Adjust terrain splash alert radius.
This commit is contained in:
parent
1b74e6b84d
commit
502f9fc495
13 changed files with 54 additions and 7 deletions
|
|
@ -298,6 +298,7 @@ Class Spreadgun : SWWMWeapon
|
|||
for ( int i=0; i<t.WaterHitList.Size(); i++ )
|
||||
{
|
||||
let b = Spawn(large?"InvisibleSplasher":"SmolInvisibleSplasher",t.WaterHitList[i].hitpos);
|
||||
b.target = self;
|
||||
b.A_CheckTerrain();
|
||||
}
|
||||
for ( int i=5; i<t.Results.Distance; i+=10 )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue