Pistol start tweaks.
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16 changed files with 86 additions and 41 deletions
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@ -480,6 +480,7 @@ Class CandyGunSpares : SWWMAmmo
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let spare = Inventory(Spawn('CandyGun',Owner.Pos,NO_REPLACE));
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if ( !spare ) return null;
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// spare with empty mag
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CandyGun(spare).bInitialized = true;
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CandyGun(spare).AmmoGive1 = 0;
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CandyGun(spare).clipcount = 0;
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CandyGun(spare).chambered = false;
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