Alternate HUD style partially implemented.
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18 changed files with 913 additions and 30 deletions
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@ -3,6 +3,8 @@ extend Class SWWMHandler
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{
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// for menu events
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transient Array<MenuTransaction> checklist;
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// for the compact hud
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transient int WeaponFlash[10];
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override void ConsoleProcess( ConsoleEvent e )
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{
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@ -617,6 +619,12 @@ extend Class SWWMHandler
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}
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else if ( e.Name ~== "swwmgamelore" )
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SWWMLoreLibrary.Add(players[e.Args[0]],"Madcat");
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else if ( e.Name ~== "swwmweaponreceive" )
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{
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if ( e.Args[1] != consoleplayer ) return;
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if ( (e.Args[0] < 0) || (e.Args[0] > 9) ) return;
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WeaponFlash[e.Args[0]] = gametic+25;
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}
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// cheats go here
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else CheatEvent(e);
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}
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