From 520a5f63285c23fc657ded577313cda487638e6e Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sun, 28 Mar 2021 11:26:07 +0200 Subject: [PATCH] Ammo rebalances (again). --- language.version | 4 ++-- zscript/dlc1/swwm_ammoitems_dlc.zsc | 4 ++-- zscript/items/swwm_ammoitems.zsc | 20 ++++++++++---------- 3 files changed, 14 insertions(+), 14 deletions(-) diff --git a/language.version b/language.version index 2497765da..a27895be5 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r415 \cu(Sun 28 Mar 11:25:27 CEST 2021)\c-"; -SWWM_SHORTVER="\cw0.9.11b-pre r415 \cu(2021-03-28 11:25:27)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r416 \cu(Sun 28 Mar 11:26:07 CEST 2021)\c-"; +SWWM_SHORTVER="\cw0.9.11b-pre r416 \cu(2021-03-28 11:26:07)\c-"; diff --git a/zscript/dlc1/swwm_ammoitems_dlc.zsc b/zscript/dlc1/swwm_ammoitems_dlc.zsc index 15e2c7d62..d68209236 100644 --- a/zscript/dlc1/swwm_ammoitems_dlc.zsc +++ b/zscript/dlc1/swwm_ammoitems_dlc.zsc @@ -14,7 +14,7 @@ Class SMW05Ammo : Ammo Inventory.Icon "graphics/HUD/Icons/A_SMW05Ammo.png"; Inventory.Amount 1; Inventory.MaxAmount 60; - Ammo.BackpackAmount 12; + Ammo.BackpackAmount 6; Ammo.BackpackMaxAmount 150; Ammo.DropAmount 3; +FLOATBOB; @@ -91,7 +91,7 @@ Class SheenAmmo : Ammo Inventory.Icon "graphics/HUD/Icons/A_SheenAmmo.png"; Inventory.Amount 1; Inventory.MaxAmount 600; - Ammo.BackpackAmount 100; + Ammo.BackpackAmount 50; Ammo.BackpackMaxAmount 1200; Ammo.DropAmount 20; +FLOATBOB; diff --git a/zscript/items/swwm_ammoitems.zsc b/zscript/items/swwm_ammoitems.zsc index 205946618..6beebe4c8 100644 --- a/zscript/items/swwm_ammoitems.zsc +++ b/zscript/items/swwm_ammoitems.zsc @@ -16,8 +16,8 @@ Class RedShell : Ammo Inventory.Icon "graphics/HUD/Icons/A_ShellsNormal.png"; Inventory.Amount 1; Inventory.MaxAmount 30; - Ammo.BackpackAmount 5; - Ammo.BackpackMaxAmount 100; + Ammo.BackpackAmount 3; + Ammo.BackpackMaxAmount 80; Ammo.DropAmount 2; +FLOATBOB; FloatBobStrength 0.25; @@ -62,8 +62,8 @@ Class GreenShell : Ammo Inventory.Icon "graphics/HUD/Icons/A_ShellsSlug.png"; Inventory.Amount 1; Inventory.MaxAmount 25; - Ammo.BackpackAmount 4; - Ammo.BackpackMaxAmount 80; + Ammo.BackpackAmount 2; + Ammo.BackpackMaxAmount 60; Ammo.DropAmount 2; +FLOATBOB; FloatBobStrength 0.25; @@ -153,7 +153,7 @@ Class BlueShell : Ammo Inventory.Icon "graphics/HUD/Icons/A_ShellsKinylum.png"; Inventory.Amount 1; Inventory.MaxAmount 15; - Ammo.BackpackAmount 2; + Ammo.BackpackAmount 1; Ammo.BackpackMaxAmount 40; Ammo.DropAmount 2; +FLOATBOB; @@ -245,7 +245,7 @@ Class PurpleShell : Ammo Inventory.Icon "graphics/HUD/Icons/A_ShellsBall.png"; Inventory.Amount 1; Inventory.MaxAmount 20; - Ammo.BackpackAmount 3; + Ammo.BackpackAmount 2; Ammo.BackpackMaxAmount 60; Ammo.DropAmount 1; +FLOATBOB; @@ -382,8 +382,8 @@ Class EvisceratorShell : Ammo Inventory.Icon "graphics/HUD/Icons/A_Eviscerator.png"; Inventory.Amount 1; Inventory.MaxAmount 20; - Ammo.BackpackAmount 5; - Ammo.BackpackMaxAmount 90; + Ammo.BackpackAmount 3; + Ammo.BackpackMaxAmount 60; Ammo.DropAmount 1; +FLOATBOB; FloatBobStrength 0.25; @@ -454,9 +454,9 @@ Class HellblazerMissiles : Ammo Stamina 8000; Inventory.Icon "graphics/HUD/Icons/A_HellblazerMissile.png"; Inventory.Amount 1; - Inventory.MaxAmount 20; + Inventory.MaxAmount 24; Ammo.BackpackAmount 3; - Ammo.BackpackMaxAmount 60; + Ammo.BackpackMaxAmount 48; Ammo.DropAmount 1; +FLOATBOB; FloatBobStrength 0.25;