From 572bed1c9bc05ba4e6b50404e01ea622a753c4ab Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Thu, 19 Oct 2023 12:03:11 +0200 Subject: [PATCH] Minimap key color glitch hackaround. --- language.version | 4 ++-- zscript/hud/swwm_hudobjects.zsc | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 0f609aae3..be52dea2a 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r990 \cu(Wed 18 Oct 22:51:34 CEST 2023)\c-"; -SWWM_SHORTVER="\cw1.3pre r990 \cu(2023-10-18 22:51:34)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r991 \cu(Thu 19 Oct 12:03:11 CEST 2023)\c-"; +SWWM_SHORTVER="\cw1.3pre r991 \cu(2023-10-19 12:03:11)\c-"; diff --git a/zscript/hud/swwm_hudobjects.zsc b/zscript/hud/swwm_hudobjects.zsc index a3a120854..e60dfd04d 100644 --- a/zscript/hud/swwm_hudobjects.zsc +++ b/zscript/hud/swwm_hudobjects.zsc @@ -291,7 +291,8 @@ Class SWWMSimpleTracker play vipitem = SWWMUtility.IsVipItem(target); lastupdate = level.maptime; iskey = (target is 'Key'); - if ( iskey ) keycolor = Key.GetMapColorForKey(Key(target)); + if ( iskey && !Key(target).Owner ) // owned keys glitch out and return the wrong color + keycolor = Key.GetMapColorForKey(Key(target)); if ( isitem ) { if ( !target.bSPECIAL || Inventory(target).Owner )