.version b/language.version index 1b44fdcdd..4e457af37 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r599 \cu(Sun 6 Nov 16:24:25 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r599 \cu(2022-11-06 16:24:25)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r600 \cu(Sun 6 Nov 16:25:07 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r600 \cu(2022-11-06 16:25:07)\c-";