🦀 the UK no longer exists 🦀
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6 changed files with 10 additions and 10 deletions
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@ -16,7 +16,7 @@ Class OnFireLight : DynamicLight
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Args[0] = clamp(of.Amount*4,0,255);
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Args[1] = clamp(of.Amount*2,0,160);
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Args[2] = clamp(of.Amount/2,0,24);
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Args[3] = int(max(of.victim.default.radius,of.victim.default.height)*(of.victim.scale.x+of.victim.scale.y)*1.2+40+clamp(of.amount/5,0,120));
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Args[3] = int(max(of.victim.radius,of.victim.height)*(of.victim.scale.x+of.victim.scale.y)*1.2+40+clamp(of.amount/5,0,120));
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SetOrigin(of.Victim.Vec3Offset(0,0,of.Victim.Height/2),true);
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}
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}
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