diff --git a/language.version b/language.version index ec08bae8d..a6c0b85cc 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r366 \cu(Mon 22 Aug 20:04:17 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r366 \cu(2022-08-22 20:04:17)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r367 \cu(Mon 22 Aug 20:05:04 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r367 \cu(2022-08-22 20:05:04)\c-"; diff --git a/zscript/dlc1/swwm_notashotgun_fx.zsc b/zscript/dlc1/swwm_notashotgun_fx.zsc index 783678f13..b1f9f02a3 100644 --- a/zscript/dlc1/swwm_notashotgun_fx.zsc +++ b/zscript/dlc1/swwm_notashotgun_fx.zsc @@ -958,11 +958,6 @@ Class OnFire : Thinker Destroy(); return; } - if ( victim.waterlevel > 0 ) - { - if ( lite ) lite.Destroy(); - amount -= int(victim.waterlevel**2); - } if ( victim is 'Demolitionist' ) amount = min(amount-1,200); // Demo's body puts out fire faster if ( victim.Health <= 0 ) amount = min(amount,100); if ( !(level.maptime%3) )